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Other titles in the Pattern-Oriented Software Architecture series:
Pattern-Oriented Software Architecture #02: Pattern-Oriented Software Architecture, Patterns for Concurrent and Networked Objectsby Douglas C. Schmidt
Synopses & Reviews
Designing application and middleware software to run in concurrent and networked environments is a significant challenge to software developers. The patterns catalogued in this second volume of Pattern-Oriented Software Architecture (POSA) form the basis of a pattern language that addresses issues associated with concurrency and networking. The book presents 17 interrelated patterns ranging from idioms through architectural designs. They cover core elements of building concurrent and network systems: service access and configuration, event handling, synchronization, and concurrency. All patterns present extensive examples and known uses in multiple programming languages, including C++, C, and Java. The book can be used to tackle specific software development problems or read from cover to cover to provide a fundamental understanding of the best practices for constructing concurrent and networked applications and middleware.
Book News Annotation:
This guide for software designers and advanced students presents 17 interrelated patterns ranging from idioms through architectural designs and covering core elements of building concurrent and network systems, including service access and configuration, event handling, synchronization, and concurrency. The focus here on concurrency and networking complements the general-purpose patterns from the previous volume, A System of Patterns, though many can be applied outside the context of concurrency and networking. The patterns presented are general, domain-independent, rather than those specific to a particular application domain (such as telecommunications). All patterns are accompanied by examples and known uses in multiple programming languages, including C++, C, and Java.
Annotation c. Book News, Inc., Portland, OR (booknews.com)
Einerseits ein Nachschlagewerk zur Lösung spezifischer Probleme des Softwaredesigns, andererseits ein zusammenhängender Lesestoff, der Sie über die besten Methoden der Entwicklung verteilter und vernetzter Anwendungen informiert! Dieses Buch stellt 19 miteinander zusammenhängende Patterns (in Java und C++) vor, deren Umfang von einfachen Codebausteinen bis zu Software-architektonischen Entwürfen reicht. Ein Muß für Entwickler verteilter Systeme! (10/00)
Includes bibliographical references (p. -593) and indexes.
Table of Contents
-- v. 2. Patterns for concurrent and networked objects.
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