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Game Time! (Mathstart: Level 3)by Stuart J. Murphy
Synopses & Reviews
In "Game Time!, the math concept is time. To measure time we use units like weeks, days, hours, minutes, and seconds. The relationships between these units, as well as how clocks and calendars represent them, are important concepts for children to master.
If you would like to have more fun with the math concepts presented in "Game Time!, here are a few suggestions: Read the story together and ask the child to make a list of the ways time is measured (weeks, days, hours, minutes, and seconds). As you reread the story, have the child note the relationships between various units of time. For example, 1 week = 7 days. Have the child make a list of four events that happened in his or her day and the time that each occurred. Have the child draw four clocks, one for each time. Ask the child to close his or her eyes and then open them when he or she thinks one minute has passed. Check the difference between the estimate and the actual elapsed time. Try this with other family members of friends. Compare the child's estimate with others'. Together, count the number of half hours, quarter hours, and minutes in an hour. Repeat the activity with a two-hour block of time. Circle the child's birthday on a calendar. Ask how many months, weeks, and days until this date.
Following are some activities that will help you extend the concepts presented in "Game Time! into a child's everyday life.
Around the House: How many kinds of clocks can you find at home? Can you find a watch, a wall clock, a stopwatch, an alarm clock, a clock on an oven or microwave? How are all the clocks the same? How are they different?
Cooking: Make a cake with the child. Note how long the cake needs tobake and the time the cake is placed in the oven. At various intervals ask the child how much time is left before the cake is done. When the remaining time is less than one minute, ask how many seconds are left. After the cake is done, guess how many seconds it will take to eat a piece!
Chores: Before doing a chore such as cleaning a bedroom, have the child predict how long the activity will take. For chores that take less than a minute, like drying a glass, predict the duration in seconds. Time the chore, then check to see how close the estimate was.
< CENTER> < B> < P> Game Time < /P> < /B> < /CENTER> < P> Keep an eye on the clock as the Huskies and the Falcons gear up for their championship soccer match. Weeks, days, hours, minutes, and seconds--it's all game time < /P>
Keep an eye on the clock as the Huskies and the Falcons gear up for their championship soccer match. Weeks, days, hours, minutes, and seconds--it's all game time!
About the Author
Stuart J. Murphy is a visual learning specialist. A graduate of the Rhode Island School of Design, he has a strong background in design and art direction. He also has extensive experience in the world of educational publishing. Drawing on all these talents, Stuart J. Murphy brings a unique perspective to the MathStart series. In MathStart books, pictures do more than tell stories; they teach math.
Stuart J. Murphy and his wife, Nancy, live in Boston.
Cynthia Jabar lives on a small island off the coast of Maine where she loves to paint, to kayak, and to illustrate books for children. Other books she's illustrated include The Greatest Gymnast of All by Stuart J. Murphy and Mommies are for Counting Stars by Harriet Ziefert. She doesn't love washing her car or the dishes!
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