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Rich Client Programming: Plugging Into the Netbeans(tm) Platform

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Rich Client Programming: Plugging Into the Netbeans(tm) Platform Cover

 

Synopses & Reviews

Publisher Comments:

The open-source NetBeans Platform is an extraordinarily powerful framework for building "write once, run anywhere" rich client applications. Now, for the first time since the release of NetBeans IDE 5.0, there's a comprehensive guide to rich client development on the NetBeans Platform.

Written for Java developers and architects who have discovered that basic Swing components are not enough for them, this book will help you get started with NetBeans module development, master NetBeans' key APIs, and learn proven techniques for building reliable desktop software. Each chapter is filled with practical, step-by-step instructions for creating complete rich client applications on top of the NetBeans Platform and plugins for NetBeans IDE.

Rich Client Programming's wide-ranging content covers

  • Why modular development makes sense for small, medium, and large applications
  • Using NetBeans to accelerate development and improve efficiency
  • Leveraging NetBeans productivity features, from the Component Palette to Code Completion
  • Leveraging NetBeans' modular architecture in your own applications
  • Implementing loosely coupled communication to improve code maintainability and robustness
  • Managing user- and system-configuration data
  • Building reloadable components with solid threading models
  • Constructing sophisticated multiwindow applications and presenting rich data structures to users
  • Adding user-configurable options
  • Integrating Web services with NetBeans desktop applications
  • Automating module updates and providing user help
Foreword by Jonathan Schwartz     

Foreword by Jan Chalupa       

Preface       

About the Authors and Contributors       

Acknowledgments       

Chapter 1: Getting Started with the NetBeans Platform       

Chapter 2: The Benefits of Modular Programming        

Chapter 3: Modular Architecture       

Chapter 4: Loosely Coupled Communication        

Chapter 5: Lookup       

Chapter 6: Filesystems       

Chapter 7: Threading, Listener Patterns, and MIME Lookup       

Chapter 8: The Window System       

Chapter 9: Nodes, Explorer Views, Actions, and Presenters       

Chapter 10: DataObjects and DataLoaders       

Chapter 11: Graphical User Interfaces        

Chapter 12: Multiview Editors       

Chapter 13: Syntax Highlighting       

Chapter 14: Code Completion       

Chapter 15: Component Palettes       

Chapter 16: Hyperlinks       

Chapter 17: Annotations       

Chapter 18: Options Windows       

Chapter 19: Web Frameworks       

Chapter 20: Web Services        

Chapter 21: JavaHelp Documentation       

Chapter 22  Update Centers       

Chapter 23: Use Case 1: NetBeans Module Development       

Chapter 24: Use Case 2: Rich Unger on Application Development    

Chapter A: Advanced Module System Techniques       

Chapter B: Common Idioms and Code Patterns in NetBeans       

Chapter C: Performance       

Index       

Book News Annotation:

Built atop Sun Microsystem's Swing graphic user interface library, NetBeans is an open-source integrated development environment for developing Java applications that employs modularity to simplify the creation and modification of features with both reliability and scalability. The authors of this work (all affiliated with the NetBeans project) provide a tutorial on the application programming interfaces of NetBeans that underlie its functionality. The volume is written to version 5.5 of the program. The contents of the CD-ROM are not described in the text. Annotation ©2007 Book News, Inc., Portland, OR (booknews.com)

Synopsis:

The open-source NetBeans Platform is an extraordinarily powerful framework for building "write once, run anywhere" rich client applications. Now, for the first time since the release of NetBeans IDE 5.0, there's a comprehensive guide to rich client development on the NetBeans Platform.

Written for Java developers and architects who have discovered that basic Swing components are not enough for them, this book will help you get started with NetBeans module development, master NetBeans' key APIs, and learn proven techniques for building reliable desktop software. Each chapter is filled with practical, step-by-step instructions for creating complete rich client applications on top of the NetBeans Platform and plugins for NetBeans IDE.

