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Programming Challenges: The Programming Contest Training Manual (Texts in Computer Science)

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Programming Challenges: The Programming Contest Training Manual (Texts in Computer Science) Cover

 

Synopses & Reviews

Publisher Comments:

The challenges of problems from international programming competitions are an effective way to improve your algorithmic and coding skills and understanding.   This volume uses international programming competition-type problems to motivate the study of algorithms, programming, and other topics in computer science.  The book includes more than 100 programming challenges, as well as the theory and key concepts necessary for approaching them.  Problems are organized by topic, and supplemented by complete tutorial material.  Readers gain a concrete understanding of both algorithmic techniques and advanced coding topics.  Unique Features: *  Offers a wealth of rich programming problems suitable for self-study — all with on-line judging at www.programming-challenges.com *  Presents practice training for all major programming contests — ACM International Collegiate Programming Contest (ACM ICPC), International Olympiad in Informatics (IOI), and Topcoder Challenge *  Serves as a convenient, web-based means of adding a programming component to any algorithms or software engineering course *  Contains complete working code for fundamental data structures and graph, string, numerical and geometric algorithms *  Provides a brief-yet-thorough treatment of key elements in number theory, geometry, dynamic programming, and graph algorithms *  Supports all popular programming languages (C, C++, Pascal, Java) Steven S. Skiena is a member of the faculty of computer science at SUNY Stony Brook and is author of many widely used books, including The Algorithm Design Manual.  He received the 2001 IEEE Computer Society Undergraduate Teaching Award.  Miguel Revilla is a member of the faculty of computer science at the University of Valladolid, Spain.  He is official website archivist of the ACM ICPC and creator/maintainer of the primary robot-judge, contest-hosting website.  

Synopsis:

.¿An Ideal Resource for Improving Programming Knowledge¿. The challenges of problems from international programming competitions are an effective way to improve algorithmic and coding skills and understanding. This book uses international programming competition-type problems to motivate the study of algorithms, programming, and other topics in computer science. It includes more than 100 programming challenges, as well as the theory and key concepts necessary for approaching them. Problems are organized by topic, and supplemented by complete tutorial material. Readers gain a concrete understanding of both algorithmic techniques and advanced coding topics. Unique Features: * Offers a wealth of rich programming problems suitable for self-study — all with on-line judging at www.programming-challenges.com * Presents practice training for all major programming contests --ACM International Collegiate Programming Contest (ACM ICPC), International Olympiad in Informatics (IOI), and Topcoder Challenge * Serves as a convenient, web-based means of adding a programming component to any algorithms or software engineering course * Contains complete working code for fundamental data structures and graph, string, numerical and geometric algorithms * Provides a brief-yet-thorough treatment of key elements in number theory, geometry, dynamic programming, and graph algorithms * Supports all popular programming languages (C, C++, Pascal, Java) Steven S. Skiena is a member of the faculty of computer science at SUNY Stony Brook and is author of many widely used books, including The Algorithm Design Manual. He received the 2001 IEEE Computer Society Undergraduate Teaching Award. Miguel Revilla is a member of the faculty of computer science at the University of Valladolid, Spain. He is official website archivist of the ACM ICPC and creator/maintainer of the primary robot-judge, contest-hosting website.

Synopsis:

Includes bibliographical references (p. [350]-352) and index.

Table of Contents

* Getting started * Data structures * Strings * Sorting * Arithmetic and algebra * Combinatorics * Number theory * Backtracking * Graph traversal * Graph algorithms * Dynamic programming * Grids * Geometry * Computational geometry * Appendix * Index

Product Details

ISBN:
9780387001630
Author:
Skiena, Steven S.
Publisher:
Springer
Author:
Revilla, Miguel
Author:
Revilla, Miguel A.
Author:
Revila, Miguel A.
Location:
New York, NY
Subject:
Computer Science
Subject:
Programming - General
Subject:
Logic Design
Subject:
Computer programming
Subject:
Programming - Algorithms
Subject:
Software Engineering-Algorithms
Subject:
Programming techniques
Subject:
Algorithm Analysis and Problem Complexity
Subject:
Logics and Meanings of Programs
Subject:
B
Subject:
Computer software
Copyright:
Edition Number:
1
Edition Description:
Book
Series:
Texts in Computer Science
Series Volume:
107-350
Publication Date:
May 2003
Binding:
TRADE PAPER
Language:
English
Illustrations:
Y
Pages:
748
Dimensions:
235 x 178 mm 665 gr

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Related Subjects

Computers and Internet » Artificial Intelligence » Fuzzy Logic
Computers and Internet » Computers Reference » General
Computers and Internet » Multimedia » Virtual Reality
Computers and Internet » Personal Computers » General
Computers and Internet » Software Engineering » Algorithms
Computers and Internet » Software Engineering » Programming and Languages
Hobbies, Crafts, and Leisure » Games » Crossword Puzzles » General

Programming Challenges: The Programming Contest Training Manual (Texts in Computer Science) New Trade Paper
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$77.50 In Stock
Product details 748 pages Springer - English 9780387001630 Reviews:
"Synopsis" by , .¿An Ideal Resource for Improving Programming Knowledge¿. The challenges of problems from international programming competitions are an effective way to improve algorithmic and coding skills and understanding. This book uses international programming competition-type problems to motivate the study of algorithms, programming, and other topics in computer science. It includes more than 100 programming challenges, as well as the theory and key concepts necessary for approaching them. Problems are organized by topic, and supplemented by complete tutorial material. Readers gain a concrete understanding of both algorithmic techniques and advanced coding topics. Unique Features: * Offers a wealth of rich programming problems suitable for self-study — all with on-line judging at www.programming-challenges.com * Presents practice training for all major programming contests --ACM International Collegiate Programming Contest (ACM ICPC), International Olympiad in Informatics (IOI), and Topcoder Challenge * Serves as a convenient, web-based means of adding a programming component to any algorithms or software engineering course * Contains complete working code for fundamental data structures and graph, string, numerical and geometric algorithms * Provides a brief-yet-thorough treatment of key elements in number theory, geometry, dynamic programming, and graph algorithms * Supports all popular programming languages (C, C++, Pascal, Java) Steven S. Skiena is a member of the faculty of computer science at SUNY Stony Brook and is author of many widely used books, including The Algorithm Design Manual. He received the 2001 IEEE Computer Society Undergraduate Teaching Award. Miguel Revilla is a member of the faculty of computer science at the University of Valladolid, Spain. He is official website archivist of the ACM ICPC and creator/maintainer of the primary robot-judge, contest-hosting website.
"Synopsis" by , Includes bibliographical references (p. [350]-352) and index.
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