Star Wars Sale
 
 

Special Offers see all

Enter to WIN!

Weekly drawing for $100 credit. Subscribe to PowellsBooks.news for a chance to win.
Privacy Policy

More at Powell's


Recently Viewed clear list


The Powell's Playlist | June 18, 2014

Daniel H. Wilson: IMG The Powell’s Playlist: Daniel H. Wilson



Like many writers, I'm constantly haunting coffee shops with a laptop out and my headphones on. I listen to a lot of music while I write, and songs... Continue »
  1. $18.87 Sale Hardcover add to wish list

    Robogenesis

    Daniel H. Wilson 9780385537094

spacer
Qualifying orders ship free.
$46.00
List price: $49.95
New Trade Paper
Ships in 1 to 3 days
Add to Wishlist
available for shipping or prepaid pickup only
Available for In-store Pickup
in 7 to 12 days
Qty Store Section
3 Partner Warehouse Networking- General

More copies of this ISBN

Maya Character Modeling and Animation -with CD (07 Edition)

by

Maya Character Modeling and Animation -with CD (07 Edition) Cover

ISBN13: 9781584504405
ISBN10: 1584504404
All Product Details

Only 3 left in stock at $46.00!

 

Synopses & Reviews

Publisher Comments:


Maya Character Modeling and Animation: Principles and Practice is for beginning to intermediate level designers and 3D artists who want to learn 3D character modeling and animation using Maya 8. The book covers the theory and practice of modeling and animation from pre-production to final body and facial animation. It explains why things are done and not just which buttons to push. The text uses a series of projects to teach you how to model, rig, and animate your own characters. The focus is on how to create professional-quality, compelling animations. The companion CD-ROM contains all the files supporting the exercises in the book, including complete Maya projects, rendered QuickTime movies to illustrate concepts, and fully rigged NURBS and polygon character models. If you are ready to take on the challenge of animation, this is the book for you. You’ll find all the insights and techniques you need to start animating your own characters!

Book News Annotation:

Flaxman (Film and Animation School of the Rochester Institute of Technology) instructs beginning- to intermediate-level designers and 3D artists in the principles of 3D character modeling and animation using Maya software. The first part of each chapter discusses "software-independent" animation principles. This is followed by one or more Maya tutorials which lead the reader through the steps for a specific task, and a challenge assignment concludes each lesson. The nine chapters, supported by b&w images, cover topics including: understanding preproduction and the fundamentals of computer animation; modeling, texturing, rigging, and animating a simple character; NURBS modeling and path animation with dynamics; and working with facial expression, among others. The appendix challenges readers to create their first Maya scene, and the CD-ROM contains further tutorials.
Annotation 2007 Book News, Inc., Portland, OR (booknews.com)

Book News Annotation:

Flaxman (Film and Animation School of the Rochester Institute of Technology) instructs beginning- to intermediate-level designers and 3D artists in the principles of 3D character modeling and animation using Maya software. The first part of each chapter discusses "software-independent" animation principles. This is followed by one or more Maya tutorials which lead the reader through the steps for a specific task, and a challenge assignment concludes each lesson. The nine chapters, supported by b&w images, cover topics including: understanding preproduction and the fundamentals of computer animation; modeling, texturing, rigging, and animating a simple character; NURBS modeling and path animation with dynamics; and working with facial expression, among others. The appendix challenges readers to create their first Maya scene, and the CD-ROM contains further tutorials. Annotation ©2007 Book News, Inc., Portland, OR (booknews.com)

Synopsis:

Are you ready to take on the challenge of animating realistic and compelling characters using the latest version of Maya, the powerful 3D graphics and modeling software? "Maya« 2008 Character Modeling and Animation: Principles and Practices" shows beginner to intermediate animation students and enthusiasts how to create professional-quality characters, explaining the full character animation process from pre-production to final full body and facial animation. Each chapter begins by exploring the "why" behind the techniques being presented, followed by step-by-step tutorials to apply your new knowledge. Following a series of hands-on projects you'll learn how to model, rig, and animate, building a comprehensive skill-set as you move progressively through each chapter.You'll learn to master Maya's capabilities on both a technical and artistic level as you create incredible animated characters full of emotion and expression.

Synopsis:

Are you ready to take on the challenge of animating realistic and compelling characters using the latest version of Maya, the powerful 3D graphics and modeling software? "Maya? 2008 Character Modeling and Animation: Principles and Practices" shows beginner to intermediate animation students and enthusiasts how to create professional-quality characters, explaining the full character animation process from pre-production to final full body and facial animation. Each chapter begins by exploring the ?why? behind the techniques being presented, followed by step-by-step tutorials to apply your new knowledge. Following a series of hands-on projects you?ll learn how to model, rig, and animate, building a comprehensive skill-set as you move progressively through each chapter.You?ll learn to master Maya?s capabilities on both a technical and artistic level as you create incredible animated characters full of emotion and expression.