Rich Client Programming's wide-ranging content covers

  • Why modular development makes sense for small, medium, and large applications
  • Using NetBeans to accelerate development and improve efficiency
  • Leveraging NetBeans productivity features, from the Component Palette to Code Completion
  • Leveraging NetBeans' modular architecture in your own applications
  • Implementing loosely coupled communication to improve code maintainability and robustness
  • Managing user- and system-configuration data
  • Building reloadable components with solid threading models
  • Constructing sophisticated multiwindow applications and presenting rich data structures to users
  • Adding user-configurable options
  • Integrating Web services with NetBeans desktop applications
  • Automating module updates and providing user help
Foreword by Jonathan Schwartz     

Foreword by Jan Chalupa       

Preface       

About the Authors and Contributors       

Acknowledgments       

Chapter 1: Getting Started with the NetBeans Platform       

Chapter 2: The Benefits of Modular Programming        

Chapter 3: Modular Architecture       

Chapter 4: Loosely Coupled Communication        

Chapter 5: Lookup       

Chapter 6: Filesystems       

Chapter 7: Threading, Listener Patterns, and MIME Lookup       

Chapter 8: The Window System       

Chapter 9: Nodes, Explorer Views, Actions, and Presenters       

Chapter 10: DataObjects and DataLoaders       

Chapter 11: Graphical User Interfaces        

Chapter 12: Multiview Editors       

Chapter 13: Syntax Highlighting       

Chapter 14: Code Completion       

Chapter 15: Component Palettes       

Chapter 16: Hyperlinks       

Chapter 17: Annotations       

Chapter 18: Options Windows       

Chapter 19: Web Frameworks       

Chapter 20: Web Services        

Chapter 21: JavaHelp Documentation       

Chapter 22  Update Centers       

Chapter 23: Use Case 1: NetBeans Module Development       

Chapter 24: Use Case 2: Rich Unger on Application Development    

Chapter A: Advanced Module System Techniques       

Chapter B: Common Idioms and Code Patterns in NetBeans       

Chapter C: Performance       

Index       

Synopsis:

The NetBeans IDE is award-winning integrated development environment (IDE) for developing Java applications. At the core of the IDE, however, is the NetBeans Platform, a modular and extensible applicaton framework. When it comes to the rapid development of robust and scalable rich client applications, the NetBeans Platform has a great deal to offer developers. In other words, the NetBeans Platform is to Swing development what JavaServer Faces technology and Struts are to web development. "Rich Client Programming: Plugging into the NetBeans Platform" will get you started quickly with module development and guide you through the most important APIs. Along the way, you will learn some of the programming practices that have made NetBeans such reliable and scalable software. This book pulls together years worth of accumulated wisdom, best practices, and practical information, and presents it all in one place.

About the Author

Tim Boudreau coauthored NetBeans™: The Definitive Guide (O'Reilly), served on the team that open-sourced NetBeans, and continues to develop for the NetBeans project.

Jaroslav Tulach cofounded the NetBeans project, and remains a leading guardian of the project API.

Geertjan Wielenga is the technical writer responsible for NetBeans documentation relating to module development and rich-client application development.

