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Introduction to MFC Programming with Visual C++ with CDROM (Microsoft Technology)by Richard Jones
Synopses & Reviews
Simply the most effective, thorough introduction to MFC you can find!
If you really want to master MFC, there are no shortcuts, but there is one great book: Introduction to MFC Programming with Visual C++.
Unlike many MFC books, this one doesn't start with Microsoft's AppWizard. Rather, it begins by giving you an in-depth grounding in the structure of MFC programs: an understanding that will serve you well in every program you write. Author Richard Jones also introduces the fundamentals of object-oriented programming with MFC and Visual C++, the essential concepts underlying MFC, the Document/View architecture, and much more.
Once you understand how MFC really works, Jones helps you accomplish more than you ever imagined. You'll not only master MFC's common interface controls, but also database access, and much more. Introduction to MFC Programming with Visual C++ contains dozens of diagrams and programs–from to-the-point snippets to sizable programs designed to demonstrate powerful software engineering techniques.
About the CD-ROM
This effective, thorough introduction to MFC starts with the MFC fundamentals. By the time readers are introduced to the AppWizard, they will have the knowledge to take full advantage of it. The book contains dozens of diagrams and programs designed to demonstrate key software engineering and database access techniques. The CD-ROM contains extensive sample code from the book.
System requirements for accompany computer discs : IBM PC or compatible system; DOS; Microsoft Windows.
About the Author
RICHARD JONES is a graduate of Brown University. He earned a Ph.D. from Pennsylvania State University and has taught computer science at Western Connecticut State University for more than 20 years. For the last 9 years he has concentrated on making Microsoft technologies (including MFC and Win32 programming) to his students. He has written four programming books, conducted corporate training classes, and has served as a corporate consultant.
Table of Contents
I. OBJECT CONCEPTS IN CONSOLE APPLICATIONS.
1. Using MFC Utility Classes in Console Applications.
2. Classes: A Review of Concepts.
3. Collections, CFiles, and Serializing Objects.
II. HANDCRAFTED MFC WINDOWS PROGRAMS.
4. Event Handling: Keyboard and Mouse Input.
5. Device Context Attributes and Functions.
6. Mouse and Keyboard Techniques.
7. Using Window Controls.
8. Menus and Dialogs.
III. APPWIZARD APPLICATIONS WITH NO DOCUMENT.
9. The AppWizard and ClassWizard.
10. More on Menus, Toolbars, and Dialogs.
11. Timers and the XOR Draw Mode.
12. Bitmap Graphics.
13. Sending and Posting Messages.
IV. THE DOCUMENT / VIEW ARCHITECTURE.
14. Using The Document / View Architecture.
15. Database Processing.
Appendix A: A Win32 Program.
Appendix B: Using the Debugger.
Appendix C: The Editor.
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