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More copies of this ISBNThe Blender Gamekit: Interactive 3D for Artistsby Carsten Wartmann
Synopses & ReviewsPublisher Comments:This completely revised, full-color edition covers Blender 2.48, including all contributions from the Open Game Yo Frankie! project. The Blender GameKit starts with an extensive section explaining the basic concepts of 3D design and offering a full introduction to the Blender interface. Through step-by-step tutorials, the book shows how to create models, add motion to them, and turn them into simple games. Experienced 3D artists will appreciate the more complex game demos, the character animation tutorials, the introduction to Python, a tutorial with the Frankie character, and the advanced reference section. The CD contains several playable and editable Blender game demos, created by renowned artists from the Blender community; all the files needed for the tutorials; and Blender 2.48 for all platforms. Book News Annotation:The second edition of this guide to the Blender free open source 3D
creation suite provides programmers and game designers with a
complete tutorial on the latest advanced modeling, character
animation and rendering features. Editor Wartmann, a 3D designer and
author of several other books on Blender, leads a team of
contributors from the Blender Foundation to offer step-by-step
instructions on creating and animating models and integrating them
into simple and complex games. A CD-ROM is included that contains
playable and editable game demos as well as the Blender 2.48 software
for Windows, OS X and Linux platforms.
Annotation ©2009 Book News, Inc., Portland, OR (booknews.com) About the AuthorCarsten Wartmann is a 3D designer living in Berlin, Germany, and the author of The Official Blender GameKit, The Blender Book (both No Starch Press), and co-author of The Official Blender 2.0 Guide (Premier Press). What Our Readers Are SayingBe the first to add a comment for a chance to win!Product Details
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