Table of Contents

Foreword by Jonathan Schwartz        xv

Foreword by Jan Chalupa        xvii

Preface        xix

About the Authors and Contributors        xxvii

Acknowledgments        xxxi

Chapter 1: Getting Started with the NetBeans Platform        1

1.1  Setting Up the IDE        1

1.2  NetBeans IDE Basics        3

Chapter 2: The Benefits of Modular Programming         11

2.1  Distributed Development        11

2.2  Modular Applications         13

2.3  A Modular Programming Manifesto        15

2.4  Using NetBeans to Do Modular Programming        19

Chapter 3: Modular Architecture        23

3.1  Modules—The Assembly Units of a Modular Application         23

3.2  Types of Modules        24

3.3  Module Lifecycle        29

3.4  Groups of Modules        33

Chapter 4: Loosely Coupled Communication         39

4.1  Registration and Discovery        39

4.2  MetaInf Services        41

4.3  The Global Lookup        43

4.4  Writing an Extension Point        46

Chapter 5: Lookup        49

5.1  Objects That Own Lookups        53

5.2  Lookup as a Communication Mechanism        55

5.3  Lookups and Proxying        58

5.4  Lookup and Selection        62

5.5  Writing Lookup-Sensitive Actions        63

5.6  Tracking the Global Selection        64

5.7  Legacy Variants of the Lookup Pattern in NetBeans APIs        65

5.8  Common Lookup Patterns        66

Chapter 6: Filesystems        69

6.1  FileSystems and FileObjects        70

6.2  What Kinds of FileSystems Will I Be Dealing With?        71

6.3  Layering        72

6.4  XML Filesystems        73

6.5  Declarative Registration II: The System Filesystem        74

6.6  Getting from FileObjects to Java Objects        88

6.7  Browsing the System Filesystem        96

6.8  Conclusions        96

Chapter 7: Threading, Listener Patterns, and MIME Lookup        103

7.1  Creating the Modules and SPI        104

7.2  Implementing ListModelProvider        107

7.3  Providing a UI Component        123

7.4  Using the Pseudo Navigator        132

7.5  Conclusion: PseudoNavigator—What's Wrong with This Picture?        132

Chapter 8: The Window System        135

8.1  What the Window System Does        137

8.2  Classes in the Window System API        139

8.3  Using TopComponent        141

8.4  Persisting State across Sessions        145

8.5  Window System Persistence Data        147

8.6  Creating Editor-Style (Nondeclarative) TopComponents        152

8.7  Advanced Window System Configuration: Defining Your Own Modes        153

8.8  Using TopComponent Groups        158

Chapter 9: Nodes, Explorer Views, Actions, and Presenters        163

9.1  The Nodes API        164

9.2  The Explorer API        177

9.3  Actions        190

9.4  Node Properties        199

9.5  Nodes and DataObjects: Creating a System Filesystem Browser        203

9.6  Epilogue: Of Nodes, Property Sheets, and User Interface Design        205

Chapter 10: DataObjects and DataLoaders        207

10.1  DataObjects: Where Do They Come From?        210

10.2  Adding Support for a New File Type        212

10.3  Using Custom File Types Internally        234

10.4  Serialized Objects and the System Filesystem        235

Chapter 11: Graphical User Interfaces        237

11.1  Introduction        237

11.2  Creating a New GUI Form        240

11.3  Placing and Aligning a Component in a Form        240

11.4  Setting Component Size and Resizability        242

11.5  Specifying Component Behavior and Appearance        244

11.6  Generating Event Listening and Handling Methods        244

11.7  Customizing Generated Code        247

11.8  Building an Explorer View Visually         249

11.9  Previewing a Form        250

11.10  Using Custom Beans in the Form Editor        250

11.11  Using Different Layout Managers        251

Chapter 12: Multiview Editors        253

12.1  Introduction        253

12.2  Getting Started        255

12.3  Understanding Multiview Editors        256

12.4  Creating the Editors Infrastructure        257

12.5  Creating the Source View        261

12.6  Creating the Visual View        269

12.7  Finishing the Sample        271

Chapter 13: Syntax Highlighting        273

13.1  Introduction        273

13.2  Preparing to Create Syntax Highlighting        274

13.3  Creating Token IDs        275

13.4  Creating a Lexical Analyzer        277

13.5  Extending the Options Window        281

13.6  Registering the Syntax Highlighting in the Layer File        284

13.7  Finishing Up        286

Chapter 14: Code Completion        287

14.1  Introduction        287

14.2  Understanding Code Completion        289

14.3  Code Completion Query Types        291

14.4  Preparing to Work with the CompletionProvider Interface        291

