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DHTML for the World Wide Web

DHTML for the World Wide Web Cover

 

Synopses & Reviews

Publisher Comments:

Add dynamic interactivity to your Web site with DHTML and Cascading Style Sheets!
  • Targeted to designers and content creators, not just programmers.
  • Visual, task-based format the ideal way to get up and running with DHTML.

This revised and expanded second edition is up-to-date on the current Web standards and browsers, and includes all new coverage of using DHTML to get information about the browser environment and adding multimedia to a site, as well as new basic and advanced dynamic techniques, such as making objects appear and disappear, moving objects in 3D, and adding dynamic content. This edition offers full cross-platform and cross-browser coverage. This book does not focus on the more complex aspects of DHTML, but focuses on practical examples of what really works with DHTML and CSS, making it useful for beginners just starting out with DHTML, as well as professional developers looking for a quick reference.

Book News Annotation:

An easy, visual approach to DHTML. Part step-by-step step-by-step guide and part quick reference, it uses screen shots and images, clear instructions, tips, fingertabs, and a detailed index to cover all of DHTML's features. Enables Web designers using any browser on any platform to position elements anywhere on the page and control their visibility; manipulate font sizes and formats; adjust kerning, leading, spacing, indents, text alignment, margins, borders, and bullets; set colors and backgrounds; and create headlines, sidebars, titles, and columns. Annotation c. by Book News, Inc., Portland, OR (booknews.com)

Synopsis:

The DHTML Visual QuickStart Guide inherits the immensely successful format and approach of the bestselling HTML and Javascript titles and shows that DHTML doesn't have to be difficult to learn. Task based, step-by-step instructions and easy to follow screen-shots make the DHTML Visual QuickStart Guide the easiest way to learn DHTML. Read the book cover to cover, or just follow the steps for the task you need, right here, right now. Either way, you'll be up and running with DHTML in no time. This book is easy to use and comprehensive. The DHTML Visual QuickStart Guide documents every aspect of this complex technology, and provides extensive appendices that make finding the exact code word you need a snap.

Description:

Includes Internet resources (p. 235-243) and index.

Description:

Finally, the smoke is clearing on the technology which unleashes the full capabilities of the world's 4.0 web browsers: DHTML. Capable of creating full multimedia power on a web site, DHTML is a collection of related technologies, cascading style sheets, Javascript, and HTML used together in powerful and elegant ways. The effects can be stunning, and give web designers unprecedented power over their visual interfaces. After learning DHTML, the interactive designer and webmaster can create web pages filled with animation, synchronized events, intelligent data, and beautiful fonts: all the bells and whistles! The DHTML Visual QuickStart Guide inherits the immensely successful format and approach of the bestselling HTML and Javascript titles and shows that DHTML doesn't have to be difficult to learn. A technology created for designers, DHTML should not only be used by programmers. Task based, step-by-step instructions and easy to follow screen shots make the DHTML Visual QuickStart Guide the easiest way to learn DHTML. Read the book cover to cover, or just follow the steps for the task you need, right here, right now. Either way, you'll be up and running with DHTML in no time. Easy to use and also comprehensive. The DHTML Visual QuickStart Guide documents every aspect of this complex technology, and provides extensive appendices that make finding the exact code word you need a snap.

Description:

Finally, the smoke is clearing on the technology which unleashes the full capabilities of the world's 4.0 web browsers: DHTML. Capable of creating full multimedia power on a web site, DHTML is a collection of related technologies, cascading style sheets, Javascript, and HTML used together in powerful and elegant ways. The effects can be stunning, and give web designers unprecedented power over their visual interfaces. After learning DHTML, the interactive designer and webmaster can create web pages filled with animation, synchronized events, intelligent data, and beautiful fonts: all the bells and whistles! The DHTML Visual QuickStart Guide inherits the immensely successful format and approach of the best-selling HTML and Javascript titles and shows that DHTML doesn't have to be difficult to learn. A technology created for designers, DHTML should not only be used by programmers.Task based, step-by-step instructions and easy to follow screen shots make the DHTML Visual QuickStart Guide the easiest way to learn DHTML. Read the book cover to cover, or just follow the steps for the task you need, right here, right now. Either way, you'll be up and running with DHTML in no time. Easy to use and also comprehensive. The DHTML Visual QuickStart Guide documents every aspect of this complex technology, and provides extensive appendices that make finding the exact code word you need a snap.

About the Author

Jason Cranford Teague is a Senior Information Architect for Lante and has designed Web sites for Virgin, WebMD, Coca-Cola, CNN, Bell South, and DuPont. He has written for Macworld, Adobe, CNet,Tripod, and the London newspaper The Independent. He is the author of the previous edition of this book.

