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28 Days Later: The Aftermath

by

28 Days Later: The Aftermath Cover

 

Synopses & Reviews

Publisher Comments:

Two idealistic scientists unwittingly developing the deadliest virus the world has ever known...

A family making desperate choices as they struggle to survive the Infection's initial outbreak...

A lone gunslinging survivor battling the Infected in a decimated London...

Four original tales chronicling the greatest horror humanity has ever faced come together in a bloody conclusion as terrifying as the Rage Virus itself.

Written by horror master Steve Niles (creator of the classic 30 Days of Night) and illustrated by three of the most terrifyingly talented illustrators working in comics today, 28 Days Later: The Aftermath begins before the hit movie — and ends with a shocking revelation that leads into the events of the sequel, 28 Weeks Later.

Review:

"Gruesome rules in this horror collection. Despite the title, the four stories actually are set before or at the same time as the action of the 2002 film about the horrifying consequences of a manmade virus that infects humans with mindless rage, turning them into carnivorous brutes who infect others by spewing virus-laden blood. Niles's scripts (one of which is included as a bonus text feature) show the creation of the virus by ethically challenged researchers, describe its uncontrollable spread as zomboid mobs wipe out most of humanity, and question whether the survivors deserve to survive. Like the movie, the stories also juxtapose the rationalizations that we use to justify violence — idealism, pride, revenge, love, etc. — with the behavior of the infected monsters. The characters aren't especially interesting beyond that: some infected zomboids totter around, puking blood and exclaiming "Ghaaaagh!" while others dither and wait for death. Of the multiple artists at work, Calero's two stories, "Stage 1: Development" and "Stage 4: Quarantine," effectively combine glimpses of light with masses of darkness, and Nat Jones ("Stage 3: Decimation") mixes scratchy agitated line work with a muted wash, especially in a two-page spread of a ruined Piccadilly Circus. Mainly, however, the art is just graphic enough to satisfy readers' cravings for literal blood and guts." Publishers Weekly (Copyright Reed Business Information, Inc.)

Review:

"'Gruesome rules in this horror collection. Despite the title, the four stories actually are set before or at the same time as the action of the 2002 film about the horrifying consequences of a manmade virus that infects humans with mindless rage, turning them into carnivorous brutes who infect others by spewing virus-laden blood. Niles's scripts (one of which is included as a bonus text feature) show the creation of the virus by ethically challenged researchers, describe its uncontrollable spread as zomboid mobs wipe out most of humanity, and question whether the survivors deserve to survive. Like the movie, the stories also juxtapose the rationalizations that we use to justify violence — idealism, pride, revenge, love, etc. — with the behavior of the infected monsters. The characters aren't especially interesting beyond that: some infected zomboids totter around, puking blood and exclaiming 'Ghaaaagh!' while others dither and wait for death. Of the multiple artists at work, Calero's two stories, 'Stage 1: Development' and 'Stage 4: Quarantine,' effectively combine glimpses of light with masses of darkness, and Nat Jones ('Stage 3: Decimation') mixes scratchy agitated line work with a muted wash, especially in a two-page spread of a ruined Piccadilly Circus. Mainly, however, the art is just graphic enough to satisfy readers' cravings for literal blood and guts.' Publishers Weekly (Copyright Reed Business Information, Inc.)" Publishers Weekly (Copyright Reed Business Information, Inc.)

Synopsis:

A thrilling graphic novel that bridges the gap between the original film and its sequel, 28 Days Later: The Aftermath collects four inter-connected stories all written by horror master Niles.

About the Author

Steve Niles is a film producer and writer of screenplays including the classic 30 Days of Night which is being made into a film produced by the legendary Sam Raimi for release in October 2007. Named by Fangoria magazine as one of the "13 rising talents who promise to terrify us for the next 25 years" is also penning the upcoming films Bigfoot (which he co-created with rocker Rob Zombie) and The Lurkers. He lives in Los Angeles.

