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ActionScript 3.0 for Adobe Flash CS4 Professional with CDROM (Classroom in a Book)by Chris Florio
Synopses & Reviews
The fastest, easiest, most comprehensive way to learn ActionScript® 3.0 for Adobe Flash CS4 Professional
ActionScript® 3.0 for Adobe Flash CS4 Professional Classroom in a Book contains 14 lessons. The book covers the basics of learning ActionScript and provides countless tips and techniques to help you become more productive. You can follow the book from start to finish or choose only those lessons that interest you.
Learn to add interactivity to Flash files using ActionScript 3.0: Control timelines and animation, write event-handling functions, and control loading of and interaction with data, text, video, sound, and images.
“The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” —Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training
Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, readers will learn the fundamentals of adding interactivity to Flash files using ActionScript, starting with using prewritten Code Snippets, but progressing to customizing and writing their own ActionScript code.
The tutorials start with simple navigation and timeline control and progress through controlling animation with ActionScript; using Event Listeners and writing event-handling functions; and controlling loading of and interaction with data, text, video, sound, and images. Readers will also learn to use third-party libraries and create Adobe Air applications. This Classroom in a Book also covers the improved text-handling tools that are new to Flash Professional CS5. The companion CD provides users with all the sample files they need to complete all the projects.
About the Author
The Adobe Creative Team of designers, writers, and editors has extensive, real-world knowledge of Adobe products. They work closely with the Adobe product development teams and Adobe's Instructional Communications team to come up with creative, challenging, and visually appealing projects to help both new and experienced users get up to speed quickly on Adobe software products.
Table of Contents
Introduction to ActionScript 3.0
1 Using Code Snippets and Navigating the Flash Timeline
2 Working with Events and Functions
3 Creating Animation with ActionScript
4 Creating ActionScript in External Files
5 Using ActionScript and Components to Load Content
6 Creating Preloaders in ActionScript 3.0
7 Using Arrays and Loops in ActionScript 3.0
8 Controlling Text in ActionScript 3.0
9 Controlling Sound with ActionScript(
10 Working with an XML(Playlist
11 Using ActionScript and Components to Control Video(
12 Delving Deeper into Graphics and Animation with ActionScript
13 Printing and Sending Email with ActionScript 3.0
14 ActionScript and Adobe Air
15 Using Third-Party Libraries and Adding the Third Dimension
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Computers and Internet » Graphics » Digital Media » Video and Animation