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Visual C++ 6 for Dummies with CDROMby Michael Hyman
Synopses & Reviews
Three good reasons to learn C++: It’s available for DOS, Windows, OS/2, Mac OS, and nearly every other operating system out there, making it one of the most portable languages around. C++ is very powerful. It’s used to create products such as Excel and Access, and it’s used in MIS departments and consultants to create mission critical applications for business and government. And, it’s one of the most popular languages in the world. But, before you master C++, you need to get a handle on Visual C++, a set of powerful development tools for writing C++ programs.
Visual C++ For Dummies is your complete guide to the Visual C++ environment and C++ programming. It gets you up and running with the code, confidence and cunning you need to start programming powerful utilities, cool games, or multimedia masterpieces. In no time you’ll:
Visual C++ Programming For Dummies covers all the bases of with clear, accessible instructions, sample programs and lots of source code. Ideal for complete newcomers to C++ and experienced C++ programmers alike, it’s divided in three sections:
And as if all that weren’t enough, you also get a bonus CD-ROM featuring:
Visual C++ For Dummies gives you everything you need to master Visual C++ and harness the power and portability of C++ today!
A discussion of the concepts behind object-oriented programming and exploration of the Visual C++ development environment with its editors, wizards, compiler, debugger and utilities. The CD-ROM included with the book contains all the code and program examples used.
Free Visual C++ "Cheat Sheet" Inside!
Develop Powerful Visual C++ Programs Today! Get the code, confidence, and cunning you need to start programming in Visual C++ right away. Completely updated for Windows 98 and Windows NT 5.0, Visual C++®6 For Dummies® covers everything you need to know to develop powerful utilities, cool games, or multimedia masterpieces — including object-oriented programming, editing, compiling, and debugging. Jump-Start Your Programs — All the Code from the Book on CD-ROM!
Inside, find helpful advice on how to:
About the Author
About the Authors Michael Hyman, a multimedia technology professional, is a coauthor of Borland? C++ 5 For Dummies?, 2nd Edition, and the author of Visual J++?(TM) For Dummies? and Dynamic HTML For Dummies?. He is also a contributing editor for Windows Tech Journal and Microsoft Interactive Developer.
Bob Arnson is Technical Marketing Manager at the NuMega Lab of Compuware Corporation. Former Senior Editor for PennWell Publishing's VC++ Professional, Borland C++ Professional, and VB Tech Journal, he has written or coauthored several computer books, including Borland? C++ 5 For Dummies?, 2nd Edition.
Table of Contents
PART I: Visual C++ in Nine Easy Chapters.
Chapter 1: What's in the Visual C++ Package?
Chapter 2: Pulling Windows Programs Out of a Hat.
Chapter 3: Bewitched by ClassWizard.
Chapter 4: Don't You Want Some Project to Love?
Chapter 5: All It Takes Is a Good Editor.
Chapter 6: A Compile's Just a Frown, Upside Down.
Chapter 7: Lots of Bugs and Kisses.
Chapter 8: Buying? Just Browsing.
Chapter 9: Consider All Options.
PART II: Everything you Wanted to Know about C++, but were Afraid to Ask.
Chapter 10: Get with the Program.
Chapter 11: An Introduction to Object-Oriented Programming.
Chapter 12: The Programming Parts Department.
Chapter 13: It Takes All Types of Data.
Chapter 14: These Variables, They Are A-Changin'.
Chapter 15: Structures: Building Blocks for Variables.
Chapter 16: Making a Good First Expression.
Chapter 17: Go with the Flow.
Chapter 18: A Better Jukebox Application.
Chapter 19: Play That Function Music Right, Boys.
Chapter 20: Pointer Me in the Right Direction.
Chapter 21: An Even Louder Jukebox.
Chapter 22: Everyone Deserves Arrays (And Enumeration Types).
Chapter 23: A Jukebox Hero.
Chapter 24: And You Thought Scope Was Just a Mouthwash.
PART III: And Now for Something Completely Object Oriented.
Chapter 25: Through the Looking Class.
Chapter 26: Boa Constructors and Boa Destructors.
Chapter 27: Jukebox++.
Chapter 28: Inheriting a Fortune.
Chapter 29: Those Virtuous Virtual Functions (Polymorphism Wants a Cracker).
Chapter 30: Shirley Templates.
Chapter 31: The Sound of Music, Continued.
Chapter 32: Iostream Sundaes.
Chapter 33: Too Hot to Exception Handle.
Chapter 34: Just a Jukebox of Rain (Streams).
Chapter 35: Take an Overload Off Sally (And Her Friends).
Chapter 36: Overloading Pandora's Jukebox.
PART IV: The Part of Tens.
Chapter 37: Ten Syntax Errors.
Chapter 38: Ten More Syntax Errors.
Chapter 39: Half of Ten Ways to Undo Things.
Chapter 40: There Must Be Ten Ways to Fix Your Crashing Programs.
Chapter 41: Ten More Ways to Fix Your Crashing Programs.
Chapter 42: The Top Ten MFC Classes.
Chapter 43: The Top Ten MFC Member Functions.
Appendix: About the CD.
End-User License Agreement.
Book Registration Information.
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