14.5  Implementing a CompletionProvider        293

14.6  Implementing a CompletionItem        296

14.7  Adding a Filter to the CompletionProvider        300

14.8  Adding Documentation to the Code Completion Box        304

14.9  Adding a Tooltip to the Code Completion Box        305

Chapter 15: Component Palettes        307

15.1  Introduction        307

15.2  Adding Items to a Palette        313

15.3  Dragging and Dropping Palette Items        323

15.4  Adding Supporting Features to a Palette        331

15.5  Creating a Palette for a Text-Based Editor        344

Chapter 16: Hyperlinks        355

16.1  Introduction        355

16.2  Preparing to Work with the HyperlinkProvider Class        357

16.3  Hyperlinks in Manifest Files        359

Chapter 17: Annotations        367

17.1  Introduction        367

17.2  Preparing to Create an Error Annotation        368

17.3  Creating an Error Annotation        368

17.4  Preparing to Use an Error Annotation        376

17.5  Using an Error Annotation        377

17.6  Finishing Up        383

Chapter 18: Options Windows        385

18.1  Introduction        385

18.2  Looking at the Options Window Extension Files        389

18.3  Creating a Primary Panel        393

18.4  Adding Settings to the Options Window        396

Chapter 19: Web Frameworks        399

19.1  Introduction        399

19.2  Preparing to Work with the WebFrameworkProvider Class        404

19.3  Providing a Framework Configuration Panel        406

19.4  Creating a Source Structure        413

19.5  Letting the User Select a Library in the Frameworks Panel        423

19.6  Project Properties Dialog Box and Web Frameworks        424

19.7  Finishing Up        427

Chapter 20: Web Services        429

20.1  Introduction        429

20.2  Creating and Testing a Web Service Client        430

20.3  Integrating the Web Service Client        435

Chapter 21: JavaHelp Documentation        441

21.1  Creating a Help Set        442

21.2  Removing the IDE's Help Sets        446

21.3  Branding the Help Set's Default Texts        449

Chapter 22  Update Centers        453

22.1  Introduction        453

22.2  Adding the IDE's Update Center Functionality        454

22.3  Creating and Distributing an Autoupdate Descriptor        456

22.4  Distributing the URL to the Autoupdate Descriptor        458

22.5  Downloading NBM Files from an Update Center        461

22.6  Publishing Updates to Existing Modules        462

Chapter 23: Use Case 1: NetBeans Module Development        463

23.1  Introduction        463

23.2  Calling the External Tool        465

23.3  Handling the Output        476

23.4  Configuring the Tool        491

23.5  Formatting and Converting Files        496

23.6  Controlling the Conversion        505

Chapter 24: Use Case 2: Rich Unger on Application Development        521

24.1  Introduction        521

24.2  Getting Started        522

24.3  Creating Support for the audio/wav MIME Type        526

24.4  Encapsulating Audio Data in the WavDataObject        530

24.5  Creating a Component for Viewing WAV Files        533

24.6  Converting WAV Editor to Multiview        535

24.7  Creating an API for Plugging in Additional Views        542

24.8  Implementing Your Own API to Provide a New View        544

Chapter A: Advanced Module System Techniques        551

A.1  Hiding Implementation Details        551

A.2  Design for Extensibility        553

A.3  Splitting API and Implementation        555

A.4  Do I Really Need Cyclic Dependency?        559

A.5  Crossing the Informational Divide        563

A.6  Restricting Access to Friends        565

A.7  Having Public as Well as Friend API        566

A.8  A Final Word on Modularity        568

Chapter B: Common Idioms and Code Patterns in NetBeans        569

B.1  Things You Do Differently in NetBeans Than in Plain Swing Code        569

B.2  Things That Represent Files        571

B.3  Working with Lookup        573

B.4  Projects        573

Chapter C: Performance        575

C.1  Responsiveness versus Performance        577

C.2  Performance Tips for Module Authors        578

C.3  Writing Modules That Are Good Citizens        579

Index        583

Product Details

ISBN:
9780132354806
Author:
Boudreau, Tim
Publisher:
Prentice Hall PTR
Author:
Tulach, Jaroslav
Author:
Wielenga, Geertjan
Subject:
Java (Computer program language)
Subject:
Programming Languages - Java
Subject:
Computer programming
Subject:
Client-Server Computing - General
Subject:
Computer Languages-Java
Copyright:
Edition Description:
Trade paper
Publication Date:
April 2007
Binding:
TRADE PAPER
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Y
Pages:
640
Dimensions:
9.24x6.96x1.28 in. 1.97 lbs.

