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Sketching User Experiences: The Workbook

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Synopses & Reviews

Publisher Comments:

Bill Buxton revolutionized the way people approach design in Morgan Kafumann’s Sketching User Experiences. The book was endorsed by Bill Gates, and named the best innovation book of 2007 by Strategy+Business.

Design sketching is much like what it sounds like: putting pencil to paper as a first step to design of any interactive technology -- website, software application, or mobile devices. Sketching User Experiences book gaves the compelling argument as to why sketching is an integral part of the design process, and provided a series of methodologies for designers. Bill Buxton is now back with a how-to-sketch workbook that applies the methodologies in his book in a simple, straight forward manner. Sketching User Experiences: The Workbook can be used as a complement to any book on UX design. It contains exercises that can be used as stand-alone modules for trainings and for practitioners who want to hone their skills, or as a compliment to ANY book on design.

*The essential how-to-sketch workbook from design guru Bill Buxton, author of Sketching User Experiences

*Features easy, cost-effective, and fun step-by-step full-color exercises for a variety of design projects

*Perfect complement to Buxton’s Sketching User Experience or in a classroom alongside any user experience text

Synopsis:

In Sketching User Experiences: The Workbook, you will learn, through step-by-step instructions and exercises, various sketching methods that will let you express your design ideas about user experiences across time. Collectively, these methods will be your sketching repertoire: a toolkit where you can choose the method most appropriate for developing your ideas, which will help you cultivate a culture of experience-based design and critique in your workplace.

Features standalone modules detailing methods and exercises for practitioners who want to learn and develop their sketching skills

Extremely practical, with illustrated examples detailing all steps on how to do a method

Excellent for individual learning, for classrooms, and for a team that wants to develop a culture of design practice

Perfect complement to Buxton s Sketching User Experience or any UX text

About the Author

PhD, Full Professor, Department of Computer Science, University of Calgary

Principal Researcher, Microsoft Research, Redmond, Washington and Toronto, Canada

Table of Contents

    Part 1. Foundation

    1 Introduction

    2 What is a Sketch?

    Part 2. Opening your Mind

    3 The Sketchbook

    4 Sampling the Real World

    Part 3. Sketch Methods

    5 The Single Image

    6 Snapshots of Time

    7 Animated Sequence

    8 Sequences Involving User Interaction

    9 Interactive Modeling

    Part 4. Sharing with others

    10 Storytelling

    11 Critiquing

    12 Evaluating

    APPENDIX

    Registering Images Technique

    Making Movies

    Editing Video Techniques

    Product Details

    ISBN:
    9780123819598
    Author:
    Greenberg, Saul
    Publisher:
    Morgan Kaufmann Publishers
    Author:
    Buxton, Bill
    Subject:
    General Computers
    Subject:
    Science Reference-Technology
    Copyright:
    Publication Date:
    20111231
    Binding:
    TRADE PAPER
    Language:
    English
    Pages:
    192
    Dimensions:
    10.875 x 8.5 in

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    Related Subjects

    Business » Manufacturing and Product Development
    Children's » Action and Adventure » Adventure Stories
    Computers and Internet » Computers Reference » General
    Computers and Internet » Graphics » General
    Computers and Internet » Graphics » User Interface
    Computers and Internet » Internet » General
    Computers and Internet » Internet » Information
    Health and Self-Help » Health and Medicine » Professional Medical Reference
    Reference » Science Reference » Technology
    Religion » Comparative Religion » General

    Sketching User Experiences: The Workbook New Trade Paper
    0 stars - 0 reviews
    $21.25 In Stock
    Product details 192 pages Morgan Kaufmann Publishers - English 9780123819598 Reviews:
    "Synopsis" by , In Sketching User Experiences: The Workbook, you will learn, through step-by-step instructions and exercises, various sketching methods that will let you express your design ideas about user experiences across time. Collectively, these methods will be your sketching repertoire: a toolkit where you can choose the method most appropriate for developing your ideas, which will help you cultivate a culture of experience-based design and critique in your workplace.

    Features standalone modules detailing methods and exercises for practitioners who want to learn and develop their sketching skills

    Extremely practical, with illustrated examples detailing all steps on how to do a method

    Excellent for individual learning, for classrooms, and for a team that wants to develop a culture of design practice

    Perfect complement to Buxton s Sketching User Experience or any UX text

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