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Introduction To Engineering Programming : Solving Problems With Algorithms (04 Edition)by James P. Holloway
Synopses & ReviewsPlease note that used books may not include additional media (study guides, CDs, DVDs, solutions manuals, etc.) as described in the publisher comments.
FIND CREATIVE NEW WAYS TO SOLVE ENGINEERING PROBLEMS.
Designing algorithms not only offers powerful tools for analyzing technological designs and optimizing engineering processes, it also gives readers the opportunity to gain valuable experience working though the entire creative process of engineering—from problem formulation and analysis, to creating and implementing code to solve the problem.
Introduction to Engineering Programming offers first-year engineering students the support they need to focus on the higher-level thinking skills needed to design and test good solutions to engineering problems. Readers will learn how computing can be used to model the physical world, how it can be used to make predictions and analyze engineering data, and how to apply basic numerical and image processing algorithms to engineering problems. Throughout, the emphasis is on the creative aspect of problem solving—the heart of engineering education and practice.
Engineering is the art of solving new problems by creatively using familiar tools. Introduction to Engineering Programming—Solving Problems with Algorithms provides students of engineering with the opportunity to do just that: to learn the tools of computation and apply these tools to problems that they have not faced before.
An innovative new book designed to teach algorithmic approaches to solving engineering problems. De-emphasizing syntax, the author focuses on structured approaches to implementing solutions using a subset of the C++ language. Focus is on developing common algorithmic patterns and how to use them to solve complex problems. Engineering applications requiring use of algebra, calculus, and physics are included.
Table of Contents
List of Codes.
Chapter 1. Introduction.
Chapter 2. Sequence.
Chapter 3. Iteration.
Chapter 4. Selection.
Chapter 5. Dealing with Data.
Chapter 6. Array Semantics.
Chapter 7. Aggregate Semantics.
Chapter 8. Finite Space and Time.
Appendix A. A Brief C++ Language Reference.
Appendix B. A Brief Standard Library Reference.
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Computers and Internet » Computer Languages » C