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Developing Virtual Reality Applications: Foundations of Effective Design

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Developing Virtual Reality Applications: Foundations of Effective Design Cover

 

Synopses & Reviews

Publisher Comments:

Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others.

An insider’s view of what works, what doesn’t work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field.

  • Dozens of detailed application descriptions provide practical ideas for VR development in ALL areas of interest!
  • Development techniques are cross referenced between different application areas, providing fundamental best practices!
  • Includes a media-rich companion website with hours of footage from application demonstrations

Synopsis:

From the bestselling authors of "Understanding Virtual Reality" comes a comprehensive compendium that examines over 50 unique and foundational VR applications in business, science, medicine, education, spatial studies, public safety, and entertainment industries.

Synopsis:

From the best-selling authors of Understanding Virtual Reality comes everything you need to know to develop your own VR applications in a billion dollar industry!

Synopsis:

Virtual Reality has turned the corner from being a mere laboratory novelty to become a valuable tool with practical applications in many fields. From best-selling VR guru Bill Sherman comes Developing Virtual Reality Applications - a comprehensive compendium that examines over 50 unique and foundational VR applications in Business, Science, Medicine, Education, Spatial Studies, Public Safety, and Entertainment industries. Each chapter contains one or more key applications that are explored in depth, as well as examples of these applications in their most recent form and the most current research being conducted. The book also cross-references techniques between different application areas, synthesizing the data into a coherent whole that describes overall VR trends and fundamental best practices. Such synergy gives you a hands-on guide for developing your own applications, and provides an enhanced, longitudinal view of VR development. By promoting mobility across disciplines, Developing Virtual Reality Applications becomes an indispensable one-stop reference for anyone working in this burgeoning field.

  • Dozens of detailed application descriptions provide practical ideas for VR development in ALL areas of interest
  • Development techniques are cross referenced between different application areas, providing fundamental best practices
  • Includes a media-rich companion website with hours of footage from application demonstrations

About the Author

William R. Sherman is Interim Director of the Environmental Modeling and Visualization Lab at the Desert Research Institute in Reno, Nevada. Previously he lead the virtual reality effort at the National Center for Super- computing Applications (NCSA) at the University of Illinois at Urbana-Champaign. He has authored several book chapters and papers on the topics of scientific visualization and virtual reality and has taught a graduate-level course on VR at the University of Illinois at Urbana-Champaign.Dr. Jeff Will is an Associate Professor at Valparaiso University. He received his Ph.D. in electrical engineering at the University of Illinois at Urbana-Champaign. In 2002, he was named the Fredrick F. Jenny Professor of Emerging Technology in Engineering. He established the college’s Scientific Visualization Laboratory, where he has directed students in major research projects and taught VR technology and programming courses to undergraduates as well as aided faculty from other disciplines to integrate VR into their curricula.

Associate Professor, Electrical and Computer Engineering, Valparaiso University, IN, USA

Table of Contents

CHAPTER 1: INTRODUCTION TO VIRTUAL REALITY

CHAPTER 2: BUSINESS AND MANUFACTURING

CHAPTER 3: SCIENCE APPLICATIONS

CHAPTER 4: MEDICAL APPLICATIONS

CHAPTER 5: EDUCATION APPLICATIONS

CHAPTER 6: LOCATION WALKABOUT APPLICATIONS

CHAPTER 7: PUBLIC SAFETY & MILITARY APPLICATIONS

CHAPTER 8: ART APPLICATIONS

CHAPTER 9: ENTERTAINMENT APPLICATIONS

CHAPTER 10: PULLING IT ALL TOGETHER

Product Details

ISBN:
9780123749437
Author:
Craig, Alan
Publisher:
Morgan Kaufmann Publishers
Author:
Sherman, William R.
Author:
Will, Jeffrey D.
Subject:
Virtual World
Subject:
User Interfaces
Subject:
Computer graphics
Subject:
Virtual Reality
Subject:
Application software -- Development.
Subject:
Multimedia-Virtual Reality
Publication Date:
20090731
Binding:
HARDCOVER
Language:
English
Illustrations:
Y
Pages:
448
Dimensions:
9.25 x 7.5 in

Related Subjects

Computers and Internet » Computers Reference » General
Computers and Internet » Graphics » General
Computers and Internet » Graphics » User Interface
Computers and Internet » Multimedia » General
Computers and Internet » Multimedia » Virtual Reality
Science and Mathematics » Biology » Cytology and Cell Biology
Science and Mathematics » Environmental Studies » General
Science and Mathematics » Mathematics » Applied
Science and Mathematics » Mathematics » Probability and Statistics » General
Science and Mathematics » Mathematics » Probability and Statistics » Statistics

Developing Virtual Reality Applications: Foundations of Effective Design New Hardcover
0 stars - 0 reviews
$113.50 Backorder
Product details 448 pages Morgan Kaufmann Publishers - English 9780123749437 Reviews:
"Synopsis" by , From the bestselling authors of "Understanding Virtual Reality" comes a comprehensive compendium that examines over 50 unique and foundational VR applications in business, science, medicine, education, spatial studies, public safety, and entertainment industries.
"Synopsis" by , From the best-selling authors of Understanding Virtual Reality comes everything you need to know to develop your own VR applications in a billion dollar industry!
"Synopsis" by , Virtual Reality has turned the corner from being a mere laboratory novelty to become a valuable tool with practical applications in many fields. From best-selling VR guru Bill Sherman comes Developing Virtual Reality Applications - a comprehensive compendium that examines over 50 unique and foundational VR applications in Business, Science, Medicine, Education, Spatial Studies, Public Safety, and Entertainment industries. Each chapter contains one or more key applications that are explored in depth, as well as examples of these applications in their most recent form and the most current research being conducted. The book also cross-references techniques between different application areas, synthesizing the data into a coherent whole that describes overall VR trends and fundamental best practices. Such synergy gives you a hands-on guide for developing your own applications, and provides an enhanced, longitudinal view of VR development. By promoting mobility across disciplines, Developing Virtual Reality Applications becomes an indispensable one-stop reference for anyone working in this burgeoning field.

  • Dozens of detailed application descriptions provide practical ideas for VR development in ALL areas of interest
  • Development techniques are cross referenced between different application areas, providing fundamental best practices
  • Includes a media-rich companion website with hours of footage from application demonstrations

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