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This title in other editions

Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages

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Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages Cover

 

Synopses & Reviews

Publisher Comments:

Create high-performance, visually stunning 3D applications for the Web with HTML5 and the emerging web graphics standard, WebGL. With this book, youll learn hands-on how to take your websites production values to a new level by incorporating 3D models and animations, mind-blowing visual effects, and advanced user interaction.

Author Tony Parisi (WebGL: Up and Running) helps you dive deep into core WebGL technical issues, as well as related rendering and animation technologies such as Canvas and CSS3. Youll also learn how to deal with real-world programming concerns, including developing 3D for mobile platforms, performance optimization, and memory management.

Ideal for web developers with experience in Javascript and HTML, this book is divided into two parts:

Foundations:

  • Explore the underlying HTML5 APIs and technologies for creating 3D web graphics, including WebGL, Canvas, and CSS
  • Gain practical experience with the popular open source 3D rendering and animation libraries Three.js and Tween.js
3D Application Development Techniques:
  • Learn about popular open source frameworks and content creation tools used in the industry today to create killer 3D applications
  • Get experience developing reusable modules and functioning applications by working with examples and supporting code
  • Gain insight into real-world deployment topics, including developing for mobile platforms and high performance 3D application design

Synopsis:

Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, youll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers.

In two parts—Foundations and Application Development Techniques—author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience.

  • Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS
  • Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js
  • Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content
  • Look into several game engines and frameworks for building 3D applications, including the authors Vizi framework
  • Create 3D environments with multiple objects and complex interaction, using examples and supporting code
  • Examine the issues involved in building WebGL-based 3D applications for mobile browsers

About the Author

Tony Parisi is an entrepreneur and career CTO/architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony's passion for innovating is exceeded only by his desire to bring coolness and fun to the broadest possible audience.

Tony is perhaps best known for his work as a pioneer of 3D standards for the web. He is the co-creator of VRML and X3D, ISO standards for networked 3D graphics. He also co-developed SWMP, a real-time messaging protocol for multi-user virtual worlds. Tony continues to build community around innovations in 3D as the co-chair of the WebGL Meetup and a founder of the Rest3D working group.

Tony is currently a partner in a stealth online gaming startup and has a consulting practice developing social games, virtual worlds and location-based services for San Francisco Bay Area clients.

Product Details

ISBN:
9781449362966
Author:
Parisi, Tony
Publisher:
O'Reilly Media
Subject:
Computer Graphics - General
Subject:
3D programming;Canvas;HTML5;WebGL;animations;visualizations
Edition Description:
Print PDF
Publication Date:
20140331
Binding:
TRADE PAPER
Language:
English
Pages:
404
Dimensions:
9.19 x 7 in

Related Subjects

Computers and Internet » Computer Languages » HTML
Computers and Internet » Computer Languages » Javascript
Computers and Internet » Graphics » General
Computers and Internet » Graphics » Programming
Computers and Internet » Internet » HTML
Computers and Internet » Internet » Web » Web Programming

Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages New Trade Paper
0 stars - 0 reviews
$45.50 In Stock
Product details 404 pages O'Reilly Media - English 9781449362966 Reviews:
"Synopsis" by ,

Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, youll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers.

In two parts—Foundations and Application Development Techniques—author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience.

  • Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS
  • Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js
  • Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content
  • Look into several game engines and frameworks for building 3D applications, including the authors Vizi framework
  • Create 3D environments with multiple objects and complex interaction, using examples and supporting code
  • Examine the issues involved in building WebGL-based 3D applications for mobile browsers

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