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Concepts in Programming Languagesby John C. Mitchell
Synopses & Reviews
Concepts in Programming Languages elucidates the central concepts used in modern programming languages, such as functions, types, memory management, and control. The book is unique in its comprehensive presentation and comparison of major object-oriented programming languages. Separate chapters examine the history of objects, Simula and Smalltalk, and the prominent languages C++ and Java. The author presents foundational topics, such as lambda calculus and denotational semantics, in an easy-to-read, informal style, focusing on the main insights provided by these theories. Advanced topics include concurrency, concurrent object-oriented programming, program components, and inter-language interoperability. A chapter on logic programming illustrates the importance of specialized programming methods for certain kinds of problems.
Book News Annotation:
Intended for undergraduates and beginning graduate students, this textbook explains the central concepts used in modern programming languages, including functions, types, memory management, and control. It presents and compares the major object-oriented programming languages, identifying the advantages and hazards of each. The book pays particular attention to modularity, abstraction, concurrence, and logic programming. A glossary defines key terms. Mitchell teaches computer science at Stanford University.
Annotation c. Book News, Inc., Portland, OR (booknews.com)
This general textbook on programming languages is designed for undergraduate andbeginning graduate students with some knowledge of basic programming. It teaches the concepts that appear in programming languages, issues that arise in their implementation, and the way that language design affects program development. Each chapter contains an extensive list of homework exercises, tested at several universities.A unique feature of the book is the comprehensive presentation of and comparison between major object-oriented programming languages. Separate chapters examine the history of objects, Simula and Smalltalk, and the prominent languages C++ and Java, giving the reader a solid understanding of the design goals for each of these languages and the central trade-offs between programming expressiveness and implementation efficiency.
A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages.
Table of Contents
Preface; 1. Introduction; 2. Lisp: fuctions, recursion and lists; 3. Fundamentals; 4. The Algol family and ML; 5. Type systems and type inference; 6. Scope, function calls and storage management; 7. Control mechanisms in sequential languages; 8. Data abstraction and modularity; 9. Concepts in object-oriented languages; 10. History of objects: Simula and Smalltalk; 11. Objects for systems programming C++; 12. Java; 13. Concurrency and distributed programming; 14. Summary and conclusions; Index.
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