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25 Remote Warehouse Graphics- General

Pro Ogre 3D Programming

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Pro Ogre 3D Programming Cover

ISBN13: 9781590597101
ISBN10: 1590597109
Condition:
All Product Details

 

Synopses & Reviews

Publisher Comments:

Pro OGRE 3D Programming is your detailed guide to utilizing the OGRE 3D engine, one of the best-in-breed 3D rendering libraries available. You'll learn what OGRE is, and more importantly, what it is not. OGRE gives you an object-oriented interface to render 3D scenes independent of the implementation, such as Direct3D or OpenGL. OGRE is available on Windows, Mac OS X, and Linux. It can be utilized to create a variety of 3D-based applications and is commonly used in game creation.

This book covers OGRE from obtaining the source to polishing the final product. If you are an aspiring game programmer with beginner/intermediate-level knowledge of game design practices and intermediate-level knowledge of the C++ language, this is the book for you. Familiarity with open source project management tools such as CVS and Subversion will also help you to digest the material. Included with the book is a ready-to-use Utility Toolkit class library useful for jumpstarting OGRE-based programs. You?ll also find discussion of OGRE's capabilities from the perspective of a content creator, not just a programmer.

The content of this book was reviewed prior to publication by Steve Streeting, founder and lead developer of the OGRE 3D project.

Synopsis:

"Pro OGRE 3D Programming" is a detailed guide to utilizing the OGRE 3D engine. OGRE gives users an object-oriented interface to render 3D scenes independent of the implementation such as Direct3D or OpenGL. OGRE can be utilized to create a variety of 3D-based applications and is commonly used in game creation.

Synopsis:

Pro OGRE 3D Programming is the detailed guide to utilizing the OGRE (Object-Oriented Graphics Rendering Engine) 3D engine. OGRE, runs on all platforms and provides an object oriented interface to render 3D scenes, independent of the implementation such as Direct3D or OpenGL. While it's most commonly used in game creation, it can be utilized to create a variety of 3D based applications, including architectural visualization and simulations.. Examples of applications that have used OGRE can be found at www.ogre3D.org.
Pro OGRE 3D Programming is for all programmers who are interested in 3d rendering. The authors begin with obtaining the source code, then move on to using the rendering library, and conclude with the polishing of the final application. A beginning-level knowledge of game design practices, intermediate-level knowledge of the C++ language, and a familiarity with open-source project-management tools such as CVS and Subversion are all recommended.

Synopsis:

The content of this book was reviewed prior to publication by Steve Streeting, founder and lead developer of the OGRE 3D project.

Table of Contents

What is This "Ogre?" What is it for?.- Capturing the Beast.- Ogre Design Overview.- Ogre Toolset.- Ogre First Steps.- Material Scripting.- Resource Management.- Advanced Techniques.- 2D in Ogre.- The Ogre Add-Ons.- OgreUT Toolkit.

What Our Readers Are Saying

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Average customer rating based on 1 comment:

lufagovi, December 1, 2006 (view all comments by lufagovi)
well this book is what i was searching for , but now i found and can't buy..damm... I'm in Brazil
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Product Details

ISBN:
9781590597101
Author:
Junker, Gregory
Publisher:
Apress
Subject:
Computer Graphics - General
Subject:
Computer graphics
Subject:
Computer games
Subject:
Computer animation
Subject:
Digital Media - Video & Animation
Subject:
Graphics-General
Series:
Expert's Voice in Open Source
Publication Date:
20060931
Binding:
Paperback
Language:
English
Illustrations:
Y
Pages:
288
Dimensions:
9.52x7.24x1.00 in. 1.60 lbs.

Related Subjects

Computers and Internet » Graphics » Digital Media » Video and Animation
Computers and Internet » Graphics » General
Computers and Internet » Networking » General
Hobbies, Crafts, and Leisure » Games » General
Science and Mathematics » Physics » General

Pro Ogre 3D Programming New Hardcover
0 stars - 0 reviews
$67.25 In Stock
Product details 288 pages Apress - English 9781590597101 Reviews:
"Synopsis" by , "Pro OGRE 3D Programming" is a detailed guide to utilizing the OGRE 3D engine. OGRE gives users an object-oriented interface to render 3D scenes independent of the implementation such as Direct3D or OpenGL. OGRE can be utilized to create a variety of 3D-based applications and is commonly used in game creation.
"Synopsis" by , Pro OGRE 3D Programming is the detailed guide to utilizing the OGRE (Object-Oriented Graphics Rendering Engine) 3D engine. OGRE, runs on all platforms and provides an object oriented interface to render 3D scenes, independent of the implementation such as Direct3D or OpenGL. While it's most commonly used in game creation, it can be utilized to create a variety of 3D based applications, including architectural visualization and simulations.. Examples of applications that have used OGRE can be found at www.ogre3D.org.
Pro OGRE 3D Programming is for all programmers who are interested in 3d rendering. The authors begin with obtaining the source code, then move on to using the rendering library, and conclude with the polishing of the final application. A beginning-level knowledge of game design practices, intermediate-level knowledge of the C++ language, and a familiarity with open-source project-management tools such as CVS and Subversion are all recommended.
"Synopsis" by , The content of this book was reviewed prior to publication by Steve Streeting, founder and lead developer of the OGRE 3D project.
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