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Sams Teach Yourself Java in 24 Hours (Covering Java 7 and Android) (Sams Teach Yourself...in 24 Hours)

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Synopses & Reviews

Publisher Comments:

Sams Teach Yourself Java in 24 Hours, Sixth Edition

Covering Java 7 and Android Development

In just 24 lessons of one hour or less, you can learn how to create Java applications. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.

Full-color figures and clear step-by-step instructions visually show you how to program with Java.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

Notes, Tips, and Cautions provide related information, advice, and warnings.

Learn how to

  • Set up your Java programming environment
  • Write your first working program in just minutes
  • Control program decisions and behavior
  • Store and work with information
  • Build straightforward user interfaces
  • Create interactive web programs
  • Use threading to build more responsive programs
  • Read and write files and XML data
  • Master best practices for object-oriented programming
  • Create flexible, interoperable web services with JAX-WS
  • Use Java to create an Android app
PART I: Getting Started

HOUR 1: Becoming a Programmer

HOUR 2: Writing Your First Program

HOUR 3: Vacationing in Java

HOUR 4: Understanding How Java Programs Work

PART II: Learning the Basics of Programming

HOUR 5: Storing and Changing Information in a Program

HOUR 6: Using Strings to Communicate

HOUR 7: Using Conditional Tests to Make Decisions

HOUR 8: Repeating an Action with Loops

PART III: Working with Information in New Ways

HOUR 9: Storing Information with Arrays

HOUR 10: Creating Your First Object

HOUR 11: Describing What Your Object Is Like

HOUR 12: Making the Most of Existing Objects

PART IV: Programming a Graphical User Interface

HOUR 13: Building a Simple User Interface

HOUR 14: Laying Out a User Interface

HOUR 15: Responding to User Input

HOUR 16: Building a Complex User Interface

PART V: Moving into Advanced Topics

HOUR 17: Creating Interactive Web Programs

HOUR 18: Handling Errors in a Program

HOUR 19: Creating a Threaded Program

HOUR 20: Reading and Writing Files

PART VI: Writing Internet Applications

HOUR 21: Reading and Writing XML Data

HOUR 22: Creating Web Services with JAX-WS

HOUR 23: Creating Java2D Graphics

HOUR 24: Writing Android Apps

PART VII: Appendixes

APPENDIX A: Using the NetBeans Integrated Development Environment

APPENDIX B: Where to Go from Here: Java Resources

APPENDIX C: This Book’s Website

APPENDIX D: Setting Up an Android Development Environment

Book News Annotation:

Intended for true beginners, this guide to programming with Java provides a self-paced course for learning basic coding skills in this popular and relatively easy to learn computer programming language. The volume is divided into twenty-four one-hour lessons covering topics such as general programming basics, objects oriented programming, developing a graphical user interface, web programming, working with XML data sources, and writing applications for the Android mobile operating system. Chapters include numerous code examples, tips, and tricks, as well as summaries and exercises. Cadenhead has written several books on Java programming. Annotation ©2012 Book News, Inc., Portland, OR (booknews.com)

Synopsis:

Sams Teach Yourself Java™ in 24 Hours, Sixth Edition

 

Rogers Cadenhead

 

Covers Java 7 and Android

 

In just 24 lessons of one hour or less, you can learn how to create Java applications with the free NetBeans visual editing tools.

 

Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.

 

Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.

 

Full-color figures and clear step-by-step instructions visually show you how to program with Java.

 

Quizzes and Exercises at the end of each chapter help you test your knowledge.

 

Notes, Tips, and Cautions provide related information, advice, and warnings.

 

Learn how to…

  • Set up your Java programming environment
  • Write your first working program in just minutes
  • Control program decisions and behavior
  • Store and work with information
  • Build straightforward user interfaces
  • Create interactive web programs
  • Use threading to build more responsive programs
  • Read and write files and XML data
  • Master best practices for object-oriented programming
  • Create flexible, interoperable web services with JAX-WS
  • Use Java to create an Android app

 

Register your book at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

 

Category:  Programming

Covers:  Java 7

User Level:  Beginning—Intermediate

 

 

Synopsis:

In arenas ranging from enterprise development to Android app programming, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 24 Hours helps Java beginners gain true mastery over the new Java 7.

In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping you learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating.

This new edition adds coverage of Java 7 and Android. This coverage includes a new chapter on writing Android apps, as well as additional material on Android and Java 7 throughout the book. This edition's examples have been extensively refreshed and updated, with more visual examples and diagrams. And in addition to the new Android chapter, the book also includes an additional new chapter on creating Java 2D graphics with XRender.

