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Lego Mindstorms NXT-G Programming Guide (07 Edition)

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Lego Mindstorms NXT-G Programming Guide (07 Edition) Cover

 

Synopses & Reviews

Please note that used books may not include additional media (study guides, CDs, DVDs, solutions manuals, etc.) as described in the publisher comments.

Publisher Comments:

LEGO MINDSTORMS NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to assist students/children with learning to properly program their robots.Includes easy-to-follow examples for each and every programming block Provides programming techniques simple enough to be understood by young programmers, ages 10 and upProvides a test robot (with instructions) in the appendix for running the programs What you?ll learn Understand the basics of computer programmingEasily program your robot with the NXT-G visual programming languageSee how to implement basic, intermediate, and advanced programsLearn how to program for Moving Waiting Recording Stopping Displaying messages Sending messages Defining the duration of an activity Creating random behavior Practice with a free sample program Who this book is for

This book is for people new to programming (10 years old and up) or for experienced programmers new to the NXT-G programming language.

Synopsis:

LEGO Mindstorms NXT is the most popular robot on the market. James Kelly is the author of the most popular blog on NXT (http: //thenxtstep.blogspot.com/) with over 30,000 hits a month.

The NXT-G visual programming language for the NXT robot is completely new and there are currently no books available on the subject. There is an extremely limited amount of information in the HTML help files included with the software. This book covers all of the basic, intermediate, and advanced programming blocks that are standard with the NXT-G language suite. The book uses simple, non-technical terminology with plenty of screenshots and line drawings to demonstrate proper use of all the blocks as well as basic programming techniques such as loops, If-Then statements, case statements, and use of variables.

Product Details

ISBN:
9781590598719
Author:
Kelly, James Floyd
Publisher:
Apress
Author:
Kelly, James F.
Author:
Kelly, Jim
Subject:
Programming - General
Subject:
Robots
Subject:
Programming
Subject:
Robots -- Programming.
Subject:
LEGO toys.
Subject:
Robotics
Subject:
Software Engineering - Programming and Languages
Series:
Technology in Action Press Book
Publication Date:
20070631
Binding:
TRADE PAPER
Language:
English
Illustrations:
Y
Pages:
196
Dimensions:
9.21x7.11x.56 in. .78 lbs.

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Related Subjects

Children's » Activities » General
Computers and Internet » Artificial Intelligence » Robotics
Computers and Internet » Software Engineering » Programming and Languages

Lego Mindstorms NXT-G Programming Guide (07 Edition) Used Trade Paper
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$13.00 In Stock
Product details 196 pages Apress - English 9781590598719 Reviews:
"Synopsis" by , LEGO Mindstorms NXT is the most popular robot on the market. James Kelly is the author of the most popular blog on NXT (http: //thenxtstep.blogspot.com/) with over 30,000 hits a month.

The NXT-G visual programming language for the NXT robot is completely new and there are currently no books available on the subject. There is an extremely limited amount of information in the HTML help files included with the software. This book covers all of the basic, intermediate, and advanced programming blocks that are standard with the NXT-G language suite. The book uses simple, non-technical terminology with plenty of screenshots and line drawings to demonstrate proper use of all the blocks as well as basic programming techniques such as loops, If-Then statements, case statements, and use of variables.

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