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Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering

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Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering Cover

 

Synopses & Reviews

Publisher Comments:

Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece.

For those who have struggled to create professional quality projects in Blender, author Ben Simonds offers this peek inside his studio. You'll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you'll master the Blender interface and learn how to create and refine your own models.

You'll also learn how to:

  • Work with reference and concept art in Blender and GIMP to make starting projects easier
  • Block in models with simple geometry and build up more complex forms
  • Use Blender's powerful sculpting brushes to create detailed organic models
  • Paint textures with Blender and GIMP and map them onto your 3D artwork
  • Design textures in GIMP and map them onto your 3D artwork
  • Light, render, and composite your models to create striking images
Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips, Blender Master Class gives you the foundation you need to create your own stunning masterpieces.

Supplementary download includes files for each project in the book, as wellas extra textures, brushes, and other resources.

Covers Blender 2.6x

Synopsis:

Blender Master Class is a practical, hands-on guide to the potential of the popular open-source 3D graphics tool.

In the book, professional animator Ben Simonds walks you through three complete projects: a muscle-bound gargoyle, a futuristic robotic spider, and ancient temple ruins overgrown with jungle. In the process, you will master the Blender interface, and learn how to model and sculpt your own amazing models.

You'll also learn how to:

  • Work with reference and concept art in Blender and GIMP to make beginning projects easier
  • Block in models with simple geometry then build up more complex forms
  • Explore Blender's powerful sculpting brushes to create detailed organic models
  • Create smart, flowing topology for your models
  • Design textures in GIMP and map them onto your 3D artwork
  • Master the art of creating materials and lighting for your scenes
  • Render and composite your creations to create striking images
Chapters walk through the steps in the modeling process, from concept art to that final polish. Full of Simonds' impressive artwork in full color, Blender Master Class will inspire you to create your own masterpieces.

About the Author

Ben Simonds is a professional 3D artist and Co-Director of Gecko Animation Ltd, a post production and computer animation company based in London. Simond's popular Blender tutorials appear on his website (bensimonds.com), Blender Cookie, CG Cookie, and BlenderNation.

Table of Contents

AcknowledgmentsAbout the AuthorAbout the Technical ReviewerIntroductionChapter 1: Introduction to BlenderChapter 2: Introduction to GIMPChapter 3: PreparationChapter 4: Blocking InChapter 5: Modeling the DetailsChapter 6: SculptingChapter 7: RetopologyChapter 8: UV UnwrappingChapter 9: Hair and Particle SystemsChapter 10: Texture BakingChapter 11: Texture PaintingChapter 12: MaterialsChapter 13: LightingChapter 14: Rendering and CompositingChapter 15: Going FurtherAbout the Project Files

Product Details

ISBN:
9781593274771
Author:
Simonds, Ben
Publisher:
No Starch Press
Subject:
3D;3D Animation;3D Art;3D Modeling;3D Rendering;Animation;Blender;Computer Animation;Computer Graphics;Digital Art;Digital Media;Graphics;Modeling;Open-Source;Rendering
Copyright:
Edition Description:
Print PDF
Publication Date:
20130331
Binding:
TRADE PAPER
Language:
English
Pages:
288
Dimensions:
10 x 8 in

Related Subjects

Arts and Entertainment » Photography » General
Children's » Action and Adventure » Adventure Stories
Computers and Internet » Graphics » Digital Media » Graphics Applications
Computers and Internet » Graphics » Digital Media » Video and Animation
Computers and Internet » Graphics » General
Computers and Internet » Graphics » Programming
Computers and Internet » Multimedia » Animation
Health and Self-Help » Health and Medicine » General
Health and Self-Help » Health and Medicine » General Medicine

Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering New Trade Paper
0 stars - 0 reviews
$49.95 In Stock
Product details 288 pages No Starch Press - English 9781593274771 Reviews:
"Synopsis" by ,

Blender Master Class is a practical, hands-on guide to the potential of the popular open-source 3D graphics tool.

In the book, professional animator Ben Simonds walks you through three complete projects: a muscle-bound gargoyle, a futuristic robotic spider, and ancient temple ruins overgrown with jungle. In the process, you will master the Blender interface, and learn how to model and sculpt your own amazing models.

You'll also learn how to:

  • Work with reference and concept art in Blender and GIMP to make beginning projects easier
  • Block in models with simple geometry then build up more complex forms
  • Explore Blender's powerful sculpting brushes to create detailed organic models
  • Create smart, flowing topology for your models
  • Design textures in GIMP and map them onto your 3D artwork
  • Master the art of creating materials and lighting for your scenes
  • Render and composite your creations to create striking images
Chapters walk through the steps in the modeling process, from concept art to that final polish. Full of Simonds' impressive artwork in full color, Blender Master Class will inspire you to create your own masterpieces.

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