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Original Essays | September 15, 2014

Lois Leveen: IMG Forsooth Me Not: Shakespeare, Juliet, Her Nurse, and a Novel



There's this writer, William Shakespeare. Perhaps you've heard of him. He wrote this play, Romeo and Juliet. Maybe you've heard of it as well. It's... Continue »
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Advanced ActionScript 3 with Design Patterns

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Advanced ActionScript 3 with Design Patterns Cover

 

Synopses & Reviews

Publisher Comments:

Today's ActionScript-based applications require increasingly sophisticated architectures and code. This book aids intermediate and advanced ActionScript developers in  learning how to plan and build applications more effectively. You'll learn how to apply design patterns as solutions to common programming scenarios. Beyond a reference, Advanced ActionScript with Design Patterns is a practical guide complete with sample mini-applications illustrating each design pattern.

Table of Contents:

Part I - Successful Projects

1. How to Design Applications

   

2. Programming to Interfaces

   

Part II - Patterns

3. MVC

   

4. Singleton

   

5. Factory (Abstract Factory and Factory Method)

   

6. Proxy

   

7. Iterator

   

8. Composite

   

9. Decorator

   

10. Command

   

11. Memento

   

12. State

   

Part III - Advanced ActionScript Topics

13. Working with Events

   

14. Sending and Loading Data

   

15. E4X (XML)

   

16. Regular Expressions

Book News Annotation:

Flash-based applications have increased in both size and scope, leaving developers searching for flexible and scalable applications. ActionsScript provides the capability of developing patterns, and this handbook starts with the basics but moves beyond class syntax to help developers determine what should be part of a class and explains the relationships between classes. The authors, both master practitioners, focus on the practical as they describe how to design applications and develop programming to interfaces. They offer comprehensive descriptions and directions for patterns such as the model view controller, singleton, factory and template method, proxy, iterator, composite (to simplify complex hierarchical structures), decorator (to create new types of objects at runtime by piecing together one or more new wrapper objects), command, memento and state and cover such advanced topics as working with events, sending and loading data, E4X (XML) and searching for text with regular expressions.
Annotation 2006 Book News, Inc., Portland, OR (booknews.com)

Book News Annotation:

Flash-based applications have increased in both size and scope, leaving developers searching for flexible and scalable applications. ActionsScript provides the capability of developing patterns, and this handbook starts with the basics but moves beyond class syntax to help developers determine what should be part of a class and explains the relationships between classes. The authors, both master practitioners, focus on the practical as they describe how to design applications and develop programming to interfaces. They offer comprehensive descriptions and directions for patterns such as the model view controller, singleton, factory and template method, proxy, iterator, composite (to simplify complex hierarchical structures), decorator (to create new types of objects at runtime by piecing together one or more new wrapper objects), command, memento and state and cover such advanced topics as working with events, sending and loading data, E4X (XML) and searching for text with regular expressions. Annotation ©2006 Book News, Inc., Portland, OR (booknews.com)

Synopsis:

Today's ActionScript-based applications require increasingly sophisticated architectures and code. This book aids intermediate and advanced ActionScript developers in  learning how to plan and build applications more effectively. You'll learn how to apply design patterns as solutions to common programming scenarios. Beyond a reference, Advanced ActionScript with Design Patterns is a practical guide complete with sample mini-applications illustrating each design pattern.

Table of Contents:

Part I - Successful Projects

1. How to Design Applications

   

2. Programming to Interfaces

   

Part II - Patterns

3. MVC

   

4. Singleton

   

5. Factory (Abstract Factory and Factory Method)

   

6. Proxy

   

7. Iterator

   

8. Composite

   

9. Decorator

   

10. Command

   

11. Memento

   

12. State

   

Part III - Advanced ActionScript Topics

13. Working with Events

   

14. Sending and Loading Data

   

15. E4X (XML)

   

16. Regular Expressions

Synopsis:

Today's ActionScript-based applications require increasingly sophisticated architectures and code. This book aids intermediate and advanced ActionScript developers in learning how to plan and build applications more effectively. You'll learn how to apply design patterns as solutions to common programming scenarios. Beyond a reference, "Advanced ActionScript with Design Patterns" is a practical guide complete with sample mini-applications illustrating each design pattern. The accompanying CD includes a trial version of Flash 8 along with all the lesson files needed to work with the text.

About the Author

Joey Lott works with ActionScript during the day and by night he's a super-secret international man of mystery, rescuing animals and children from harms way, righting wrongs, and working for global peace, the rights of all living beings, and environmental responsibility. Joey is the author (or co-author) of a veritable arsenal of ActionScript and Flash-related titles, including the ActionScript Cookbook, Programming Flash Communication Server, and the Flash 8 Cookbook. In his free time he likes to write poetry, pursue competitive origami, and train in the art of aikido. Danny Patterson is a Consultant specializing in Flash and Web technologies. He also works with Schematic as a Senior Flash Architect. He is an Adobe Community Expert and has contributed over 40 articles to Community MX and the MX Developers Journal. He is also the co-author of the Flash 8 ActionScript: Training from the Source book by Adobe Press. He has spoken at many conferences and user groups including Flash in the Can and Flash Belt. Danny is certified in both Flash and ColdFusion and has worked on web projects for many large companies including Microsoft, IBM, Dell, Adobe and Starz. You can check out his blog at DannyPatterson.com.

Product Details

ISBN:
9780321426567
Author:
Lott, Joey
Publisher:
Adobe Press
Author:
Patterson, Danny
Subject:
Computer Graphics - General
Subject:
Computer animation
Subject:
Digital Media - Video & Animation
Subject:
Computer graphics
Subject:
Graphics-Computer Animation
Copyright:
Edition Description:
Trade paper
Publication Date:
October 2006
Binding:
Paperback
Grade Level:
General/trade
Language:
English
Illustrations:
Y
Pages:
304
Dimensions:
9.06x7.38x.63 in. 1.10 lbs.

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Related Subjects

Computers and Internet » Graphics » Digital Media » Video and Animation
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Computers and Internet » Internet » Web Applications
Humanities » Philosophy » General
Science and Mathematics » Mathematics » Algebra » General

Advanced ActionScript 3 with Design Patterns Used Trade Paper
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Product details 304 pages Adobe Press - English 9780321426567 Reviews:
"Synopsis" by , Today's ActionScript-based applications require increasingly sophisticated architectures and code. This book aids intermediate and advanced ActionScript developers in  learning how to plan and build applications more effectively. You'll learn how to apply design patterns as solutions to common programming scenarios. Beyond a reference, Advanced ActionScript with Design Patterns is a practical guide complete with sample mini-applications illustrating each design pattern.

Table of Contents:

Part I - Successful Projects

1. How to Design Applications

   

2. Programming to Interfaces

   

Part II - Patterns

3. MVC

   

4. Singleton

   

5. Factory (Abstract Factory and Factory Method)

   

6. Proxy

   

7. Iterator

   

8. Composite

   

9. Decorator

   

10. Command

   

11. Memento

   

12. State

   

Part III - Advanced ActionScript Topics

13. Working with Events

   

14. Sending and Loading Data

   

15. E4X (XML)

   

16. Regular Expressions

"Synopsis" by , Today's ActionScript-based applications require increasingly sophisticated architectures and code. This book aids intermediate and advanced ActionScript developers in learning how to plan and build applications more effectively. You'll learn how to apply design patterns as solutions to common programming scenarios. Beyond a reference, "Advanced ActionScript with Design Patterns" is a practical guide complete with sample mini-applications illustrating each design pattern. The accompanying CD includes a trial version of Flash 8 along with all the lesson files needed to work with the text.

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