- Used Books
- Staff Picks
- Gifts & Gift Cards
- Sell Books
- Stores & Events
- Let's Talk Books
Special Offers see all
More at Powell's
Recently Viewed clear list
Used Trade Paper
Ships in 1 to 3 days
available for shipping or prepaid pickup only
Available for In-store Pickup
in 7 to 12 days
Other titles in the Sams Teach Yourself...in 24 Hours series:
Sams Teach Yourself C++ in 24 Hours 3RD Editionby Jesse Liberty
Synopses & ReviewsPlease note that used books may not include additional media (study guides, CDs, DVDs, solutions manuals, etc.) as described in the publisher comments.
This up-to-date guide to C++ programming is all you need to teach yourself the basics in 24 hours. Jesse Liberty's Sams Teach Yourself C++ in 24 Hours is a hand-on guide complete with examples of syntax and detailed analysis of code. By the end of the book, you will have learned the fundamentals of C++, including managing I/O loops and arrays, object-oriented programming, and creating C++ applications. A CD is included that provides you with all the source code needed to develop the samples in the book as well as the Cygnus Insight Debugger and the Dev-C++ IDE. Join over 250,000 readers who have learned C++ programming from Jesse Liberty!
This edition of "Sams Teach Yourself C++ in 24 Hours" includes updated material for the standard template library, and adds a chapter on Microsoft's C# language. It covers the basics for C++ programming and design in 24 one hour lessons.
"Sams Teach Yourself C++ in 24 Hours, Third Edition" extends to the beginning C++ programmer the promise of a solid and thorough tutorial broken down into consistent, manageable lessons of one hour each. The readers can master the core concepts and techniques of C++ programming at their own pace. The book covers all the basics, from introducing C++ syntax to developing C++ classes to introductory OOP concepts in a non-threatening, positive approach.
Table of Contents
I: INTRODUCING C++.
Hour 1: Getting Started.
Hour 2: The Parts of a C++ Program.
Hour 3: Variables and Constants.
Hour 4: Expressions and Statements.
Hour 5: Functions.
Hour 6: Program Flow.
Hour 7: Basic Classes.
Hour 8: More About Classes.
III: MEMORY MANAGEMENT.
Hour 9: Pointers.
Hour 10: Advanced Pointers.
Hour 11: References.
Hour 12: Advanced References and Pointers.
IV: POWER TOOLS.
Hour 13: Advanced Functions.
Hour 14: Operator Overloading.
Hour 15: Arrays.
V: INHERITANCE AND POLYMORPHISM.
Hour 16: Inheritance.
Hour 17: Polymorphism and Derived Classes.
Hour 18: Advanced Polymorphism.
Hour 19: Linked Lists.
VI: SPECIAL TOPICS.
Hour 20: Special Classes, Functions, and Pointers.
Hour 21: The Preprocessor.
Hour 22: Object-Oriented Analysis and Design.
Hour 23: Templates.
Hour 24: Exceptions, Error Handling, and More.
Appendix A: Binary and Hexadecimal.
Appendix B: Glossary.
What Our Readers Are Saying