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Mastering Xcode: Develop and Design (2ND 13 Edition)

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Mastering Xcode: Develop and Design (2ND 13 Edition) Cover

 

Synopses & Reviews

Please note that used books may not include additional media (study guides, CDs, DVDs, solutions manuals, etc.) as described in the publisher comments.

Publisher Comments:

Xcode is the flagship application of Apple’s suite of developer tools. In this book, Xcode experts Maurice Kelly and Joshua Nozzi show you how to use Apple’s powerful developer tools to start writing iOS and OS X apps. You’ll learn what Xcode can do and gain a deep understanding of how Xcode works so you can create and maintain great apps of your own.

After a tour of the Xcode tools suite, you’ll jump in by creating a basic Cocoa app and exploring the Xcode interface. You’ll learn how to manage your project, write and debug code, build user interfaces, and use version control. You’ll also learn to customize the build process, write and run unit tests, profile your code, and deploy your apps.

This book includes:

  • Detailed instruction, ample illustrations, and clear examples
  • Real-world guidance and advice
  • Insight into best practices from two Xcode experts
  • Emphasis on using Xcode’s streamlined interface for UI design, coding, testing, and debugging

Synopsis:

This project-based book provides a solid foundation for using Xcode, Apple's development environment for building iOS and OS X apps. Starting with the basics, the book shows you how to download, install, and start using Xcode--and moves to a detailed look at building and running applications. The final part of the book covers more advanced topics, such as testing, debugging, storyboarding, Automatic Reference Counting (ARC), and source-code management. With the book's hands-on approach, you'll be able to use the knowledge you gain from the book and apply them in your own projects.

About the Author

Joshua Nozzi is a self-taught technologist who has been developing software for the Mac platform since Mac OS X debuted. He's been using Xcode since version 1 to publish productivity and scientific research apps as an indie developer and more recently as a contract developer for hire.

Table of Contents

 1) Discovering Xcode Tools

 2) Starting a Project

 3) Navigating a Project

 4) Getting Help

 5) Creating User Interfaces

 6) Adding Files to a Project

 7) Writing Code with the Source Editor

 8) Searching and Replacing

 9) Basic Debugging and Analysis

10) Using the Data Model Editor

11) Customizing the Application Icon

12) Deploying an Application

13) Advanced Editing

14) Storyboarding

15) Automatic Reference Counting (ARC)

16) The Build System

17) Libraries, Frameworks, and Loadable Bundles

18) Workspaces

19) Debugging and Analysis in Depth

20) Unit Testing

21) Using Scripting and Preprocessing

22) Using Instruments

23) Source Code Management

Product Details

ISBN:
9780321861627
Author:
Kelly
Publisher:
Peachpit Press
Author:
Nozzi, Joshua
Author:
Kelly, Maurice
Subject:
Operating Systems - Macintosh
Subject:
Operating Systems - General
Copyright:
Edition Description:
Trade paper
Series:
Develop and Design
Publication Date:
20121026
Binding:
TRADE PAPER
Language:
English
Pages:
432
Dimensions:
10 x 10 x 10 in 721 gr

Related Subjects

Computers and Internet » Apple » OS X » Programming
Computers and Internet » Apple » Programming
Computers and Internet » Operating Systems » General
Computers and Internet » Programming » Apple Programming

Mastering Xcode: Develop and Design (2ND 13 Edition) Used Trade Paper
0 stars - 0 reviews
$25.00 In Stock
Product details 432 pages Peachpit Press - English 9780321861627 Reviews:
"Synopsis" by , This project-based book provides a solid foundation for using Xcode, Apple's development environment for building iOS and OS X apps. Starting with the basics, the book shows you how to download, install, and start using Xcode--and moves to a detailed look at building and running applications. The final part of the book covers more advanced topics, such as testing, debugging, storyboarding, Automatic Reference Counting (ARC), and source-code management. With the book's hands-on approach, you'll be able to use the knowledge you gain from the book and apply them in your own projects.
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