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Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Thingsby Jonathan Follett
Synopses & Reviews
The recent digital and mobile revolutions are a minor blip compared to the next wave of technological change, as everything from robot swarms to skin-top embeddable computers and bio printable organs start appearing in coming years. In this collection of inspiring essays, designers, engineers, and researchers discuss their approaches to experience design for groundbreaking technologies.
Design not only provides the framework for how technology works and how its used, but also places it in a broader context that includes the total ecosystem with which it interacts and the possibility of unintended consequences. If youre a UX designer or engineer open to complexity and dissonant ideas, this book is a revelation.
With this book, emerging technology designers, engineers, and innovators will be inspired to look at rich new possibilities in software, hardware, robotics, genomics, connected environments, human embeddable computers, printables, and wearables. Designing for Emerging Technologies provides approaches to these topics and technologies in three areas focused on practical aspects of human interaction: policy design, system design, and tactical interaction frameworks and techniques.
The coming wave of technological change will make the tumult and disruption of the past decades digital and mobile revolutions look like a minor blip by comparison. This book will serve as a preliminary resource for methods, and ways to approach unique problem sets presented. Editor Jonathan Follett runs an annual conference based on the topics presented.
About the Author
As the Principal of Involution Studios and one of the leaders of the firms emerging technologies practice, Jon has unique experience and access to the research and development driving technological advancement. As an experience design firm, Involution already engaged in significant projects with clients like AstraZeneca, 3M, Partners HealthCare, and the Personal Genome Project in designing research and genomics software, and cutting edge connected products.He writes for UXmatters, A List Apart, Digital Web, and contributed a chapter to Beautiful Data.
Table of Contents
List of Contributors Foreword Preface Chapter 1: Designing for Emerging Technologies Chapter 2: Intelligent Materials: Designing Material Behavior Chapter 3: Taking Control of Gesture Interaction Chapter 4: Fashion with Function: Designing for Wearables Chapter 5: Learning and Thinking with Things Chapter 6: Designing for Collaborative Robotics Chapter 7: Design Takes on New Dimensions: Evolving Visualization Approaches for Neuroscience and Cosmology Chapter 8: Embeddables: The Next Evolution of Wearable Tech Chapter 9: Prototyping Interactive Objects Chapter 10: Emerging Technology and Toy Design Chapter 11: Musical Instrument Design Chapter 12: Design for Life Chapter 13: Architecture as Interface: Advocating a Hybrid Design Approach for Interconnected Environments Chapter 14: Design for the Networked World: A Practice for the Twenty-First Century Chapter 15: New Responsibilities of the Design Discipline: A Critical Counterweight to the Coming Technologies? Chapter 16: Designing Human-Robot Relationships Chapter 17: Tales from the Crick: Experiences and Services When Design Fiction Meets Synthetic Biology Chapter 18: Beyond 3D Printing: The New Dimensions of Additive Fabrication Chapter 19: Become an Expert at Becoming an Expert Chapter 20: The Changing Role of Design Companies, Products, and Links About the Authors Designing for Emerging Technologies
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