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Designing Your Second Life

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Synopses & Reviews

Publisher Comments:

The rapidly growing world of Second Life has over five million players. There's currently an intersection of the rising interest in this fantasy world with rising interest in the importance of design in all aspects life life — this book couldn't be more timely Designing Your Second Life treats Second Life as an experience, which is just how its subscribers and residents see it. This book focuses on ways to leverage design in enriching that experience, because that's the key element for creating a memorable and successful life within the confines of the environment. The book covers techniques for designing great-looking avatars, gorgeous clothes, impressive homes, and planned communities. It also features insight into Second Life etiquette, customs, and other sociocultural realities, as well as how to build your own money-making career.

Designing Your Second Life is also peppered with interviews with Second Life residents who have become successful and widely known for their design specialties (clothing, places, avatars, etc). This full-color book will have a high-end feel that caters to this savvy crowd of avatars living in Second Life.

Synopsis:

Treating Second Life as an experience, which is just how its subscribers and residents see it, this book focuses on ways to leverage design in enriching that experience, because thats the key element for creating a memorable and successful parallel universe within the confines of the online community.192 pp.

Synopsis:

Whether your second, virtual life has just begun, or you’ve been “in-world" for a long time, a successful and rewarding experience depends on your mastery of design. Everything from your avatar to your home, your clothes to your behavior says something about who you are and the way others see you. In this book Rebecca Tapley—“Mera Luan” in SL—shows you how to design everything from bodies to earrings, cars to castles, for improved appearance, function, and usability. Real-world topics such as urban planning, color theory, user experience, interior design, and landscaping are mapped to SL conditions. Learn how to spot the best skin and hair, clothing, architecture and construction, property for sale, and more. In addition, Rebecca’s insights and observations on Second Life etiquette, manners, customs, and other subtle socio-cultural realities will help you make your way through this new and sometimes baffling world. Have a more rewarding second life by learning how to:

  • Create a realistic or fantastical avatar
  • Make gorgeous clothes and other luxury goods
  • Build impressive homes and planned communities
  • Develop whole islands
  • Establish a social community and career Life.

About the Author

Boston-based Rebecca Tapley is a writer, editor and jewelry designer, and one of the early residents of Second Life, where she has purchased an island and become a key player in the Second Life economy by building a successful career as a real estate developer.

Table of Contents

Table of Contents:

Chapter 1: Designing Your Second Life

General Introduction

Tier fees, prims, square meterage, and building for “free”

Overall Design Advice

The Second Life window, toolbars, and interface

Chapter 2: Designing Yourself

Choosing your name

Choosing your basic/beginning avatar

Customizing your avatar’s shape: the head and face

Customizing your avatar’s shape: the upper & lower body

Customizing your avatar’s other features: eyes, hair, and skin

Going non-human: ears, tails, wings, and other extras

Going non-human: tinies, furries, dragons, robots, and other “species”

Chapter 3: Designing Your Style

Clothes: dos, don’ts, and going for broke

Shoes, jewelry and other accessories

Makeup, facial hair, and other grooming possibilities

Piercings, tattoos, and other body modifications

Postures, poses, and other self-expressive animations

    

Chapter 4: Designing Your Social Life

Your Profile

Using Search

Joining Groups

Social Etiquette

Hookups, Dating, and Partnerships

Second Life pregnancy and children

   

Chapter 5: Designing Your Career

The Second Life economy

Help Wanted: how to find a job using SL’s classifieds and forums

Creative jobs: design, construction, modeling, DJing

Public service jobs: escorts, bodyguards, bartenders, retail sales

Real estate: buying, selling, renting, flipping, and managing SL property

The Second Life entrepreneur: starting your own Second Life business

Chapter 6: Designing Your Lifestyle

Just plain Dick and Jane: living “normal” in SL

Costume culture: goths, punks, and bikers

Armoire culture: Masters, Mistresses, Dom(me)s, submissives, and slaves

Total transformation: furries, tinies, dragons, robots, etc.   

Light roleplaying communities: vampires, elves, the Wild West, etc.

Heavy roleplaying communites: Gor, Star Trek, Napoleon’s navy, etc.   

Chapter 7: Designing Your Home

Some general yet good advice about designing buildings in SL

Apartments, townhouses, and condos

An example build: the Gorean-Roman villa

An example build: the Lion’s Gate castle

An example build: the skybox

An example build: the chrysanthemum house

Chapter 8: Designing Your Land

   

Real Life vs. Second Life property

Residential, commercial, and mixed zone spaces

An introduction to terraforming and landscaping in SL

First-Land property: starting small and simple

Mainland property: getting the most for your money

Small island property: when to leave the mainland

Buying, owning, and developing your own small island

Appendix A: Useful In-World Resources

Appendix B: Useful Real-World Resources

Appendix C: SecondLifeSpeak: A dictionary of commonly used in-world terms

Appendix D: A Quick Reference Guide to Clothing Templates

Product Details

ISBN:
9780321503015
Author:
Tapley, Rebecca
Publisher:
New Riders
Subject:
Virtual Reality
Subject:
Social Aspects - General
Subject:
Shared virtual environments
Subject:
Second Life (Game)
Subject:
Virtual World
Subject:
Multimedia-Virtual Reality
Edition Description:
Trade paper
Publication Date:
20070716
Binding:
Paperback
Grade Level:
General/trade
Language:
English
Illustrations:
Y
Pages:
216
Dimensions:
9.08x7.48x.39 in. .95 lbs.

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Related Subjects

» Computers and Internet » Computers Reference » Social Aspects » General
» Computers and Internet » Multimedia » Virtual Reality

Designing Your Second Life New Trade Paper
0 stars - 0 reviews
$40.95 In Stock
Product details 216 pages New Riders Publishing - English 9780321503015 Reviews:
"Synopsis" by , Treating Second Life as an experience, which is just how its subscribers and residents see it, this book focuses on ways to leverage design in enriching that experience, because thats the key element for creating a memorable and successful parallel universe within the confines of the online community.192 pp.
"Synopsis" by , Whether your second, virtual life has just begun, or you’ve been “in-world" for a long time, a successful and rewarding experience depends on your mastery of design. Everything from your avatar to your home, your clothes to your behavior says something about who you are and the way others see you. In this book Rebecca Tapley—“Mera Luan” in SL—shows you how to design everything from bodies to earrings, cars to castles, for improved appearance, function, and usability. Real-world topics such as urban planning, color theory, user experience, interior design, and landscaping are mapped to SL conditions. Learn how to spot the best skin and hair, clothing, architecture and construction, property for sale, and more. In addition, Rebecca’s insights and observations on Second Life etiquette, manners, customs, and other subtle socio-cultural realities will help you make your way through this new and sometimes baffling world. Have a more rewarding second life by learning how to:

  • Create a realistic or fantastical avatar
  • Make gorgeous clothes and other luxury goods
  • Build impressive homes and planned communities
  • Develop whole islands
  • Establish a social community and career Life.

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