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Game Design Perspectives with CDROM (Charles River Media Game Development)

by Francois Dominic Laramee

Game Design Perspectives with CDROM (Charles River Media Game Development) Cover

Synopses & Reviews

Publisher Comments:

Interactive Game Design is a new field, and as such its boundaries have yet to be explored. Even within the industry, game designers are treated with a mix of awe and fear, because design is not as predictable as artwork production, or as tangible as programming. And, more important, it lacks formal documented procedures for predictable and repeated success. This unique compilation of design articles provides designers with insight into how their colleagues approach game design, where they have stumbled, and how they have succeeded.

The articles are written by a diverse group of designers with a wide variety of gaming backgrounds. The topics covered range from proper design documentation, user interfaces, design theory, characters and storytelling, to quality management, platform- and genre-specific design issues, relationships between designers and the user community, and game development project management. If you are just beginning in game design, youĂ­ll find new ideas to complement and compare with your own designs. Producers and managers will also benefit from The User Community and Managing a Game Development Business sections.

Synopsis:

Everyone has their own idea of what good game design is, and this unique collection of articles provides a variety of different perspectives and ideas to consider in game design. The articles are written by a diverse group of designers with varying levels of experience, covering most of the key areas of game design. Each section begins with a broad overview of the topic and then includes a collection of ideas from other designers on how they think about or approach the subject, including a variety of practical techniques and tools. Topics covered include: design documents, game design theory, user interfaces, genres and platforms, characters and storytelling, the user community, and managing a game development business.

Description:

  • An overview of how to write effective game design documents
  • Insightful tips and techniques from a variety of designers
  • Practical ideas about game design theory
  • Key design issues for a variety of genres (e.g., turn-based games, multiplayer) and platforms (e.g., wireless, ITV)
  • New ideas for character and story development, including screenwriting techniques for games
  • Useful information on designing for different types of communities (e.g., online, female, children)
  • Details on some key aspects of managing a game development business

About the Author

Francois Dominc Laramee has designed, programmed, and/or produced over 20 games for consoles, personal computers, interactive television and online networks over the last decade. He is a prolific writer and the holder of graduate degrees in computer science and business administration.

Table of Contents

Part 1 Design Documents Part 2 Game Design Theory Part 3 User Interfaces Part 4 Genres And Platforms Part 5 Characters And Storytelling Part 6 The User Community Part 7 Managing A Game Development Business Appendix A About The Cd-Rom

Product Details

ISBN:
9781584500902
Editor:
Laramee, Francois Dominic
Publisher:
Charles River Media
Editor:
Laramee, Francois Dominic
Author:
Laramee, Francois Dominic
Location:
Hingham, Mass.
Subject:
Entertainment & Games - General
Subject:
Programming
Subject:
Computer Graphics - General
Subject:
Programming - Software Development
Subject:
Computer games
Subject:
Entertainment & Games
Subject:
Video & Electronic - General
Subject:
Careers
Subject:
Graphic Arts
Subject:
Software Development & Engineering - General
Subject:
Computer graphics
Subject:
Computer games -- Programming.
Copyright:
Edition Number:
1st ed.
Edition Description:
Software
Series:
Charles River Media Game Development
Series Volume:
no. 1895
Publication Date:
May 2002
Binding:
Paperback
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Yes
Pages:
432
Dimensions:
9.27x7.28x.87 in. 1.61 lbs.

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