Table of Contents

Introduction.

I. CASCADING STYLE SHEETS.

1. Understanding CSS.

What Is a Style? What Are Cascading Style Sheets? Versions of CCS. Types of CSS Rules. The Parts of a CSS Rule. Kinds of HTML Tags.
2. CSS Basics.

Adding CSS to an HTML Tag. Adding CSS to a Web Page. Adding CSS to a Website. (re)Defining an HTML Tag. Defining Classes to Create Your Own Tags. Defining Classes to Creating your Own Tags. Defining IDs to Identify an Object. Create Your Own Inline HTML Tags. Creating Your Own Block-Level HTML Tags. Defining Tags in Context. Making a Definition !important. Inheriting Properties from a Parent. Managing Existing or Inherited Property Values. Determining a the Cascade Order. Setting the CSS for Printing. Adding Comments to CSS. Style-Sheet Strategies.
3. Font Controls.

Understanding Typography on the Web. Using Type on the Web. Setting the Font. Downloading Fonts. Using Browser-Safe Fonts. Setting the Font Size. Making Text Italic. Setting Bold, Bolder, Boldest. Creating Minicaps. Setting Multiple Font Values.
4. Text Controls.

Adjusting the Kerning. Adjusting the Word Spacing. Adjusting the Leading. Setting Text Case. Aligning Text Left, Right, and Center. Aligning Text Vertically. Indenting Paragraphs. Decorating Text. Controlling White Space. Setting Page Breaks for Printing.
5. List and Mouse Controls.

Setting up a List. Setting the Bullet Style. Creating a Hanging Indent. Creating Your Own Bullets. Changing the Mouse Pointer's Appearance.
6. Color and Background Controls.

Setting a Background. Setting a Individual Background Properties. Setting Foreground Color.
7. Border and Margin Controls.

Understanding the Element's Box. Setting the Width and Height of an Element. Setting an Element's Margins. Setting an Element's Border. Setting an Element's Padding. Setting a Table's Boarder and Margins. Wrapping Text Around an Element. Preventing Text from Wrapping. Telling an Element How to Display (or Not).
8. Positioning Controls.

Understanding the Window. Setting the Positioning Type. Setting the Position from the Top and Left. Setting the Position from the Bottom and Right. Stacking Objects (3-D Positioning). Nesting an Absolute Element in a Relative Element.
9. Visibility Controls.

Setting the Visibility of an Element. Setting the Visible Area of an Element (Clipping). Setting Where the Overflow Goes.

II. DYNAMIC HTML.

10. Understanding DHTML>

What Is Dynamic HTML? The Flavors of DHTML. Why Should I Use DHTML? Flash vs. DHTML>
11. The Document Object Model.

Understanding the DOM: Road Map to Your Web Page. Creating an Object. Understanding Event Handlers. Detecting an Event. How the DOM Works. Using Feature Sensing. Detecting the DOM Type. Building a Crossbrowser DOM. Using the Cross-Browser DOM. Netscape 4 and Nested Layers.
12. Learning about Your Environment.

Detecting the Browser's Name and Version. Detecting the Operating System. Finding the Screen Dimensions. Finding the Number of Colors. Finding the Browser's Window Dimensions. Finding the Visible Page Dimensions. Finding the Page's Location and Title. Finding the Page's Scroll Position. Finding an Object's Dimensions. Finding an Object's Top and Left Positions. Finding an Object's Bottom and Right Positions. Finding an Object's 3-D Position. Finding an Object's Visibility State. Finding an Object's Visible Area.
13. Dynamic Techniques: The Basics.

Making Objects Appear and Disappear. Moving Objects from Point-to-point. Moving Objects by a Certain Moving Objects in 3-D. Scrolling a Web Page. Changing an Objects Visible Area.
14 Dynamic Techniques: Advanced.

Making a Function Fun Again. Passing an Event to a Function. Creating a Global Event Handler. Animating an Object. Finding Your Location on the Screen. Identifying an Object on the Screen. Dynamic Content Between Frames. Moving the Browser Window. Opening a New Browser Window. Changing a Window's Size.
15. Dynamic Techniques: CSS.

Changing a Definition. Changing an Object's Class. Adding a New Rule. Disabling a Style Sheet.
16. Netscape Layers.

What Is a Netscape Layer? Creating a Layer. Importing External Content with Netscape Layers. Accessing Layers with JavaScript. Modifying Layers with JavaScript. Providing Content for Nonlayer Browsers.
17. Internet Exployer for Windows.

Fading between Objects. Transitions between Pages. Making an Element Blur. Making an Object Wave.

III. USING DHTML AND CSS TOOLS.

18 GoLive Primer.

The GoLive Interface. Adding CSS. Adding a Layer. (floating Box) Adding DHTML Animation.
19. Dreamweaver Primer.

