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Three-Dimensional Computer Vision (Artificial Intelligence)

by Olivier Faugeras

Three-Dimensional Computer Vision (Artificial Intelligence) Cover

Synopses & Reviews

Publisher Comments:

This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.

Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation and recognition. His theoretical account is illustrated with the results of actual working programs.

Three-Dimensional Computer Vision proposes solutions to problems arising from a specific robotics scenario in which a system must perceive and act. Moving about an unknown environment, the system has to avoid static and mobile obstacles, build models of objects and places in order to be able to recognize and locate them, and characterize its own motion and that of moving objects, by providing descriptions of the corresponding three-dimensional motions. The ideas generated, however, can be used indifferent settings, resulting in a general book on computer vision that reveals the fascinating relationship of three-dimensional geometry and the imaging process.

Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.

Book News Annotation:

Faugeras, one of the world's leading vision researchers, provides a thorough, mathematically rigorous exposition of the problems and techniques related to three-dimensional (stereo) computer vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition. Each chapter includes a series of problems of varying degrees of difficulty (with answers at the back of the volume) intended to help readers understand the material in the chapter and to complement this material.
Annotation c. Book News, Inc., Portland, OR (booknews.com)

Review:



andquot;A magnificant tour de force. Three-Dimensional Computer Vision deals with an extremely broad and important chunk of computer vision and covers the area with excellent breadth. It provides examples of the described techniques being applied to real images, and it is built on the kind of solid mathematical underpinnings that are essential if the field is to move from the 'black art' stage to a real science. Anyone who claims to be serious about research in this area absolutely must be aware of this work.andquot;
andmdash;W. Eric L. Grimson, AI Laboratory, M.I.T.

Synopsis:

This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion.

Synopsis:

Provides an exposition of an area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.

Synopsis:

Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.

Description:

Includes bibliographical references (p. [635]-657) and index.

About the Author

Olivier Faugeras is Research Director and head of a computer vision group at INRIA and Adjunct Professor of Electrical Engineering and Computer Science at the Massachusetts Institute of Technology. He is the author of Three-Dimensional Computer Vision (MIT Press, 1993).

What Our Readers Are Saying

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Average customer rating based on 1 comment:
Fadlisyah, May 31, 2008 (view all comments by Fadlisyah)
before we meet this site, honestly I never read this book yet, but I'm lecturer in University Malikussaleh, Indonesia that have interest focus in Computer Vision. I'm Author for 17 Books included Computer Vision in Indonesia, most of my books concetrated in computer science interest. I hope your help for me to enhance my refence in Computer Vision. by your attention and reward for me, I just write thanks to you
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Product Details

ISBN:
9780262061582
Author:
Faugeras, Olivier
Publisher:
MIT Press (MA)
Location:
Cambridge, Mass. :
Subject:
Computer Graphics - General
Subject:
Artificial Intelligence
Subject:
Computer Vision
Subject:
Artificial Intelligence - General
Subject:
Intelligence (AI) & Semantics
Subject:
Computer graphics
Series:
Artificial Intelligence
Series Volume:
no 14
Publication Date:
November 1993
Binding:
Hardcover
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Yes
Pages:
695
Dimensions:
9.35x8.42x2.00 in. 3.69 lbs.

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