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Racing the Beam: The Atari Video Computer System

by Nick Montfort and Ian Bogost

Racing the Beam: The Atari Video Computer System Cover

Synopses & Reviews

Publisher Comments:

The Atari Video Computer System dominated the home videogame market so completely that Atari became the generic term for a videogame console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential videogame console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms--the systems underlying computing. This book (the first in a series of Platform Studies) does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall , and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS--often considered merely a retro fetish object--is an essential part of the history of video games. Platform Studies series

Synopsis:

A study of the relationship between platform and creative expression in the Atari VCS.

Product Details

ISBN:
9780262012577
Subtitle:
The Atari Video Computer System
Author:
Nick Montfort and Ian Bogost
Author:
Bogost, Ian
Author:
Montfort, Nick
Publisher:
MIT Press (MA)
Subject:
History
Subject:
Video games
Subject:
Video & Electronic - General
Subject:
Popular Culture - General
Subject:
Computer Graphics - Game Programming
Subject:
Programming - Games
Subject:
Computer games -- Programming.
Subject:
Video games -- Equipment and supplies.
Series:
Platform Studies
Publication Date:
March 2009
Binding:
Hardcover
Language:
English
Illustrations:
Y
Pages:
180
Dimensions:
9.10x6.20x.80 in. .95 lbs.

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