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How To Cheat in Photoshop CS5 - With DVD (Rev 10 Edition)by Steve Caplin
Synopses & ReviewsPlease note that used books may not include additional media (study guides, CDs, DVDs, solutions manuals, etc.) as described in the publisher comments.
How to Cheat in Photoshop shows you how to cheat in two important ways. First, you’ll learn a professional montage artist’s proven-to-be-successful tips for getting the best out of Photoshop’s many features quickly and efficiently, so that you can create work under deadline while still maintaining quality. Second, you’ll learn how to make an image look like something else entirely, for those moments when stock imagery just won’t do and you don’t have the time (or funding) to set up a photo shoot. Photomontage master Steve Caplin has been a recognized leader in the world of photo manipulation for many years, and in this invaluable resource for designers, illustrators, retouchers, students, and graphic artists, he shows exactly what methods he uses to create stunning imagery used in advertising, publishing, print media, and more.
Fully updated to cover all of the new features in Photoshop CS5, this book is also backwards-compatible and can be used with any version of Photoshop. The accompanying DVD for Mac and PC contains over two and a half hours of video tutorials for additional training, and on the book’s popular website www.howtocheatinphotoshop.com, you’ll find even more resources such as an "Ask the Author" forum, sample images from other How to Cheat fans, and weekly challenges so that you can test your own skills and see where your creativity can take you.
* A complete How to Cheat in Photoshop CS5 learning package! Includes a fully updated book, a DVD containing all of the imagery used in the examples, over 2 ½ hours of video tutorials, and website featuring a reader forum where your questions will be answered by other readers as well as the author himself
* Includes hundreds of tips and project ideas to help you get started, whether you’re working to a professional deadline or just for fun
* Packed with professional advice from a photomontage artist who makes his living creating surreal works of art - you’re learning from the best!
In this invaluable resource for designers, illustrators, and graphic artists, photomontage master Caplin shows exactly what methods he uses to create stunning imagery used in advertising, publishing, print media, and more. Includes a DVD with video tutorials.
About the Author
Steve Caplin is a freelance artist and author working in London, England. His satirical photomontage work is commissioned by newspapers and magazines around the world, including The Guardian, The Independent, The Sunday Telegraph, The Sunday Times Magazine, Radio Times, Readers Digest and L'Internazionale. Steve has worked for advertising agencies including Saatchi & Saatchi, Bartle Bogle Hegarty and Lowe Howard Spink, and his work has won two Campaign Poster Awards and a D&AD Pencil award. He has lectured widely in England, Norway, France and Holland, and has taught digital design at the University of Westminster and the University of the Arts London. Steve is the author of ten books: How to Cheat in Photoshop (five editions), How to Cheat in Photoshop Elements (co-authored, three editions), Icon Design, Max Pixel's Adventures in Adobe Photoshop Elements, The Complete Guide to Digital Illustration (co-authored) and Art & Design in Photoshop. He has also co-authored three mainstream books: Dad Stuff, More Dad Stuff, Stuff the Turkey and Complete and Utter Zebu. When he's not at his computer Steve plays the piano well, the accordion moderately and the guitar badly. He spends his spare time making improbable constructions out of wood and other materials. His first commissioned sculpture was for the Bethlem hospital - the original 'bedlam' - in 2010.
Graphic artist/illustrator and the best-selling author of How to Cheat in Photoshop
Table of Contents
Natural selection; Transformation and distortion; Hiding and showing; Image adjustment; Composing the scene; Getting into perspective; Light and shade; Heads and bodies; Shiny surfaces; Metal, wood and stone; Paper and fabric; The third dimension; Hyper realism; Advanced techniques; Working for print and the web
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