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The Lovecraft Anthology, Volume I: A Graphic Collection of H. P. Lovecraft's Short Stories

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The Lovecraft Anthology, Volume I: A Graphic Collection of H. P. Lovecraft's Short Stories Cover

 

Synopses & Reviews

Publisher Comments:

A graphic anthology of tales featuring collaborations between established writers and artists and debut contributors, The Lovecraft Anthology showcases Lovecrafts talent for the macabre. From the insidious mutations of “The Shadow over Innsmouth” to the mindbending threat of “The Call of Cthulhu,” this collection explores themes of insanity, inherited guilt, and arcane ritual to startling effect.

Praise for The Lovecraft Anthology: Volume I:

"It's a rich grab bag that brings the eerie and unspeakable to vivid graphic life, and both the newcomer and the seasoned Lovecraft fan will not be disappointed." —Publishers Weekly

"When a graphic novel comes along representing some of Lovecrafts greatest tales, it has a lot to live up to. Im happy to say that the graphic novel compilation The Lovecraft Anthology, Vol. 1 provides the goods." —GeekDad.com

The Lovecraft Anthology is a wonderful adaptation and tribute to Lovecraft, and you can tell Lockwood is a fan of these stories.” —Kirkus Reviews online

“For the reader who wants to find out what Lovecraft is all about . . . The Lovecraft Anthology is a fitting primer.” —Campus Circle.com

Review:

"Lovecraft's pulp horrors have long proved a trying prospect for those who adapt them into any visual medium, due to the author's horrific visions being often nebulously defined. His madness-inducing elder gods, their nightmarish half-human offspring and all manner of inhuman, tentacled wigglies received descriptions allowing the imagination to do the heavy lifting, which was not a bad idea since no amount of storytelling can come up with anything as horrific as what an individual reader's mind can conceive. The other stumbling block for adapters is Lovecraft's 'antique' turn of phrase that is often lost in translation. This anthology, however, gets everything right and matches eight capable writers (among them Ian Edginton and Dan Lockwood) with seven very imaginative artists (Disraeli, INJ Collard) all of whom do the stories justice. The tales adapted are seven of Lovecraft's best, including 'The Call of Thulium,' 'The Munich Horror,' The Shadow over Inns Mouth,' each illustrated in styles running the gamut from the grotesque to the expressionistic and even the cartoony. It's a rich grab bag that brings the eerie and unspeakable to vivid graphic life, and both the newcomer and the seasoned Lovecraft fan will not be disappointed." Publishers Weekly Copyright PWxyz, LLC. All rights reserved.

Synopsis:

The supernatural stories that make up Robert W. Chambersandrsquo;s classic piece of weird fiction are tied together by a play that brings madness to all who read it: The King in Yellow. Itandrsquo;s a book that draws readers in with an irresistible yet innocent opening act, then drives them insane with the poisonous words of Act 2. Itandrsquo;s a book that cannot be suppressed, spreading like a disease from city to city, continent to continent. An influence on writers from H. P. Lovecraft to Neil Gaiman, The King in Yellow is one of the most important works of American supernatural fiction. In this dangerously unputdownable graphic-novel adaptation, I. N. J. Culbard brings to life a thrilling tale of horror that will make readers laugh and cry and tremble with fright . . . Read at your own risk.

Synopsis:

andldquo;Three times Randolph Carter dreamed of the marvelous city, and three times was he snatched away while still he paused on the high terrace above it.andrdquo; Randolph Carter embarks on an epic quest across a world beyond the wall of sleep, in search of an opulent and mysterious sunset city. When he prays to the gods of dream to reveal the whereabouts of this magical city, they do not answer, and his dreams stop altogether. Undaunted, Carter resolves to go to Kadath, where the gods live, and beseech them in person. However, no one has ever been to Kadath, and no one even knows how to get thereandmdash;but that wonandrsquo;t stop Randolph Carter from trying.

About the Author

H. P. Lovecraft (1890–1937) was an author of horror, fantasy, and science fiction. He is now regarded as one of the most influential horror writers of the 20th century.

