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How to Draw and Paint Fantasy Architecture

by

How to Draw and Paint Fantasy Architecture Cover

 

Synopses & Reviews

Publisher Comments:

(back cover)

In this how-to guide youÂ'll find the essential art principles and techniques for drawing and painting fantastic buildings and environments, alternate realities, and ancient citadelsÂ--and youÂ'll learn the skills that make it all look convincing.

Step by step, learn how to use real-world architectural references to create extraordinarily fantastic buildings.

A texturing gallery filled with reference material will show you how to capture the differences in surface textures using a range of media, both traditional and digital. You'll also learn to add details such as weathering, carvings, and smoke and fire damage.

Once you've developed a comprehensive approach to architectural details and have mastered the necessary rendering techniques, you'll have everything you need to paint or render your fantasy creations effectively.

Rob Alexander is the author of Drawing and Painting Fantasy Landscapes and Cityscapes, also published by Barron's. He is an illustrator and conceptual artist working in publishing, magazine, computer gaming, and collectable card game markets. He paints fine art, fantasy, science fiction, children's illustrations, and contemporary landscapes, and has received numerous awards, including the prestigious Chesley Award from the Association of Science Fiction and Fantasy Artists.

Synopsis:

Advice and instruction from a leading fantasy illustrator guides art students who intend to pursue careers illustrating computer games, children's books, graphic novels, and other related media. This book's opening chapter analyzes traditional architectural shapes that include arches, columns, towers, vaults, and buttresses. Chapters that follow apply principles of lighting, shadow, and perspective to the architectural forms, and discuss ways of creating surface textures and adding dramatic atmosphere to illustrations. Readers are then guided through a series of projects of increasing complexity in which they create illustrations dominated by fantasy castles, palaces, dungeons, and more. Here is comprehensive instruction in the techniques required for capturing fantastic buildings, alien architecture, and alternate realities. More than 250 enlightening color illustrations.

About the Author

Rob Alexander is an award-winning Canadian artist whose illustrations appear in magazines, computer games, children's books, and collectable card game markets. He is also the author of Drawing and Painting Fantasy Landscapes and Cityscapes, available in North America from Barron's.

Product Details

ISBN:
9780764145353
Author:
Alexander, Rob
Publisher:
Barron's Educational Series
Subject:
Techniques - Drawing
Subject:
Techniques - Painting
Subject:
Drawing
Subject:
Art Instruction; Fantasy Art
Subject:
Art - Drawing
Edition Description:
Trade paper
Publication Date:
20101131
Binding:
TRADE PAPER
Grade Level:
General/trade
Language:
English
Illustrations:
Y
Pages:
128
Dimensions:
11 x 8.50 in

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Related Subjects

Arts and Entertainment » Art » Cartooning
Arts and Entertainment » Art » Drawing
Arts and Entertainment » Art » Fantasy
Arts and Entertainment » Art » Painting » General

How to Draw and Paint Fantasy Architecture New Trade Paper
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$22.99 In Stock
Product details 128 pages Barron's Educational Series - English 9780764145353 Reviews:
"Synopsis" by , Advice and instruction from a leading fantasy illustrator guides art students who intend to pursue careers illustrating computer games, children's books, graphic novels, and other related media. This book's opening chapter analyzes traditional architectural shapes that include arches, columns, towers, vaults, and buttresses. Chapters that follow apply principles of lighting, shadow, and perspective to the architectural forms, and discuss ways of creating surface textures and adding dramatic atmosphere to illustrations. Readers are then guided through a series of projects of increasing complexity in which they create illustrations dominated by fantasy castles, palaces, dungeons, and more. Here is comprehensive instruction in the techniques required for capturing fantastic buildings, alien architecture, and alternate realities. More than 250 enlightening color illustrations.
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