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Coming of Age in Second Life: An Anthropologist Explores the Virtually Human

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Coming of Age in Second Life: An Anthropologist Explores the Virtually Human Cover

 

Synopses & Reviews

Publisher Comments:

Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. Coming of Age in Second Life is the first book of anthropology to examine this thriving alternate universe.

Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group.

Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself.

Synopsis:

Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. Coming of Age in Second Life is the first book of anthropology to examine this thriving alternate universe.

Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group.

Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself.

Synopsis:

"Tom Boellstorff describes Second Life warmly and intelligently, highlighting its issues in a thought-provoking manner that is always backed up with evidence. There's an almost tangible depth to his analysis that makes it really stand out. This is just the kind of portrait of a virtual world that I've been waiting to see for years: a full-blooded, book-length tour de force."--Richard A. Bartle, author of Designing Virtual Worlds

"This is the first book to take a sustained look at an environment like Second Life from a purely anthropological perspective. It is sure to become the basis for a new conversation about how we study these spaces. It is impossible to read this book and not come away asking questions about how our lives are being transformed in very real ways by what is happening in the virtual."--Douglas Thomas, author of Hacker Culture

"Taking the bold step of conducting ethnographic fieldwork entirely 'inside' Second Life, Tom Boellstorff invites readers to meditate on the old and new meanings of the virtual and the human. He presses the inventive and compelling claim that anthropologists would do well to imagine culture itself as already harboring the notion of the virtual. Boellstorff argues that being 'virtually human' is what we have been all along."--Stefan Helmreich, author of Silicon Second Nature

About the Author

Tom Boellstorff is professor of anthropology at the University of California, Irvine. He is the author of "A Coincidence of Desires: Anthropology, Queer Studies, Indonesia" and "The Gay Archipelago: Sexuality and Nation in Indonesia" (Princeton).

Table of Contents

List of Illustrations ix

Acknowledgments xi

PART I: Setting the Virtual Stage 1

CHAPTER 1: The Subject and Scope of This Inquiry 3

Arrivals and departures--Everyday Second Life--Terms of discussion--The emergence of virtual worlds--The posthuman and the human--What this, a book, does.

CHAPTER 2: History 32

Prehistories of the virtual--Histories of virtual technology--A personal virtual history--Histories of virtual worlds--Histories of cybersociality research--Techne.

CHAPTER 3: Method 60

Virtual worlds in their own terms--Anthropology and ethnography--Participant observation--Interviews, focus groups, and beyond the platform--Ethics--Claims and reflexivity.

PART II: Culture in a Virtual World 87

CHAPTER 4: Place and Time 89

Visuality and land--Builds and objects--Lag--Afk--Immersion--Presence.

CHAPTER 5: Personhood 118

The self--The life course--Avatars and alts--Embodiment--Gender and race--Agency.

CHAPTER 6: Intimacy 151

Language--Friendship--Sexuality--Love--Family--Addiction.

CHAPTER 7: Community 179

The event--The group--Kindness--Griefing--Between virtual worlds--Beyond virtual worlds.

PART III: The Age of Techne 203

CHAPTER 8: Political Economy 205

Creationist capitalism--Money and labor--Property--Governance--Inequality--Platform and social form.

CHAPTER 9: The Virtual 237

The virtual human--Culture and the online--Simulation--Fiction and design--The massively multiple--Toward an anthropology of virtual worlds.

Glossary 251

Notes 255

Works Cited 271

Index 303

Product Details

ISBN:
9780691146270
Author:
Boellstorff, Tom
Publisher:
Princeton University Press
Location:
Princeton
Subject:
Anthropology - Cultural
Subject:
Social Aspects - General
Subject:
Virtual World
Subject:
Anthropology
Subject:
Sociology
Subject:
anthropology;cultural anthropology
Edition Description:
Trade paper
Publication Date:
20100431
Binding:
TRADE PAPER
Grade Level:
College/higher education:
Language:
English
Illustrations:
24 halftones.
Pages:
328
Dimensions:
9 x 6 in

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Related Subjects

Computers and Internet » Computers Reference » General
Computers and Internet » Computers Reference » Social Aspects » General
Computers and Internet » Internet » General
Computers and Internet » Multimedia » Virtual Reality
Fiction and Poetry » Literature » A to Z
History and Social Science » Anthropology » Cultural Anthropology
History and Social Science » Anthropology » General
History and Social Science » Sociology » General
History and Social Science » Sociology » Media
History and Social Science » World History » General

Coming of Age in Second Life: An Anthropologist Explores the Virtually Human New Trade Paper
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$33.75 In Stock
Product details 328 pages Princeton University Press - English 9780691146270 Reviews:
"Synopsis" by , Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. Coming of Age in Second Life is the first book of anthropology to examine this thriving alternate universe.

Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group.

Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself.

"Synopsis" by ,

"Tom Boellstorff describes Second Life warmly and intelligently, highlighting its issues in a thought-provoking manner that is always backed up with evidence. There's an almost tangible depth to his analysis that makes it really stand out. This is just the kind of portrait of a virtual world that I've been waiting to see for years: a full-blooded, book-length tour de force."--Richard A. Bartle, author of Designing Virtual Worlds

"This is the first book to take a sustained look at an environment like Second Life from a purely anthropological perspective. It is sure to become the basis for a new conversation about how we study these spaces. It is impossible to read this book and not come away asking questions about how our lives are being transformed in very real ways by what is happening in the virtual."--Douglas Thomas, author of Hacker Culture

"Taking the bold step of conducting ethnographic fieldwork entirely 'inside' Second Life, Tom Boellstorff invites readers to meditate on the old and new meanings of the virtual and the human. He presses the inventive and compelling claim that anthropologists would do well to imagine culture itself as already harboring the notion of the virtual. Boellstorff argues that being 'virtually human' is what we have been all along."--Stefan Helmreich, author of Silicon Second Nature

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