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Original Essays | September 15, 2014

Lois Leveen: IMG Forsooth Me Not: Shakespeare, Juliet, Her Nurse, and a Novel



There's this writer, William Shakespeare. Perhaps you've heard of him. He wrote this play, Romeo and Juliet. Maybe you've heard of it as well. It's... Continue »
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    Juliet's Nurse

    Lois Leveen 9781476757445

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Mathematical Illustrations: A Manual of Geometry and PostScript

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Mathematical Illustrations: A Manual of Geometry and PostScript Cover

 

Synopses & Reviews

Publisher Comments:

This practical introduction to the techniques needed to produce high-quality mathematical illustrations is suitable for anyone with basic knowledge of coordinate geometry. Bill Casselman combines a completely self-contained step-by-step introduction to the graphics programming language PostScript with an analysis of the requirements of good mathematical illustrations. The many small simple graphics projects can also be used in courses in geometry, graphics, or general mathematics. Code for many of the illustrations is included, and can be downloaded from the book's web site: www.math.ubc.ca/~cass/graphics/manualMathematicians; scientists, engineers, and even graphic designers seeking help in creating technical illustrations need look no further.

Synopsis:

Combines a completely self-contained step-by-step introduction to the graphics programming language PostScript with advice on what goes into good mathematical illustrations, chapters showing how good graphics can be used to explain mathematics, and a treatment of all the mathematics needed to make such illustrations. The many small simple graphics projects can also be used in courses in geometry, graphics, or general mathematics.

Synopsis:

A completely self-contained step-by-step introduction to the graphics programming language PostScript plus advice on what goes into good mathematical illustrations.

About the Author

Bill Casselman holds a doctorate from Princeton University for his work on automorphic forms. He is currently Professor of Mathematics at the University of British Columbia. Additionally, he is the technical editor of the online collected works of Robert Langlands and the Graphics Editor of NOTICES of the American Mathematical Society.

Table of Contents

1. Getting started in PostScript; 2. Elementary coordinate geometry; 3. Variables and procedures; 4. Coordinates and conditionals; 5. Drawing polygons: loops and arrays; 6. Curves; 7. Drawing curves automatically: procedures as arguments; 8. Non-linear 2D transformations: deconstructing paths; 9. Recursion in PostScript; 10. Perspective and homogeneous coordinates; 11. Introduction to drawing in three dimensions; 12. Transformations in 3D; 13. PostScript in 3D; 14. Drawing surfaces in 3D; Appendix 1. Summary of PostScript commands; Appendix 2. Setting up your PostScript environment; Appendix 3. Structured PostScript documents; Appendix 4. Simple text display; Appendix 5. Zooming; Appendix 6. Evaluating polynomials: getting along without variables; Appendix 7. Importing PostScript files; Epilogue.

Product Details

ISBN:
9780521547888
Author:
Casselman, Bill
Publisher:
Cambridge University Press
Author:
Casselman, William
Location:
New York
Subject:
Programming Languages - General
Subject:
Applied
Subject:
Geometry - General
Subject:
PostScript
Subject:
Software Engineering - Programming and Languages
Subject:
Topology
Copyright:
Edition Description:
Trade paper
Series Volume:
C2KBR-34
Publication Date:
20041231
Binding:
TRADE PAPER
Grade Level:
College/higher education:
Language:
English
Illustrations:
364 b/w illus. 50 exercises
Pages:
336
Dimensions:
9.18x6.92x.70 in. 1.44 lbs.

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Related Subjects

Computers and Internet » Graphics » Postscript
Computers and Internet » Software Engineering » Programming and Languages
History and Social Science » Archaeology » General
History and Social Science » Military » General History
History and Social Science » Politics » General
Reference » Science Reference » Technology
Science and Mathematics » Mathematics » Geometry » Geometry and Trigonometry

Mathematical Illustrations: A Manual of Geometry and PostScript Used Trade Paper
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Product details 336 pages Cambridge University Press - English 9780521547888 Reviews:
"Synopsis" by , Combines a completely self-contained step-by-step introduction to the graphics programming language PostScript with advice on what goes into good mathematical illustrations, chapters showing how good graphics can be used to explain mathematics, and a treatment of all the mathematics needed to make such illustrations. The many small simple graphics projects can also be used in courses in geometry, graphics, or general mathematics.
"Synopsis" by , A completely self-contained step-by-step introduction to the graphics programming language PostScript plus advice on what goes into good mathematical illustrations.
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