About the Author

Rogers Cadenhead  is a writer, computer programmer, and Web developer who has written 21 books on Java and Internet-related topics. He maintains Cruel Site of the Day and several other popular web sites that receive more than seven million visits a year.

Table of Contents

Sams Teach Yourself Java in 24 Hours Sixth Edition

(Covering Java SE 7 and Android)

Part I: Getting Started

1 Becoming a Programmer

2 Writing Your First Program

3 Vacationing in Java

(New material: At least one example will be an Android app, replacing the existing example)

4 Understanding How Java Programs Work

Part II: Learning the Basics of Programming

5 Storing and Changing Information in a Program

(New material: Introduction to the improved integer literals)

6 Using Strings to Communicate

7 Using Conditional Tests to Make Decisions

(New material: Using strings in switch statements)

8 Repeating an Action with Loops

Part III: Working with Information in New Ways

9 Storing Information with Arrays

10 Creating Your First Object

11 Describing What Your Object is Like

12 Making the Most of Existing Objects

Part IV: Programming a Graphical User Interface

13 Building a Simple User Interface

(New material: All programs in Hours 13-16 use the new Nimbus look-and-feel)

14 Laying Out a User Interface

15 Responding to User Input

16 Building a Complex User Interface

Part V: Moving into Advanced Topics

17 Creating Interactive Web Programs

18 Handling Errors in a Program

(New material: improvements to exception handling)

19 Creating a Threaded Program

20 Reading and Writing Files

(New material: the new Java NIO.2 file access API)

Part VI: Writing Internet Applications

21 Reading and Writing XML Data

22 Creating Web Services with JAX-WS

23 Creating Java2D Graphics with XRender

(A new chapter that uses the XRender engine to create Java2D graphics)

24 Writing Android Apps

(A new chapter on creating an app for Android devices using Java)

Part VII: Bonus Hour

25: Reading and Writing to JDBC Databases

(New material: Support for the JDBC 4.1 upgrade)

Appendixes

A: Using the NetBeans Integrated Development Environment

B: Where to Go from Here: Java Resources

C: This Book's Website

Product Details

ISBN:
9780672335754
Author:
Cadenhead, Rogers
Publisher:
Sams Publishing
Subject:
Programming Languages - Java
Subject:
Computer Languages-Java
Subject:
Java;Java 7;Android;programming Java;tutorial;learn;learning;for beginners;for dummies;head first;quick start;Android development;NetBeans;object-oriented;oop;XML;Java2D;beginning programming
Copyright:
Edition Description:
Trade paper
Publication Date:
20110916
Binding:
Paperback
Language:
English
Pages:
432
Dimensions:
9.05 x 7.42 x 0.923 in 705 gr

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Computers and Internet » Computer Languages » Java
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Sams Teach Yourself Java in 24 Hours (Covering Java 7 and Android) (Sams Teach Yourself...in 24 Hours) New Trade Paper
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$38.31 In Stock
Product details 432 pages Sams - English 9780672335754 Reviews:
"Synopsis" by ,

Sams Teach Yourself Java™ in 24 Hours, Sixth Edition

 

Rogers Cadenhead

 

Covers Java 7 and Android

 

In just 24 lessons of one hour or less, you can learn how to create Java applications with the free NetBeans visual editing tools.

 

Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.

 

Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.

 

Full-color figures and clear step-by-step instructions visually show you how to program with Java.

 

Quizzes and Exercises at the end of each chapter help you test your knowledge.

 

Notes, Tips, and Cautions provide related information, advice, and warnings.

 

Learn how to…

  • Set up your Java programming environment
  • Write your first working program in just minutes
  • Control program decisions and behavior
  • Store and work with information
  • Build straightforward user interfaces
  • Create interactive web programs
  • Use threading to build more responsive programs
  • Read and write files and XML data
  • Master best practices for object-oriented programming
  • Create flexible, interoperable web services with JAX-WS
  • Use Java to create an Android app

 

Register your book at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

 

Category:  Programming

Covers:  Java 7

User Level:  Beginning—Intermediate

 

 

"Synopsis" by , In arenas ranging from enterprise development to Android app programming, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 24 Hours helps Java beginners gain true mastery over the new Java 7.

In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping you learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating.

This new edition adds coverage of Java 7 and Android. This coverage includes a new chapter on writing Android apps, as well as additional material on Android and Java 7 throughout the book. This edition's examples have been extensively refreshed and updated, with more visual examples and diagrams. And in addition to the new Android chapter, the book also includes an additional new chapter on creating Java 2D graphics with XRender.

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