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Three-Dimensional Computer Vision (Artificial Intelligence)

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Three-Dimensional Computer Vision (Artificial Intelligence) Cover

ISBN13: 9780262061582
ISBN10: 0262061589
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Synopses & Reviews

Publisher Comments:

andlt;Pandgt;This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation and recognition. His theoretical account is illustrated with the results of actual working programs.Three-Dimensional Computer Vision proposes solutions to problems arising from a specific robotics scenario in which a system must perceive and act. Moving about an unknown environment, the system has to avoid static and mobile obstacles, build models of objects and places in order to be able to recognize and locate them, and characterize its own motion and that of moving objects, by providing descriptions of the corresponding three-dimensional motions. The ideas generated, however, can be used indifferent settings, resulting in a general book on computer vision that reveals the fascinating relationship of three-dimensional geometry and the imaging process.Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.andlt;/Pandgt;

Book News Annotation:

Faugeras, one of the world's leading vision researchers, provides a thorough, mathematically rigorous exposition of the problems and techniques related to three-dimensional (stereo) computer vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition. Each chapter includes a series of problems of varying degrees of difficulty (with answers at the back of the volume) intended to help readers understand the material in the chapter and to complement this material.
Annotation c. Book News, Inc., Portland, OR (booknews.com)

Synopsis:

This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion.

Synopsis:

Provides an exposition of an area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.

Synopsis:

Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.

Synopsis:

This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation and recognition. His theoretical account is illustrated with the results of actual working programs.Three-Dimensional Computer Vision proposes solutions to problems arising from a specific robotics scenario in which a system must perceive and act. Moving about an unknown environment, the system has to avoid static and mobile obstacles, build models of objects and places in order to be able to recognize and locate them, and characterize its own motion and that of moving objects, by providing descriptions of the corresponding three-dimensional motions. The ideas generated, however, can be used indifferent settings, resulting in a general book on computer vision that reveals the fascinating relationship of three-dimensional geometry and the imaging process.Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.

Description:

Includes bibliographical references (p. [635]-657) and index.

About the Author

Olivier Faugeras is Research Director and head of a computer vision group at INRIA and Adjunct Professor of Electrical Engineering and Computer Science at the Massachusetts Institute of Technology. He is the author of Three-Dimensional Computer Vision (MIT Press, 1993).

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Fadlisyah, May 31, 2008 (view all comments by Fadlisyah)
before we meet this site, honestly I never read this book yet, but I'm lecturer in University Malikussaleh, Indonesia that have interest focus in Computer Vision. I'm Author for 17 Books included Computer Vision in Indonesia, most of my books concetrated in computer science interest. I hope your help for me to enhance my refence in Computer Vision. by your attention and reward for me, I just write thanks to you
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Product Details

ISBN:
9780262061582
Author:
Faugeras, Olivier
Publisher:
MIT Press (MA)
Location:
Cambridge, Mass. :
Subject:
Computer Graphics - General
Subject:
Artificial Intelligence
Subject:
Computer Vision
Subject:
Artificial Intelligence - General
Subject:
Intelligence (AI) & Semantics
Subject:
Computer graphics
Subject:
Computers-Reference - General
Series:
Artificial Intelligence Series Three-Dimensional Computer Vision
Series Volume:
no 14
Publication Date:
19931131
Binding:
HARDCOVER
Grade Level:
from 17
Language:
English
Illustrations:
285 illus.
Pages:
695
Dimensions:
9 x 8 in

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Related Subjects

Children's » General
Computers and Internet » Artificial Intelligence » General
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Three-Dimensional Computer Vision (Artificial Intelligence) New Hardcover
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Product details 695 pages MIT Press - English 9780262061582 Reviews:
"Synopsis" by , This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion.
"Synopsis" by , Provides an exposition of an area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.
"Synopsis" by , Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.
"Synopsis" by , This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation and recognition. His theoretical account is illustrated with the results of actual working programs.Three-Dimensional Computer Vision proposes solutions to problems arising from a specific robotics scenario in which a system must perceive and act. Moving about an unknown environment, the system has to avoid static and mobile obstacles, build models of objects and places in order to be able to recognize and locate them, and characterize its own motion and that of moving objects, by providing descriptions of the corresponding three-dimensional motions. The ideas generated, however, can be used indifferent settings, resulting in a general book on computer vision that reveals the fascinating relationship of three-dimensional geometry and the imaging process.Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.
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