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Java the UML Way: Integrating Object-Oriented Design and Programmingby Else Lervik
Synopses & Reviews
This is a fast-paced textbook which teaches how to program in Java using UML as the modeling tool.
Objects are presented early on, and traditional topics of control structures and arrays are cast into an object-oriented context. The use of available classes is stressed, and classes for user communication (JOptionPanel), sound, images, graphics, sorting and searching are covered in the first part of the book. Applets and applications illustrate the use of language features.
The second part of the book covers intermediate-to-advanced topics, e.g. understanding graphical user interfaces (GUI) by means of the Swing libraries, thread programming, algorithms and data sutrctures (the Collection classes), distributed systems (sockets and RMI), database interfacing (JDBC) and web-programming (servlets/JSP).
www.tisip.no/JavaTheUmlWay/ makes available all the examples, solutions to all small problems and to several larger and more complex programming problems. Overhead slides for each chapter are also available, as well as relevant links and tips.
You will learn:
* How to "translate" a UML class diagram into Java source code.
* How to construct first classes even before writing the simplest if-statement.
* How to use standard SDK 2 classes and the SDK online API documentation.
* How to write programs according to Sun's code conventions.
* How to separate GUI and application code and why it is important.
* How to get started on GUI programming with Swing, particuarly how to master the useful, but difficut JTable anf GridBagLayout classes.
* How to produce larger programs such as distributed systems with callback and database programs based on three-layer architecture. How to make JSP Web pages with personalized content for end users and with database communication.
TSIP is a Research Foundation working with ICT and Open and Distance Learning. Activities include:
* offering 50 ICT distance courses via the Internet in co-operation with Sor-Trondelag University College
* developing and managing Internet-based services
* developing client-server database solutions
* publishing textbooks on C++ and Java Programming: the Internet: Operating Systems and LAN Management.
UML is the de facto standard notation for modelling complex software systems. This book bridges the gap between O-O design (in UML) and O-O programming (in Java) with an integrated approach.
One of the only books that bridge the gap between O-O design (in UML) and O-O programming (in Java) in an integrated fashion.
* Learn how to translate a UML class diagram into Java source code
* Includes extensive coverage of GUI programming with Swing
* A running case study is used throughout the book
* Includes introductory level coverage of databases and distributed systems, some knowledge of which is vital for building serious programs
* Companion Web Site includes slides, exercise solutions, sample programs and links.
Table of Contents
Variables, Data Types, and Expressions
Using Ready-Made Classes
Constructing Your Own Classes
Selection as a Control Structure
Loops as a Control Structure
Collaboration Between Objects
Java Libraries and Exception Handling
Arrays of Primitive Data Types
Arrays of Reference Types and Array Lists
Using Data Files and Streams
Inheritance and Polymorphism
GUI Programming and Events
Texts, Choices, and Windows
Creating User Interfaces
Data Structures and Algorithms
More about Applets
Distributed Systems with Socket Programming and RMI
Programming with Databases
Web Programming with JavaServer Pages
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