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Supercade: A Visual History of the Videogame Age 1971-1984

by

Supercade: A Visual History of the Videogame Age 1971-1984 Cover

 

Synopses & Reviews

Publisher Comments:

It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world...From Pong to Pac-Man, Asteroids to Zaxxon — more than fifty million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems.

From the first interactive blips of electronic light at Brookhaven National Labs and the creation of Spacewar! at the Massachusetts Institute of Technology; to the invention of the TV Game Project and the myriad systems of Magnavox, Atari, Coleco, and Mattel that followed; through the rise of the Golden Age of videogames and forward into the imagination of millions, Supercade is the first book to illustrate and document the history, legacy, and visual language of the videogame phenomenon.

Exuberantly written and illustrated in full color, Supercade pays tribute to the technology, games, and visionaries of one of the most influential periods in the history of computer science — one that profoundly shaped the modern technological landscape and helped change the way people view entertainment.

Supercade includes contributions from such commentators and particpants as Ralph Baer, Julian Dibbell, Keith Feinstein, Joe Fielder, Lauren Fielder, Justin Hall, Leonard Herman, Steven Johnson, Steven Kent, Nick Montfort, Bob Parks, Carl Steadman, and Tom Vanderbilt.

Synopsis:

It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world.

Synopsis:

A gloriously illustrated history of the videogame and its legacy for both our mindscapes and video technology.

Synopsis:

andlt;Pandgt;It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world...From Pong to Pac-Man, Asteroids to Zaxxon--more than fifty million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems.From the first interactive blips of electronic light at Brookhaven National Labs and the creation of Spacewar! at the Massachusetts Institute of Technology; to the invention of the TV Game Project and the myriad systems of Magnavox, Atari, Coleco, and Mattel that followed; through the rise of the Golden Age of videogames and forward into the imagination of millions, Supercade is the first book to illustrate and document the history, legacy, and visual language of the videogame phenomenon.Exuberantly written and illustrated in full color, Supercade pays tribute to the technology, games, and visionaries of one of the most influential periods in the history of computer science--one that profoundly shaped the modern technological landscape and helped change the way people view entertainment.Supercade includes contributions from such commentators and particpants as Ralph Baer, Julian Dibbell, Keith Feinstein, Joe Fielder, Lauren Fielder, Justin Hall, Leonard Herman, Steven Johnson, Steven Kent, Nick Montfort, Bob Parks, Carl Steadman, and Tom Vanderbilt.andlt;/Pandgt;

About the Author

Van Burnham is a Contributing Editor at Wired magazine and a member of the Video Arcade Preservation Society.

Product Details

ISBN:
9780262524209
Author:
Burnham, Van
Publisher:
Mit Press
Location:
Cambridge, Mass.
Subject:
General
Subject:
History
Subject:
Video games
Subject:
Video & Electronic - General
Subject:
Video & Electronic
Subject:
Games-Video Games
Copyright:
Edition Description:
Trade paper
Series:
Supercade
Series Volume:
610
Publication Date:
20031031
Binding:
TRADE PAPER
Grade Level:
from 17
Language:
English
Illustrations:
color throughout
Pages:
448
Dimensions:
10 x 10 in

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Related Subjects

Arts and Entertainment » Excess Culture » Recreation
Arts and Entertainment » Music » General
Computers and Internet » Computers Reference » History and Society
History and Social Science » Economics » General
Hobbies, Crafts, and Leisure » Games » Video Games
Science and Mathematics » Biology » General
Science and Mathematics » Environmental Studies » General

Supercade: A Visual History of the Videogame Age 1971-1984 New Trade Paper
0 stars - 0 reviews
$39.95 In Stock
Product details 448 pages MIT Press - English 9780262524209 Reviews:
"Synopsis" by , It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world.
"Synopsis" by , A gloriously illustrated history of the videogame and its legacy for both our mindscapes and video technology.
"Synopsis" by , andlt;Pandgt;It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world...From Pong to Pac-Man, Asteroids to Zaxxon--more than fifty million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems.From the first interactive blips of electronic light at Brookhaven National Labs and the creation of Spacewar! at the Massachusetts Institute of Technology; to the invention of the TV Game Project and the myriad systems of Magnavox, Atari, Coleco, and Mattel that followed; through the rise of the Golden Age of videogames and forward into the imagination of millions, Supercade is the first book to illustrate and document the history, legacy, and visual language of the videogame phenomenon.Exuberantly written and illustrated in full color, Supercade pays tribute to the technology, games, and visionaries of one of the most influential periods in the history of computer science--one that profoundly shaped the modern technological landscape and helped change the way people view entertainment.Supercade includes contributions from such commentators and particpants as Ralph Baer, Julian Dibbell, Keith Feinstein, Joe Fielder, Lauren Fielder, Justin Hall, Leonard Herman, Steven Johnson, Steven Kent, Nick Montfort, Bob Parks, Carl Steadman, and Tom Vanderbilt.andlt;/Pandgt;
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