The Dreamweaver Interface. Adding CSS. Adding a Layer. Adding Animation.

IV. DYNAMIC WEB SITES.

20. Understanding the Dynamic Web.

What Makes a Web Site Dynamic? What Is Hypertext? Dynamic by Design. Understanding Layout on the Web. Navigation Do's and Don'ts.
21. Creating a Dynamic Web Site.

Step 1: Define. Step 2: Design. Step 3: Build.
22. Web Page Layout.

Netscape CSS Bug Fix. Setting the CSS for the OS. Creating Headlines. Creating a Fixed Header. Creating a Sidebar. Setting a Dynamic Header and Footer. Making Your Own Frame Borders. Opening and Closing Frames. Keeping Pages Framed. Looking Good in Print (on the Web).
23. Importing External Content.

Combining ilayers and iframes. Using Server-Side Includes. Using an External JavaScript File. Viewing Someone Else's External Content.
24. Web Site Navigation.

Setting Link Styles. Setting Multiple Link Styles. Creating Drop=Down Menus. Creating a Sliding Menu. Creating a Remote Control. Creating a Clamshell Menu. Creating a Breadcrumb Menu. Navigation for Nondynamic Browsers. Educating the Browser.
25. Controls.

Creating Your Own Scrollbars. Creating Your Own Back Button. Creating a Slide Show. Creating Pop-Up Hypertext. Contextual Forms.
26. Special Effects.

Advanced Drop Shadow. Fading HTML Text. Follow the Mouse. Animating Objects: the Bouncing Banner. Toggling Graphics. Persistent Rollovers. Transparent Graphics with the PNG format.
27. Multimedia.

Using Sound. Creating a Sound. Embedding Sound in a Web Page. Adding Sound to a Link. Using Video. Linking to a Video. Embedding a Video. Using Java Embedding Java Applets. Using Flash. Creating a Flash animation. Embedding a Flash File.
28. When Things Go Wrong-Debugging Your Code.

Troubleshooting CSS. Troubleshooting JavaScript. Crossbrowser Conundrums.
29. The Future of Dynamic Content.

Why Standards Matter. XML. XML and the DOM. XSL. XHTML. SMIL . Is Flash the Web's Future? What's Next: CSS Level 3.

APPENDICES.

Appendix A: The Browsers.

Netscape Navigator. Internet Explorer. Other Browsers.
Appendix B: CSS Quick Reference.

Appendix C: DHTML Quick Reference.

JavaScript Reserved Words. Object Flow. DHTML Objects.
Appendix D: Browser Safe Fonts.

Apple Macintosh. Microsoft Windows. Microsoft Internet Explorer.
Appendix E: Bugs and Fixes.

CSS. DHTML.
Appendix F: Tools of the Trade.

Appendix G: Further Research.

webbedENVIRONMENTS. Building the Web. Web Monkey. VisiBone

Product Details

ISBN:
9780201353419
Subtitle:
Visual QuickStart Guide
Editor:
Hayes, Simon
Author:
Teague, Jason Cranford
Publisher:
Peachpit Press
Location:
Berkeley, Calif. :
Subject:
Internet - Web Site Design
Subject:
World wide web (information retrieval system)
Subject:
Microsoft visual basic (computer program)
Subject:
Programming Languages - HTML, SGML, VRML, XML
Subject:
DHTML (Document markup language)
Subject:
Microsoft quickbasic (computer program)
Subject:
DHTML
Subject:
Programming Languages - HTML
Subject:
Internet - General
Copyright:
Edition Description:
Trade paper
Series:
Visual QuickStart Guides
Publication Date:
20010530
Binding:
Paperback
Grade Level:
General/trade
Language:
English
Illustrations:
Yes
Pages:
616
Dimensions:
9.1 x 7 x 1.2 in 919 gr

Related Subjects

Computers and Internet » Internet » HTML

DHTML for the World Wide Web
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Product details 616 pages Peachpit Press,c1998. - English 9780201353419 Reviews:
"Synopsis" by , The DHTML Visual QuickStart Guide inherits the immensely successful format and approach of the bestselling HTML and Javascript titles and shows that DHTML doesn't have to be difficult to learn. Task based, step-by-step instructions and easy to follow screen-shots make the DHTML Visual QuickStart Guide the easiest way to learn DHTML. Read the book cover to cover, or just follow the steps for the task you need, right here, right now. Either way, you'll be up and running with DHTML in no time. This book is easy to use and comprehensive. The DHTML Visual QuickStart Guide documents every aspect of this complex technology, and provides extensive appendices that make finding the exact code word you need a snap.
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