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$25.00
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More copies of this ISBN:This title in other formats:The Elfish Gene: Dungeons, Dragons and Growing Up Strangeby Mark Barrowcliffe
Synopses & ReviewsPublisher Comments:"Wonderfully captures the insensitivity, insecurity and selfishness of the adolescent male. His eye for the oddities of 1970s British life is equally astute.... Barrowcliffe renders all the comedy and sorrow of early manhood, when boys flee the wretchedness of their real status for a taste of power in imaginary domains." -Publishers Weekly(starred review) “Barrowcliffe's retrospective self-awareness is by turns poignant and amusing ... as fantasy movies dominate the box office; the author offers a timely, appropriate memoir of addiction recovery ... worth a few hours holed up in the basement." -Kirkus Reviews Summer, 1976. Twelve-year-old Mark Barrowcliffe had a chance to be normal. He blew it. While other teenagers were being coolly rebellious, Mark—and twenty million other boys in the 1970s and ’80s—chose to spend his entire adolescence pretending to be a wizard, a warrior, or an evil priest. Armed only with pen, paper, and some funny-shaped dice, this lost generation gave themselves up to the craze of fantasy role-playing games. Spat at by bullies and laughed at by girls, they now rule the world. They were the geeks, the fantasy war gamers, and this is their story. Mark Barrowcliffegrew up in Coventry, England. He worked as a stand-up comedian before writing his first hit novel, Girlfriend 44. He has written two other acclaimed comic novels, Lucky Dogand Infidelity for First-Time Fathers. He lives in Brighton, England. Review:"As a 12-year-old in England in 1976, Barrowcliffe (Lucky Dog) made a fateful choice: he started playing Dungeons and Dragons. Role-playing games were just beginning their rise, and Barrowcliffe, along with 20 million other socially maladapted boys, spent his adolescence in dining rooms and basements as a druid, warrior or magician, throwing oddly shaped dice and slaying monsters. While D&D allowed Barrowcliffe to escape his mundane, much-bullied existence in an all-boys school, it also threw him into an equally cruel nerdiverse of Nazi wannabes, boys with nicknames like Rat and Chigger, and his polymath, Falstaffian best friend who once ate a still-frozen chicken pie on a bet. Barrowcliffe, whose own schoolboy nickname was 'Spaz,' wonderfully captures the insensitivity, insecurity and selfishness of the adolescent male. His eye for the oddities of 1970s British life is equally astute. At times, Barrowcliffe's relentlessly self-deprecating humor descends into a tedium of self-loathing. The book also loses some of its focus toward the end when D&D gives way to heavy metal clubs and tolerant girlfriends. However, these are minor imperfections when measured against the quality of the author's vision. Barrowcliffe renders all the comedy and sorrow of early manhood, when boys flee the wretchedness of their real status for a taste of power in imaginary domains." Publishers Weekly (Starred Review) (Copyright Reed Business Information, Inc.) Synopsis:"No one has done the Dungeons and Dragons memoir before, and now no one else needs to. It's a lovely book, far funnier and more enjoyable than its slightly terrifying subject matter might suggest. . . . Barrowcliffe is superb on male friendship. . . . This is a genuine achievement. . . . [Barrowcliffe] has written a good and happy book."-Daily Mail(UK) "Very funny, very sharp. . . . Hilarious."-Hull Daily Mail(UK) "Reaches Office-style levels of embarrassing hilarity. But it also has a lot to say about the casual cruelties and bizarre social dynamics that exist among packs of adolescent boys who have only their hobby in common. Toe-curlingly honest."-Bournemouth Echo(UK) Summer, 1976. Twelve-year-old Mark Barrowcliffe had a chance to be normal. He blew it. While other teenagers were being coolly rebellious, Mark-and twenty million other boys in the 1970s and '80s-chose to spend his entire adolescence pretending to be a wizard, a warrior, or an evil priest. Armed only with pen, paper, and some funny-shaped dice, this lost generation gave themselves up to the craze of fantasy role-playing games. Spat at by bullies and laughed at by girls, they now rule the world. They were the geeks, the fantasy war gamers, and this is their story. Mark Barrowcliffegrew up in Coventry, England. He worked as a stand-up comedian before writing his first hit novel, Girlfriend 44. He has written two other acclaimed comic novels, Lucky Dogand Infidelity for First-Time Fathers. He lives in Brighton, England. About the AuthorMark Barrowcliffe grew up in Coventry, England. He worked as a stand-up comedian before writing his first hit novel, Girlfriend 44. He has written two other acclaimed comic novels, Lucky Dog and Infidelity for First-time Fathers. He lives in Brighton, England. What Our Readers Are SayingBe the first to add a comment for a chance to win!Product Details
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