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Other titles in the Sams Teach Yourself...in 21 Days series:

Teach Yourself Visual C++ 6 in 21 Days (Sams Teach Yourself...in 21 Days)

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Teach Yourself Visual C++ 6 in 21 Days (Sams Teach Yourself...in 21 Days) Cover

 

Synopses & Reviews

Publisher Comments:

Sams Teach Yourself Visual C++.NET in 21 Days, 2nd Edition is a time- saving guide walking you through Visual C++ tools and wizards for building applications and places VC++ in the context of the new Visual Studio.NET environment. This book emphasizes using Visual C++ tools and wizards to generate code. Code examples are augmented with C++ language sidebars: Readers who need a refresher on the language or want to go further "under the hood" will have a context, while those who don't can easily skip that coverage. The revision includes more information throughout on Microsoft Foundation Classes (MFC), how Windows applications work, and how MFC abstracts the Windows functionality to simplify building applications. Chapters on managed code, ATL functionality, and interacting with VB and C# components will help users begin to master the new .NET aspects of Visual C++.

Synopsis:

Learn Visual C++ through the "Teach Yourself" series. Week One starts you with Visual C++. In Week Two, you'll look at components of Windows applications and how they are invoked with Visual C++. Week Three examines the more involved aspects of Visual C++ and Windows applications.

Synopsis:

In just three short weeks, readers can learn how to use Visual C++. The timesaving guide employs the proven elements of the "Teach Yourself" series for learning the Visual C++ environment and Visual C++ programming, promising the reader full functionality after completing the 21 comprehensive tutorials. Cover Title

Synopsis:

Learn Visual C++ through the Teach Yourself series, with sections on: Q&A, Do's and Don'ts, Workshop, Shaded syntax boxes, Type/Output/Analysis icons. Week One starts you with Visual C++. After installing and maneuvering through the components of the software, you'll examine a preliminary program to get the feel for C++ and Visual C++. You'll learn: C++ basics; hierarchies; members, functions, and objects; inheritance; MFC; installing Visual C++, the Visual C++ compiler. In Week Two, you'll look at components of Windows applications and how they are invoked with Visual C++. Topics include: keyboard input; mouse usage; data file handling; lists and serialization; toolbars and status bars; graphics; and projects. Week Three examines the more involved aspects of Visual C++ and Windows applications.

About the Author

Davis Chapman first began programming computers while working on his Masters Degree in Music Composition. While writing applications for computer music, he discovered that he enjoyed designing and developing computer software. It wasn't long before he came to the realization that he stood a much better chance of eating if he stuck with his new-found skill and demoted his hard-earned status as a "starving artist" to a part-time hobby. Since that time, Davis has focused on the art of software design and development, with a strong emphasis on the practical application of Client/Server and Web/Internet technologies. Davis was the lead author for Building Secure Applications with Visual Basic, Sams Teach Yourself Visual C++ 6 in 21 Days, Web Development with Visual Basic 5 and Building Internet Applications with Delphi 2. Davis was also a contributing author on MFC Programming with Visual C++ 6 Unleashed, Special Edition Using Active Server Pages, and Running a Perfect Web Site, Second Edition. He has been a consultant working and living in Dallas, Texas, for the past 12 years. Davis can be reached at davis@chaperada.net.

Table of Contents

(NOTE: Each chapter concludes with Summary, Questions and Answers, Workshop, Quiz, and Exercise Sections.)

Introduction.

How This Book Is Organized. Conventions Used In This Book.

Week 1. At a Glance.

Day 1. Building Your First Application in the Visual C++ Development Environment.

Touring the Visual C++ Development Environment. Starting Your First Project. Designing Your Application Window. Adding Code to Your Application. Adding Finishing Touches.

Day 2. Debugging Your Application.

What Is Debugging? Debug-Aiding Code. The Visual Studio Debugging Tools. Building a Faulty Application. Debugging the Application.

Day 3. Using Controls in Your Application.

The Basic Windows Controls. Adding Controls to Your Window. Attaching Variables to Your Controls. Attaching Functionality to the Controls.

Day 4. Integrating Mouse and Keyboard to Allow User Interaction.

Understanding Mouse Events. Capturing Keyboard Events.

Day 5. Working with Timers.

Understanding Windows Timers. Placing a Clock on Your Application. Adding a Second Timer to Your Application.

Day 6. Adding Dialogs to Your Application for User Feedback.

Using Pre-existing (or System) Dialog Boxes. Creating Your Own Dialog Boxes.

Day 7. Creating Menus for Your Application.

Understanding Menus. Creating a Menu. Creating Context Menus. Creating a Menu with Accelerators.

Week 1. In Review.

Week 2. At a Glance.

Day 8. Working with Text and Fonts.

Finding and Using Fonts. Using Fonts.

Day 9. Incorporating Graphics, Drawings, and Bitmaps.

Understanding the Graphics Device Interface. Creating a Graphics Application.

Day 10. Creating SDI and MDI Applications.