Product Details

ISBN:
9781906838539
Author:
Lovecraft, H. P.
Publisher:
Selfmadehero
Author:
Lockwood, Dan
Author:
Lovecraft, H.P.
Author:
Chambers, Robert W.
Author:
Culbard, I.N.J.
Subject:
Graphic Novels - Horror
Subject:
Non-Classifiable
Copyright:
Edition Description:
Trade Paper
Series Volume:
Volume 1
Publication Date:
20120431
Binding:
TRADE PAPER
Language:
English
Illustrations:
108 full-color illustrations
Pages:
144
Dimensions:
9.5 x 6.5 in

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Related Subjects

Fiction and Poetry » Graphic Novels » Anthologies
Fiction and Poetry » Graphic Novels » Film and TV
Fiction and Poetry » Graphic Novels » General
Fiction and Poetry » Graphic Novels » Horror
Fiction and Poetry » Graphic Novels » Science Fiction
Fiction and Poetry » Graphic Novels » Series
Fiction and Poetry » Graphic Novels » Superheroes
Fiction and Poetry » Horror » General
Young Adult » General

The Lovecraft Anthology, Volume I: A Graphic Collection of H. P. Lovecraft's Short Stories New Trade Paper
0 stars - 0 reviews
$19.95 In Stock
Product details 144 pages Selfmadehero - English 9781906838539 Reviews:
"Publishers Weekly Review" by , "Lovecraft's pulp horrors have long proved a trying prospect for those who adapt them into any visual medium, due to the author's horrific visions being often nebulously defined. His madness-inducing elder gods, their nightmarish half-human offspring and all manner of inhuman, tentacled wigglies received descriptions allowing the imagination to do the heavy lifting, which was not a bad idea since no amount of storytelling can come up with anything as horrific as what an individual reader's mind can conceive. The other stumbling block for adapters is Lovecraft's 'antique' turn of phrase that is often lost in translation. This anthology, however, gets everything right and matches eight capable writers (among them Ian Edginton and Dan Lockwood) with seven very imaginative artists (Disraeli, INJ Collard) all of whom do the stories justice. The tales adapted are seven of Lovecraft's best, including 'The Call of Thulium,' 'The Munich Horror,' The Shadow over Inns Mouth,' each illustrated in styles running the gamut from the grotesque to the expressionistic and even the cartoony. It's a rich grab bag that brings the eerie and unspeakable to vivid graphic life, and both the newcomer and the seasoned Lovecraft fan will not be disappointed." Publishers Weekly Copyright PWxyz, LLC. All rights reserved.
"Synopsis" by ,
The supernatural stories that make up Robert W. Chambersandrsquo;s classic piece of weird fiction are tied together by a play that brings madness to all who read it: The King in Yellow. Itandrsquo;s a book that draws readers in with an irresistible yet innocent opening act, then drives them insane with the poisonous words of Act 2. Itandrsquo;s a book that cannot be suppressed, spreading like a disease from city to city, continent to continent. An influence on writers from H. P. Lovecraft to Neil Gaiman, The King in Yellow is one of the most important works of American supernatural fiction. In this dangerously unputdownable graphic-novel adaptation, I. N. J. Culbard brings to life a thrilling tale of horror that will make readers laugh and cry and tremble with fright . . . Read at your own risk.

"Synopsis" by ,
andldquo;Three times Randolph Carter dreamed of the marvelous city, and three times was he snatched away while still he paused on the high terrace above it.andrdquo; Randolph Carter embarks on an epic quest across a world beyond the wall of sleep, in search of an opulent and mysterious sunset city. When he prays to the gods of dream to reveal the whereabouts of this magical city, they do not answer, and his dreams stop altogether. Undaunted, Carter resolves to go to Kadath, where the gods live, and beseech them in person. However, no one has ever been to Kadath, and no one even knows how to get thereandmdash;but that wonandrsquo;t stop Randolph Carter from trying.
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