Product Details

ISBN:
9780061236761
Author:
Niles, Steve
Publisher:
Harper Paperbacks
Other:
Calero, Dennis
Other:
Nakrosis, Dan
Subject:
Graphic Novels - Horror
Subject:
Epidemics
Subject:
Viruses
Subject:
Horror
Subject:
Graphic Novels
Subject:
General Body, Mind and Spirit
Subject:
Family - Siblings
Copyright:
Edition Description:
Trade PB
Publication Date:
April 2007
Binding:
TRADE PAPER
Grade Level:
from 5
Language:
English
Illustrations:
Y
Pages:
112
Dimensions:
10.22x6.60x.28 in. .70 lbs.
Age Level:
100

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Related Subjects

Fiction and Poetry » Graphic Novels » Film and TV
Fiction and Poetry » Graphic Novels » General
Fiction and Poetry » Graphic Novels » Horror
Fiction and Poetry » Graphic Novels » Media Tie-In
Fiction and Poetry » Graphic Novels » Superheroes

28 Days Later: The Aftermath New Trade Paper
0 stars - 0 reviews
$17.99 In Stock
Product details 112 pages Harper Paperbacks - English 9780061236761 Reviews:
"Publishers Weekly Review" by , "Gruesome rules in this horror collection. Despite the title, the four stories actually are set before or at the same time as the action of the 2002 film about the horrifying consequences of a manmade virus that infects humans with mindless rage, turning them into carnivorous brutes who infect others by spewing virus-laden blood. Niles's scripts (one of which is included as a bonus text feature) show the creation of the virus by ethically challenged researchers, describe its uncontrollable spread as zomboid mobs wipe out most of humanity, and question whether the survivors deserve to survive. Like the movie, the stories also juxtapose the rationalizations that we use to justify violence — idealism, pride, revenge, love, etc. — with the behavior of the infected monsters. The characters aren't especially interesting beyond that: some infected zomboids totter around, puking blood and exclaiming "Ghaaaagh!" while others dither and wait for death. Of the multiple artists at work, Calero's two stories, "Stage 1: Development" and "Stage 4: Quarantine," effectively combine glimpses of light with masses of darkness, and Nat Jones ("Stage 3: Decimation") mixes scratchy agitated line work with a muted wash, especially in a two-page spread of a ruined Piccadilly Circus. Mainly, however, the art is just graphic enough to satisfy readers' cravings for literal blood and guts." Publishers Weekly (Copyright Reed Business Information, Inc.)
"Publishers Weekly Review" by , "'Gruesome rules in this horror collection. Despite the title, the four stories actually are set before or at the same time as the action of the 2002 film about the horrifying consequences of a manmade virus that infects humans with mindless rage, turning them into carnivorous brutes who infect others by spewing virus-laden blood. Niles's scripts (one of which is included as a bonus text feature) show the creation of the virus by ethically challenged researchers, describe its uncontrollable spread as zomboid mobs wipe out most of humanity, and question whether the survivors deserve to survive. Like the movie, the stories also juxtapose the rationalizations that we use to justify violence — idealism, pride, revenge, love, etc. — with the behavior of the infected monsters. The characters aren't especially interesting beyond that: some infected zomboids totter around, puking blood and exclaiming 'Ghaaaagh!' while others dither and wait for death. Of the multiple artists at work, Calero's two stories, 'Stage 1: Development' and 'Stage 4: Quarantine,' effectively combine glimpses of light with masses of darkness, and Nat Jones ('Stage 3: Decimation') mixes scratchy agitated line work with a muted wash, especially in a two-page spread of a ruined Piccadilly Circus. Mainly, however, the art is just graphic enough to satisfy readers' cravings for literal blood and guts.' Publishers Weekly (Copyright Reed Business Information, Inc.)" Publishers Weekly (Copyright Reed Business Information, Inc.)
"Synopsis" by , A thrilling graphic novel that bridges the gap between the original film and its sequel, 28 Days Later: The Aftermath collects four inter-connected stories all written by horror master Niles.
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