Related Subjects

» Computers and Internet » Computer Languages » Java
» Computers and Internet » Database » Client Server

Rich Client Programming: Plugging Into the Netbeans(tm) Platform New Trade Paper
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Product details 640 pages Prentice Hall PTR - English 9780132354806 Reviews:
"Synopsis" by ,

The open-source NetBeans Platform is an extraordinarily powerful framework for building "write once, run anywhere" rich client applications. Now, for the first time since the release of NetBeans IDE 5.0, there's a comprehensive guide to rich client development on the NetBeans Platform.

Written for Java developers and architects who have discovered that basic Swing components are not enough for them, this book will help you get started with NetBeans module development, master NetBeans' key APIs, and learn proven techniques for building reliable desktop software. Each chapter is filled with practical, step-by-step instructions for creating complete rich client applications on top of the NetBeans Platform and plugins for NetBeans IDE.

Rich Client Programming's wide-ranging content covers

  • Why modular development makes sense for small, medium, and large applications
  • Using NetBeans to accelerate development and improve efficiency
  • Leveraging NetBeans productivity features, from the Component Palette to Code Completion
  • Leveraging NetBeans' modular architecture in your own applications
  • Implementing loosely coupled communication to improve code maintainability and robustness
  • Managing user- and system-configuration data
  • Building reloadable components with solid threading models
  • Constructing sophisticated multiwindow applications and presenting rich data structures to users
  • Adding user-configurable options
  • Integrating Web services with NetBeans desktop applications
  • Automating module updates and providing user help
Foreword by Jonathan Schwartz     

Foreword by Jan Chalupa       

Preface       

About the Authors and Contributors       

Acknowledgments       

Chapter 1: Getting Started with the NetBeans Platform       

Chapter 2: The Benefits of Modular Programming        

Chapter 3: Modular Architecture       

Chapter 4: Loosely Coupled Communication        

Chapter 5: Lookup       

Chapter 6: Filesystems       

Chapter 7: Threading, Listener Patterns, and MIME Lookup       

Chapter 8: The Window System       

Chapter 9: Nodes, Explorer Views, Actions, and Presenters       

Chapter 10: DataObjects and DataLoaders       

Chapter 11: Graphical User Interfaces        

Chapter 12: Multiview Editors       

Chapter 13: Syntax Highlighting       

Chapter 14: Code Completion       

Chapter 15: Component Palettes       

Chapter 16: Hyperlinks       

Chapter 17: Annotations       

Chapter 18: Options Windows       

Chapter 19: Web Frameworks       

Chapter 20: Web Services        

Chapter 21: JavaHelp Documentation       

Chapter 22  Update Centers       

Chapter 23: Use Case 1: NetBeans Module Development       

Chapter 24: Use Case 2: Rich Unger on Application Development    

Chapter A: Advanced Module System Techniques       

Chapter B: Common Idioms and Code Patterns in NetBeans       

Chapter C: Performance       

Index       

"Synopsis" by , The NetBeans IDE is award-winning integrated development environment (IDE) for developing Java applications. At the core of the IDE, however, is the NetBeans Platform, a modular and extensible applicaton framework. When it comes to the rapid development of robust and scalable rich client applications, the NetBeans Platform has a great deal to offer developers. In other words, the NetBeans Platform is to Swing development what JavaServer Faces technology and Struts are to web development. "Rich Client Programming: Plugging into the NetBeans Platform" will get you started quickly with module development and guide you through the most important APIs. Along the way, you will learn some of the programming practices that have made NetBeans such reliable and scalable software. This book pulls together years worth of accumulated wisdom, best practices, and practical information, and presents it all in one place.
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