2012 Puddly Awards
 
 
Follow us on TwitterFollow us on FacebookFollow us on TumblrSubscribe to RSS


Recently Viewed clear list


Guests | January 12, 2012

Adam Johnson: IMG Pyongyang's Cannibal Island



The 47-story Yanggakdo Hotel is located on Yanggak Island, situated in the Taedong River that bisects Pyongyang. The hotel was built in 1995 by a... Continue »
  1. $18.20 Sale Hardcover add to wish list

spacer
Free Shipping!

Ships free on qualified orders.
$15.00
New Trade Paper
Ships in 1 to 3 days
Add to Wishlist
Qty Store Section
3 Local Warehouse Games- Video Games
1 Remote Warehouse Gender Studies- Pornography

More copies of this ISBN

Porn & Pong: How Grand Theft Auto, Tomb Raider and Other Sexy Games Changed Our Culture

by Damon Brown

Porn & Pong: How Grand Theft Auto, Tomb Raider and Other Sexy Games Changed Our Culture Cover

 

Synopses & Reviews

Publisher Comments:

“A stimulating look at two of today’s most controversial subjects. . . . Sure to amaze and titillate anyone who’s ever hoisted a videogame controller.”—CNN Tech Correspondent Scott Steinberg

No book until Porn and Pong has explored how pornography and video games have influenced America’s sexual mores and technological compulsions on a massive scale.

The first Atari systems and their phallic joysticks began to sell by the million along with the rise of the VCR and the modern porn industry. Reality TV skyrocketed the same year as The Sims, and the surgically endowed Pamela Anderson was only outshined by one other woman: Lara Croft.

Porn and Pong’s publication comes at the time of the release of several highly anticipated adult-oriented games, including a new Leisure Suit Larry, Tomb Raider, and the sequel to the most controversial video game of all time, Grand Theft Auto. Author Damon Brown examines how politics, hidden agendas, and financial pressure affect the controversial art forms of gaming and pornography.

Damon Brown writes for Playboy, Spin, New York Post, and the Inspector Gadget column for PlanetOut, the largest gay and lesbian website.

Review:

"Brown, a journalist for Playboy and The New York Post, maps the course of sex in video games from the Atari era to the present in this slim, fun read. Asserting that video games fulfill the cultural need for 'dark sexual thrills,' Brown's roving (occasionally rambling) exploration looks at the young medium in context and finds that, even in its infancy, video games were already as influential, potentially dangerous, and worthy of dissection as any other art. The first mainstream porno game, 1982's 'Custer's Revenge' for the Atari 2600, spurred debate over the non-consensual nature of its crudely depicted virtual sex, culminating in crowds of protesters, lawsuits against the publisher, and the sexual assault of a Native American woman by thugs verbally invoking the game. Despite his graphic description of games many may find abhorrent, Brown comes off as neither a libertarian geek nor a moral custodian, and he keeps his history lively with personalities like Toby Gard, designer of video gaming's all-time 'It Girl,' Lara Croft. The talented programmer's admission that 'maybe subconsciously, Lara Croft was my sister' is just one of the quirky insights Brown unearths, revealing the digital artistry and skewed lust that fuel the industry's ever-expanding reach: in erotic content, artistic merit and culture at large." Publishers Weekly (Copyright Reed Business Information, Inc.)

Synopsis:

How the very male industries of video gaming and pornography grew and developed together.

About the Author

DamonBrown is an author for Playboy, Spin, New York Post and many other publications. Among his books are The Pocket Idiot's Guide to the IPhone, The Pocket Idiot's Guide to Satellite Radio and The Pocket Idiot's Guide to the IPod.

Product Details

ISBN:
9781932595369
Author:
Brown, Damon
Publisher:
Feral House
Subject:
Video & Electronic - General
Subject:
Video & Electronic
Subject:
Social aspects
Subject:
Electronic games industry
Subject:
Games-Video Games
Edition Description:
Trade Paper
Publication Date:
20080931
Binding:
TRADE PAPER
Grade Level:
General/trade
Language:
English
Illustrations:
Y
Pages:
230
Dimensions:
8.40x5.40x.40 in. .45 lbs.

Other books you might like

  1. $24.95 New Hardcover add to wish list

    The Fantastic Art of Beksinski

    Zdzislaw Beksinski 9781883398385
  2. $12.95 Sale Hardcover add to wish list
  3. $23.95 New Hardcover add to wish list
  4. $3.95 Used Trade Paper add to wish list
  5. $40.00 New Hardcover add to wish list

    The Art of the Video Game

    Josh Jenisch 9781594742774
  6. $9.95 Used Hardcover add to wish list

Related Aisles

Porn & Pong: How Grand Theft Auto, Tomb Raider and Other Sexy Games Changed Our Culture New Trade Paper
0 stars - 0 reviews
$15.00 In Stock
Product details 230 pages Feral House - English 9781932595369 Reviews:
"Publishers Weekly Review" by , "Brown, a journalist for Playboy and The New York Post, maps the course of sex in video games from the Atari era to the present in this slim, fun read. Asserting that video games fulfill the cultural need for 'dark sexual thrills,' Brown's roving (occasionally rambling) exploration looks at the young medium in context and finds that, even in its infancy, video games were already as influential, potentially dangerous, and worthy of dissection as any other art. The first mainstream porno game, 1982's 'Custer's Revenge' for the Atari 2600, spurred debate over the non-consensual nature of its crudely depicted virtual sex, culminating in crowds of protesters, lawsuits against the publisher, and the sexual assault of a Native American woman by thugs verbally invoking the game. Despite his graphic description of games many may find abhorrent, Brown comes off as neither a libertarian geek nor a moral custodian, and he keeps his history lively with personalities like Toby Gard, designer of video gaming's all-time 'It Girl,' Lara Croft. The talented programmer's admission that 'maybe subconsciously, Lara Croft was my sister' is just one of the quirky insights Brown unearths, revealing the digital artistry and skewed lust that fuel the industry's ever-expanding reach: in erotic content, artistic merit and culture at large." Publishers Weekly (Copyright Reed Business Information, Inc.)
"Synopsis" by ,
How the very male industries of video gaming and pornography grew and developed together.
spacer
spacer
  • back to top
Follow us on...


Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and eBooks — here at Powells.com.