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Original Essays | April 11, 2014

Paul Laudiero: IMG Shit Rough Draft



I was sitting in a British and Irish romantic drama class my last semester in college when the idea for Shit Rough Drafts hit me. I was working... Continue »
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Write Your Way Into Animation and Games: Create a Writing Career in Animation and Games

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Write Your Way Into Animation and Games: Create a Writing Career in Animation and Games Cover

 

Synopses & Reviews

Publisher Comments:

Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project.

Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer.

Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides:

Digital Storytelling, Second Edition by Carolyn Handler Miller

Animation Writing and Development by Jean Ann Wright

Writing for Animation, Comics, and Games by Christy Marx

Story and Simulations for Serious Games by Nick Iuppa and Terry Borst

Writing for Multimedia and the Web, Third Edition by Timothy Garrand

* How to break in to the industry and have a career in writing for animation or videogames.

* How to fine tune your narrative, characters, world, and dialogue--with this comprehensive guide to writing.

* Companion Web site includes all of the key multimedia and resource components from the original Focal Press books.

Synopsis:

While writing for straight, linear media like films or novels requires certain skills, writing for interactive media such as games or digital stories requires a WHOLE NEW set of skills. Writers need to contend with overlapping stories, different conclusions based on different actions taken by the customer or player. It's challenging to create compelling digital storylines - and writers need help.

Write Your Own Way into Animation and Games offers the expert advice they need - with helpful tips, tricks and tutorials for writers needing to generate original game and animation concepts and narratives.

1. Everything you need to generate original game and animation concepts across a range of genres.

2. Fine tune your: narrative, characters, world, dialogue - with everything you need in this comprehensive guide to writing for the medium.

3. Indispensable resource for Game and Animation writers.

4. Loaded password protected web site: including the best of CD components from the original Focal books (tutorials, source files, tools) so that game/animation writers can benefit quickly and easily.

About the Author

Based in Los Angeles, California. Christy Marx is a writer, story editor, series developer, game designer, and interactive writer. Her many credits include: Babylon 5 and the Twilight Zone; 20,000 Leagues Under the Sea; He-Man; X-Men Evolution; Teenage Mutant Ninja Turtles; Lord of the Rings; Elfquest; and more.

Based in Los Angeles, California. Christy Marx is a writer, story editor, series developer, game designer, and interactive writer. Her many credits include: Babylon 5 and the Twilight Zone; 20,000 Leagues Under the Sea; He-Man; X-Men Evolution; Teenage Mutant Ninja Turtles; Lord of the Rings; Elfquest; and more.

Table of Contents

Introduction: Introduction to Animation Writing

1 Marx Writingfor Animation, Comics and Games: Animation terminology

2 Marx Writingfor Animation, Comics and Games: The Basics

3 Wright: Animation Writing and Development: Basic Animation Writing Structure

4 Wright: Animation Writing and Development: Developing Characters

5 Wright: Animation Writing and Development: Comedy and Gag Writing

6 Wright: Animation Writing and Development: The Animation Feature

7 Wright: Animation Writing and Development: The Pitch

8 Marx: Writingfor Animation, Comics and Games: Breaking and Entering

9 Wright: Animation Writing and Development: Agents, Networking and Finding Work

Marx Introduction: Introduction to Game Writing

10 Marx: Writingfor Animation, Comics and Games: Writing vs. Design

11 Miller: Digital Storytelling: Interactivity and its Effects

12 Miller: Digital Storytelling: Old Tools/New Tools

13 Garrand: Writing for Multimedia and the Web: Interactivity and the Writer

14 Miller Digital Storytelling: Creating a Work of Digital Storytelling

15 Marx: Writingfor Animation, Comics and Games: the Script Format

16 Garrand: Writing for Multimedia and the Web: Script and Proposal Formatting

17 GarrandWriting for Multimedia and the Web: Interactive Multimedia Narrative & Linear Narrative

18 Garrand: Writing for Multimedia and the Web: The Elements of Interactive Multimedia Narrative

19 Iuppa & Borst: Story and Simulations for Serious Games: Designing Simulation Stories from Tacit Knowledge

20 Iuppa & Borst: Story and Simulations for Serious Games: Simulation Stories and Free Play

21 Iuppa & Borst: Story and Simulations for Serious Games: Experience Management

22 Iuppa & Borst: Story and Simulations for Serious Games: Backstory and Free Play

23 Iuppa & Borst: Story and Simulations for Serious Games: Stories in State-of-the-Art Serious Games

24 Miller: Digital Storytelling: Working as a Digital Storyteller

25 Miller: Digital Storytelling: Creating Your Own Showcase

26 Marx: Writingfor Animation, Comics and Games: Breaking & Entering

Product Details

ISBN:
9780240813431
Author:
Marx, Christy
Publisher:
Focal Press
Subject:
Computer graphics
Subject:
Digital Media - Video & Animation
Subject:
Film & Video - Screenwriting
Subject:
Computer Graphics - General
Subject:
Graphics-General
Publication Date:
20100331
Binding:
TRADE PAPER
Language:
English
Illustrations:
Y
Pages:
424
Dimensions:
9.25 x 7.5 in

Related Subjects

Arts and Entertainment » Art » Style and Design
Arts and Entertainment » Film and Television » Screenwriting
Arts and Entertainment » Music » Recording Techniques
Computers and Internet » Graphics » Digital Media » Video and Animation
Computers and Internet » Graphics » General
Computers and Internet » Software Engineering » Game Design

Write Your Way Into Animation and Games: Create a Writing Career in Animation and Games New Trade Paper
0 stars - 0 reviews
$45.50 In Stock
Product details 424 pages Focal Press - English 9780240813431 Reviews:
"Synopsis" by , While writing for straight, linear media like films or novels requires certain skills, writing for interactive media such as games or digital stories requires a WHOLE NEW set of skills. Writers need to contend with overlapping stories, different conclusions based on different actions taken by the customer or player. It's challenging to create compelling digital storylines - and writers need help.

Write Your Own Way into Animation and Games offers the expert advice they need - with helpful tips, tricks and tutorials for writers needing to generate original game and animation concepts and narratives.

1. Everything you need to generate original game and animation concepts across a range of genres.

2. Fine tune your: narrative, characters, world, dialogue - with everything you need in this comprehensive guide to writing for the medium.

3. Indispensable resource for Game and Animation writers.

4. Loaded password protected web site: including the best of CD components from the original Focal books (tutorials, source files, tools) so that game/animation writers can benefit quickly and easily.

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