About the Author

Tereza Flaxman teaches 3D modeling and animation at the Harvard Extension School and Northeastern University. She has been teaching animation for the past seven years at both undergraduate and graduate levels and is a Certified Alias Maya Instructor. Additionally, she has taught at both the School of Film and Animation at the Rochester Institute of Technology - RIT and at the State University of New York (SUNY). She also works as a freelance animator. She has more than fifteen years of experience with high-end 3D animation software, and has used Maya since version 1.0. Her work has been published in several books and magazines and exhibited in shows throughout the U.S. She has a MFA in Animation from the School of Visual Arts in New York City and a BFA from the University of Oregon.

Table of Contents

Chapter 1 - Fundamentals of Animation; Lesson 1.1: The Character Animation Production Process; Lesson 1.2: Creating Your First Maya Scene; Lesson 1.3: Your First Animation: Heavy and Light Bouncing Balls; Chapter 2 - Modeling and Animating a Simple Character ; Lesson 2.1: Modeling a Flour Sack; Lesson 2.2: Basic Rigging: Skeletons and Binding; Lesson 2.3: Animating the Flour Sack with Anticipation and Reaction; Chapter 3 - NURBS Character Modeling, Path Animation and Blocking: Lesson 3.1: Modeling a Fish Lesson 3.2: Animating the Fish Lesson 3.3: Basic Cinematography: Shot Cameras and Layout; Chapter 4 - Designing and Modeling a Biped Character; Chapter 5 - Rigging a Character in Maya: Lesson 5.1: Basic Rigging Concepts; Lesson 5.2: Rigging the Lower Body; Lesson 5.3: Rigging the Upper Body; Lesson 5.4: Binding Geometry; Chapter 6 - Biped Walk Cycles: Gaits and Emotions; Lesson 6.1: Animating a Humanoid; Lesson 6.2: Developing an Emotional Walk Cycle; Lesson 6.3: A Jump; Chapter 7 - Conveying Weight and Forces Using Body

What Our Readers Are Saying

Add a comment for a chance to win!
Average customer rating based on 1 comment:

divakar_412, December 30, 2006 (view all comments by divakar_412)
I liked the presentation of this book and its very easy to get into maya and to know much about hidden technics in modeling and animation in maya for beginers and professionals too. over all its a good book.
-Diva
Was this comment helpful? | Yes | No
(1 of 2 readers found this comment helpful)

Product Details

ISBN:
9781584504405
Author:
Flaxman, Tereza
Publisher:
Charles River Media
Subject:
Computer Graphics - General
Subject:
Computer animation
Subject:
Cartoon characters
Subject:
maya; maya 3D; character modeling; animation
Subject:
Computer graphics
Subject:
Three-dimensional display systems
Subject:
Maya.
Subject:
maya 3D
Subject:
character modeling
Subject:
Animation
Copyright:
Edition Description:
Paperback
Series:
Charles River Media Graphics
Publication Date:
October 2006
Binding:
Paperback
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Y
Pages:
500
Dimensions:
9.30x7.44x.78 in. 2.13 lbs.

Related Subjects

Arts and Entertainment » Photography » General
Computers and Internet » Networking » General

Maya Character Modeling and Animation -with CD (07 Edition) New Trade Paper
0 stars - 0 reviews
$46.00 In Stock
Product details 500 pages Charles River Media - English 9781584504405 Reviews:
"Synopsis" by , Are you ready to take on the challenge of animating realistic and compelling characters using the latest version of Maya, the powerful 3D graphics and modeling software? "Maya« 2008 Character Modeling and Animation: Principles and Practices" shows beginner to intermediate animation students and enthusiasts how to create professional-quality characters, explaining the full character animation process from pre-production to final full body and facial animation. Each chapter begins by exploring the "why" behind the techniques being presented, followed by step-by-step tutorials to apply your new knowledge. Following a series of hands-on projects you'll learn how to model, rig, and animate, building a comprehensive skill-set as you move progressively through each chapter.You'll learn to master Maya's capabilities on both a technical and artistic level as you create incredible animated characters full of emotion and expression.
"Synopsis" by , Are you ready to take on the challenge of animating realistic and compelling characters using the latest version of Maya, the powerful 3D graphics and modeling software? "Maya? 2008 Character Modeling and Animation: Principles and Practices" shows beginner to intermediate animation students and enthusiasts how to create professional-quality characters, explaining the full character animation process from pre-production to final full body and facial animation. Each chapter begins by exploring the ?why? behind the techniques being presented, followed by step-by-step tutorials to apply your new knowledge. Following a series of hands-on projects you?ll learn how to model, rig, and animate, building a comprehensive skill-set as you move progressively through each chapter.You?ll learn to master Maya?s capabilities on both a technical and artistic level as you create incredible animated characters full of emotion and expression.
spacer
spacer
  • back to top
Follow us on...




Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and gifts — here at Powells.com.