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Designing Pleasurable Productsby Pat Jordan
Synopses & Reviews
Human factors considerations are increasingly being incorporated into the product design process. Users are seen more as being important factors in the overall look and usability of products than just as passive users. We are now treated as cognitive and physical components of the person/product system. The author, who is one of the leading lights in the field of cognitive ergonomics, looks at approaches that assume that if a task can be accomplished with a reasonable degree of efficiency and within acceptable levels of comfort, then the product can be seen as fitting to the user. In this book it is argued that in practice these approaches can be dehumanizing. People are more than merely physical and cognitive processors. They have hopes, fears, dreams, values and aspirations, indeed these are the very things that make us human.
Designing Pleasurable Products looks both at and beyond usability, considering how products can appeal to use holistically, leading to products that are a joy to own.
Book News Annotation:
Not sex toys, or at least not exclusively sex toys. A manager of human factors and aesthetic research at a large design consultancy, Jordan argues that designing commercial products with only utility in mind is dehumanizing. He explains how designs can appeal to the user holistically, leading to products that are a joy to own and use, and provides a practical framework of the four pleasures to shape pleasing product design concepts and implementation. Many examples and a pre-validated questionnaire for evaluating designs are also included.
Annotation c. Book News, Inc., Portland, OR (booknews.com)
This text looks at how human factors are being used more and more in the product design process within commercial manufacturing organizations. It shows how designs can appeal to the user holistically, so that products are a joy to use.
More than ever, designers and technologists are considering human factors in the product design process. Users are now seen as key to the overall look and usability of products, not just passive. If a task can be accomplished with a reasonable degree of efficiency and comfort, then the product fits the user. The author, a leader in cognitive ergonomics, also argues that in practice these approaches can be dehumanizing. People are more than physical and cognitive processors. They have hopes, fears, dreams, and values; indeed these are the very things that make us human. Designing Pleasurable Products looks both at and beyond usability, considering how products can be both ergonomic and a joy to own.
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