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Java Software Solutions : Foundations of Program Design - With CD (6TH 09 - Old Edition)by John Lewis
Synopses & ReviewsPublisher Comments:Java Software Solutions is the premier text for teaching beginning programmers how to design and implement high-quality software using Java. Instructors trust the book's focus on developing high-quality software using Java. Instructors trust the book's focus on developing problem-solving and design skills alongside solid programming techniques. Students appreciate its clear writing and wealth of realistic programming examples. The Sixth Edition introduces improvements that make this book an even more useful teaching and learning tool.
KEY FEATURES
myCodeMate is a Web-based, textbook-specific homework tool and programming resource for an introduction to programming course. It provides a wide range of tools that students can use to help them learn programming concepts, prepare for tests, and earn better grades in the introductory programming course. Students can work on programming problems from this text or homework problems created by their professors and receive guided hints with page references and English explanations of compiler errors. Instructors can assign textbook-specific or self-created homeowrk problems, preset style attributes, view students' code and class compiler error logs, and track homework completion. A complimentary subscription is offered when an access code is ordered packaged with a new copy of this text. Subscriptions may also be purchased online. For more information visit www.mycodemate.com.
Synopsis: As the worldwide best seller for introductory programming using the Java™ programming language, Java Software Solutionsis the premiere model of text that teaches a foundation of programming techniques to foster well-designed object-oriented software. Introduction; Data and Expressions; Using Classes and Objects; Writing Classes; Conditionals and Loops; Object-Oriented Design; Arrays; Inheritance; Polymorphism; Exceptions; Recursion; Collections. For all readers interested in CS1 in Java. About the AuthorJohn Lewis is the co-author of several Java™ programming language textbooks: Java Software Solutions, #LINK
Table of ContentsChapter 1. Introduction
Computer Processing Hardware Components Networks The Java Programming Language Program Development Object-Oriented Programming
Chapter 2. Data and Expressions Character Strings Variables and Assignments Primitive Data Types Expressions Data Conversion Interactive Programs Graphics Applets Drawing Shapes
Chapter 3. Using Classes and Objects Creating Objects The String Class The Random Class The Math Class Formatting Output Enumerated Types Wrapper Classes Components and Containers Nested Panels Images
Chapter 4. Writing Classes Classes and Objects Revisited Anatomy of a Class Encapsulation Anatomy of a Method Constructors Revisited Graphical Objects Graphical User Interfaces Buttons Text Fields
Chapter 5. Conditionals and Loops Boolean Expressions The if Statement Comparing Data The switch Statement The while Statement Iterators The do Statement The for Statement Drawing with Loops and Conditionals Determining Event Sources Dialog Boxes More Button Components
Chapter 6. Object-Oriented Design Software Development Activities Identifying Classes and Objects Static Class Members Class Relationships Interfaces Enumerated Types Revisited Method Design Method Overloading Testing GUI Design Layout Managers Borders Containment Hierarchies
Chapter 7. Arrays Array Elements Declaring and Using Arrays Arrays of Objects Command-Line Arguments Variable Length Parameter Lists Two-Dimensional Arrays The ArrayList Class Polygons and Polylines Mouse Events Key Events
Chapter 8. Inheritance Creating Subclasses Overriding Methods Class Hierarchies Visibility Designing for Inheritance The Component Class Hierarchy Extending Adaptor Classes The Timer Class
Chapter 9. Polymorphism Late Binding Polymorphism via Inheritance Polymorphism via Interfaces Sorting Searching Designing for Polymorphism Event Processing File Choosers Color Choosers Sliders
Chapter 10. Exceptions Exception Handling Uncaught Exceptions The try-catch Statement Exception Propagation The Exception Class Hierarchy I/O Exceptions Tool Tips and Mneumonics Combo Boxes Scroll Panes Split Panes
Chapter 11. Recursion Recursive Thinking Recursive Programming Using Recursion Recursion in Graphics
Chapter 12. Collections Collections and Data Structures Dynamic Representations Linear Data Structures Non-Linear Data Structures The Java Collections API
Appendices Appendix A Glossary Appendix B Number Systems Appendix C The Unicode Character Set Appendix D Java Operators Appendix E Java Modifiers Appendix F Java Coding Guidelines Appendix G Java Applets Appendix H Regular Expressions Appendix I JavaDoc Documentation Generator Appendix J The PaintBox Project Appendix K GUI Events Appendix L Java Syntax Appendix M The Java Class Library
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Related SubjectsComputers and Internet » Computer Languages » Java |
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