Understanding the Document/View Architecture. Understanding MDI Applications. Creating an SDI Application. Saving and Loading the Drawing. Interacting with the Menu.

Day 11. Adding Toolbars and Status Bars.

Understanding Toolbars, Status Bars and Menus. Designing a Toolbar. Adding a Combo Box to a Toolbar. Adding a New Status Bar Element.

Day 12. Saving and Restoring Work.

Understanding Serialization. Implementing a Serializable Class.

Day 13. Updating and Adding Database Records Through ADO.

Understanding Database Access. Understanding ADO. Building a Database Application with ADO.

Day 14. Sharing Functionality with Other Applications Through DLLs.

Designing Classes. Why Create DLLs? Creating and Using an MFC Extension DLL. Creating and Using a Regular DLL.

Week 2. In Review.

Week 3. At a Glance.

Day 15. Building Your Own Widgets: Creating ActiveX Controls.

What Is an ActiveX Control? Creating an ActiveX Control.

Day 16. Adding Web Browsing Functionality to Your Applications.

The Internet Explorer ActiveX Model. The CHtmlView Class. Interacting with COM Interfaces. Building a Web-Browsing Application.

Day 17. Implementing Multitasking in Your Applications.

Understanding Multitasking. Building a Multitasking Application.

Day 18. Working with Internet Applications and Network Communications.

Understanding How Network Communications Work. Building a Networked Application.

Day 19. Working with Managed Code.

Understanding Microsoft's .NET Platform and the Common Language Runtime. Working with Managed C++. Writing a Managed C++ Application.

Day 20. Building Components with ATL.

What Is ATL? Building a Simple ATL Component.

Day 21. Interacting with Visual Basic and C# Components.

Mixing Languages: Realizing the Promise of the CLR. Building a Managed C++ Component with a C# Client. Building a C# Component with a Managed C++ Client. Building an Unmanaged C++ Client.

Week 3. In Review.

Appendix A. Answers to Quiz Questions.

Answers for Day 1. Answers for Day 2. Answers for Day 3. Answers for Day 4. Answers for Day 5. Answers for Day 6. Answers for Day 7. Answers for Day 8. Answers for Day 9. Answers for Day 10. Answers for Day 11. Answers for Day 12. Answers for Day 13. Answers for Day 14. Answers for Day 15. Answers for Day 16. Answers for Day 17. Answers for Day 18. Answers for Day 19. Answers for Day 20. Answers for Day 21.

Index.

Product Details

ISBN:
9780672312403
Author:
Chapman, Davis
Publisher:
Sams
Location:
Indianapolis, Ind. :
Subject:
Programming Languages - C
Subject:
Programming Languages - General
Subject:
C (computer program language)
Subject:
Programming Languages - Visual C++
Subject:
Microsoft visual c plus plus (computer progra
Subject:
Microsoft Visual C++
Subject:
Language, literature and biography
Subject:
Computer Languages-Visual C++
Subject:
Computer Languages-C++
Copyright:
Edition Description:
Trade paper
Series:
Sams Teach Yourself ... in 21 Days
Publication Date:
August 1998
Binding:
TRADE PAPER
Grade Level:
General/trade
Language:
English
Illustrations:
Yes
Pages:
800
Dimensions:
8.9 x 7.3 x 1.8 in 1347 gr

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Related Subjects

» Arts and Entertainment » Music » Instruments » Piano and Keyboard
» Children's » General
» Computers and Internet » Computer Languages » C++
» Computers and Internet » Computer Languages » Visual C++
» Computers and Internet » Software Engineering » Programming and Languages

Teach Yourself Visual C++ 6 in 21 Days (Sams Teach Yourself...in 21 Days) Used Mass Market
0 stars - 0 reviews
$5.95 In Stock
Product details 800 pages Sams - English 9780672312403 Reviews:
"Synopsis" by , Learn Visual C++ through the "Teach Yourself" series. Week One starts you with Visual C++. In Week Two, you'll look at components of Windows applications and how they are invoked with Visual C++. Week Three examines the more involved aspects of Visual C++ and Windows applications.
"Synopsis" by , In just three short weeks, readers can learn how to use Visual C++. The timesaving guide employs the proven elements of the "Teach Yourself" series for learning the Visual C++ environment and Visual C++ programming, promising the reader full functionality after completing the 21 comprehensive tutorials. Cover Title
"Synopsis" by , Learn Visual C++ through the Teach Yourself series, with sections on: Q&A, Do's and Don'ts, Workshop, Shaded syntax boxes, Type/Output/Analysis icons. Week One starts you with Visual C++. After installing and maneuvering through the components of the software, you'll examine a preliminary program to get the feel for C++ and Visual C++. You'll learn: C++ basics; hierarchies; members, functions, and objects; inheritance; MFC; installing Visual C++, the Visual C++ compiler. In Week Two, you'll look at components of Windows applications and how they are invoked with Visual C++. Topics include: keyboard input; mouse usage; data file handling; lists and serialization; toolbars and status bars; graphics; and projects. Week Three examines the more involved aspects of Visual C++ and Windows applications.
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