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PostHumanities #11: Insect Media: An Archaeology of Animals and Technologyby Jussi Parikka
Synopses & Reviews
Since the early nineteenth century, when entomologists first popularized the unique biological and behavioral characteristics of insects, technological innovators and theorists have proposed insects as templates for a wide range of technologies. In Insect Media, Jussi Parikka analyzes how insect forms of social organization-swarms, hives, webs, and distributed intelligence-have been used to structure modern media technologies and the network society, providing a radical new perspective on the interconnection of biology and technology.
Through close engagement with the pioneering work of insect ethologists, including Jakob von Uexküll and Karl von Frisch, posthumanist philosophers, media theorists, and contemporary filmmakers and artists, Parikka develops an insect theory of media, one that conceptualizes modern media as more than the products of individual human actors, social interests, or technological determinants. They are, rather, profoundly nonhuman phenomena that both draw on and mimic the alien lifeworlds of insects.
Deftly moving from the life sciences to digital technology, from popular culture to avant-garde art and architecture, and from philosophy to cybernetics and game theory, Parikka provides innovative conceptual tools for exploring the phenomena of network society and culture. Challenging anthropocentric approaches to contemporary science and culture, Insect Media reveals the possibilities that insects and other nonhuman animals offer for rethinking media, the conflation of biology and technology, and our understanding of, and interaction with, contemporary digital culture.
Uncovering the insect logic that informs contemporary media technologies and the network society.
About the Author
Jussi Parikka is reader in media theory and history at Anglia Ruskin University and the director of the Cultures of the Digital Economy (CoDE) research institute. He is the author of Digital Contagions: A Media Archaeology of Computer Viruses.
Table of Contents
Introduction: Insects in the Age of Technology
1. Nineteenth-Century Insect Technics: The Uncanny Affects of Insects
2. Genesis of Form: Insect Architecture and Swarms
3. Technics of Nature and Temporality: Von Uexküll's Ethology
4. Metamorphosis, Intensity, and Devouring Space: Elements for an Insect Game Theory
5. Animal Ensembles, Robotic Affects: Bees, Milieus, and Individuation
6. Biomorphs and Boids: Swarming Algorithms
7. Sexual Selection in the BioDigital: Teknolust and the Weird Life of SRAs
Epilogue: Insect Media as an Art of Transmutation
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