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Object Oriented Modeling & Design Wi 2ND Editionby James Rumbaugh
Synopses & ReviewsPlease note that used books may not include additional media (study guides, CDs, DVDs, solutions manuals, etc.) as described in the publisher comments.
Publisher Comments:A revision of a "classic", ground-breaking, best-seller that set the standards for Object-Oriented Modeling and Design.
Synopsis:One of the seminal professional tutorial/reference works that helped to set the standard practices for Object-Oriented Design, Modeling and Implementation. Two of the leading authorities in the field, Mike Blaha, and Jim Rumbaugh, have thoroughly revised the book to provide a quintessential reference to UML 2.0 and its application for practical, usable state of the art Object-Oriented strategies in the design and implementation of complex object-oriented software systems.
About the AuthorIn a sense, Jim Rumbaugh and Mike Blaha are two of the "founding fathers" of UML. They invented UML, the basis for UML, along with Booch notation. Their first edition was crucial to the development and adoption of Object-Oriented methods when they were in their infancy. Blaha is a worldwide consultant and is a partner with Modelsoft Consulting, and SentientPoint Corporation. He is active in the IEEE Computer Society. Rumbaugh is a Distinguished Engineer with the Rational brand of IBM and is one of the original co-designers of UML. He is a highly influential author.
Table of ContentsChapter 1 Introduction Chapter 2 Modeling as a Design Technique Chapter 3 Class Modeling Chapter 4 Advanced Class Modeling Chapter 5 State Modeling Chapter 6 Advanced State Modeling Chapter 7 Interaction Modeling Chapter 8 Advanced Interaction Modeling Chapter 9 Concepts Summary Chapter 10 Process Overview Chapter 11 System Conception Chapter 12 Domain Analysis Chapter 13 Application Analysis
Chapter 14 System Design Chapter 15 Class Design Chapter 16 Process Summary Chapter 17 Implementation Modeling Chapter 18 OO Languages Chapter 19 Databases Chapter 20 Programming Style Chapter 21 Iterative Development Chapter 22 Managing Models Chapter 23 Legacy Systems Appendix A: UML Graphical Notation Appendix B: Glossary Answers to Selected Exercises
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Related SubjectsComputers and Internet » Software Engineering » Object Oriented Programming |
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