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Java 7 Pocket Guideby Robert Liguori
Synopses & Reviews
Ever reach an impasse while writing code because you couldnt remember how something in Java worked? This pocket guide is designed to keep you moving. Concise, convenient and easy to use, Java Pocket Guide gives you Java stripped down to its bare essentials—in fact, its the only quick reference guide to Java that you can actually fit in your pocket.
Written by Robert and Patricia Liguori, senior software and lead information engineers for Java-based air traffic management and simulation environments, Java Pocket Guide contains everything you really need to know about Java, particularly everything you need to remember. This updated edition pays special attention to the new areas in Java 7 and 8, such as lambda expressions.
Why is the Java Pocket Guide important?
When you need quick answers for developing or debugging Java programs, this pocket guide provides a handy reference to the standard features of the Java programming language and its platform. Youll find helpful programming examples, tables, figures, and lists, as well as supplemental information about topics including the Java Scripting API, third-party tools, and the basics of the Unified Modeling Language (UML).
Updated for new features through Java SE 7, this little book is an ideal companion, whether youre in the office, in the lab, or on the road.
About the Author
Robert LIguori an Oracle Certified Java Profession and a software developer / test engineer for several Java-based air traffic management applications.
Patricia Liguori, a multi-disciplinary information systems engineer, has been developing real-time air traffic management systems and aviation related information systems since 1994.
Table of Contents
PrefaceLanguageChapter 1: Naming ConventionsChapter 2: Lexical ElementsChapter 3: Fundamental TypesChapter 4: Reference TypesChapter 5: Object-Oriented ProgrammingChapter 6: Statements and BlocksChapter 7: Exception HandlingChapter 8: Java ModifiersPlatformChapter 9: Java Platform, SEChapter 10: Development BasicsChapter 11: Memory ManagementChapter 12: Basic Input and OutputChapter 13: NIO 2.0 QuicklookChapter 14: ConcurrencyChapter 15: Java Collections FrameworkChapter 16: Generics FrameworkChapter 17: The Java Scripting APIAppendixesThird-Party ToolsUML Basics
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