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Collaborative Online Game Creation

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Synopses & Reviews

Publisher Comments:

Get ready to flex your creativity as you build custom Flash games online. "Collaborative Online Game Creation" shows anyone interested in game development how to create Flash-based games using GameBrix, a browser-based rich media application that runs on any Internet platform. GameBrix provides you with a comprehensive toolset to help you build games online. You'll begin by working through the steps necessary to set up your GameBrix account and then get an introduction to the application. Once you're comfortable, you'll start creating your very own Flash games, following the step-by-step instructions, and adding animations, objects, and more as you progress through the book. You'll even explore some introductory ActionScript programming concepts. Screenshots, graphics, game templates, and helpful tips and tricks will guide you through the game building process, and end-of-chapter summaries ensure you'll understand all the concepts covered. "Collaborative Online Game Creation" provides you with everything you need to create and share browser-based Flash games. It even includes a 30-day trial subscription to the GameBrix portal so you can start building games right away. All you need to get started are some basic computer skills and a love of games. No previous programming experience required!

About the Author

Nanu Swamy is a software consultant and an educational entrepreneur. He is the co-founder of RoboTech Center, a company dedicated to inspiring youngsters to pursue careers in the areas of game design, 3D animation and robotics. He has delivered programs on these topics at colleges, museums, and international conferences. Several thousand participants have participated in innovative engaging programs that he has created over the last five years. Naveena Swamy is a co-founder of RoboTech Center, Nashua, NH. She has held positions at IBM, Advanced Micro Devices, Cadence Design Systems, Viewlogic Systems, and Sycamore Networks. She has delivered programs on game design at various colleges and museums. She is the publicity chair of IEEE (New Hampshire chapter) and holds an MS (electronics), an MBA, and has pursued research at the Indian Institute of Technology in optical fibers and communication.

Table of Contents

Introduction Chapter 1 - Casual Games Chapter 2 & The World of Objects Chapter 3 & Building a Game collaboratively with your friends Chapter 4 & A shooter game Chapter 5 & A Scroller game Chapter 6 & Building Zelda Style games Chapter 7 & Building Mario Style Games Chapter 8 & Building Match 2 and Match 3 games Chapter 9 & Building Tile Based Games Chapter 10 & Pacman Game Mechanics Chapter 11 & Frogger style Games Chapter 12 & Word Games Chapter 13 & Car racing Games Appendix A & Objects States Appendix B & Objects tasks

Product Details

ISBN:
9781584505600
Author:
Swamy, Nanu
Publisher:
Charles River Media
Author:
Swamy, Nanu (Nanu Swamy)
Author:
Swamy, Naveena
Author:
Aswadhati, Naveena
Subject:
Entertainment & General
Subject:
Video & Electronic - General
Subject:
Computer Graphics - Game Programming
Subject:
Video & Electronic
Subject:
Programming - Games
Subject:
Computer games -- Programming.
Subject:
Computer games - Design
Subject:
Games-Video Games
Subject:
General Computers
Copyright:
Publication Date:
February 2008
Binding:
TRADE PAPER
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Y
Pages:
368
Dimensions:
9.12x7.44x.93 in. 1.61 lbs.

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Related Subjects

Computers and Internet » Software Engineering » Game Design
Hobbies, Crafts, and Leisure » Games » Video Games

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Product details 368 pages Charles River Media - English 9781584505600 Reviews:
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