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More copies of this ISBNAdvanced Global Illumination, Second Editionby Philip Dutre
Synopses & ReviewsPublisher Comments:This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.
Book News Annotation:"Global illumination is all about generating paths connecting a virtual camera with a light source." "Global" in this sense refers to the fact that an object's appearance depends on the light it receives from all other objects. In this update of the 2003 edition, Dutré (computer science, Katholieke U. Leuven, Belgium) and other key players in revolutionizing the field further illuminate the theoretical basis of algorithms for realistic image synthesis. The volume includes new/expanded material on human perception and environment map sampling, chapter exercises, color plates, technical appendices (including a library of software classes for generating such paths), and 230 references. Annotation ©2006 Book News, Inc., Portland, OR (booknews.com)
Synopsis:This book provides the reader with a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. This completely updated second edition includes: - Exercises for each chapter - New material on environment map sampling, lightcuts and precomputed radiance transfer - Expanded material on human perception
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Computers and Internet » Graphics » General
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