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Shaman King #17: Shaman King, Vol. 17: The Shamanic Oracle

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Shaman King #17: Shaman King, Vol. 17: The Shamanic Oracle Cover

 

Synopses & Reviews

Publisher Comments:

• A 32-volume series—over 22 million graphic novels sold in Japan!

• 330k units of Shaman King manga have sold through in the U.S. to date.

• Available on home video from 4Kids Entertainment

• Trading card games, toys, and video game support

• Was serialized in SHONEN JUMP magazine

• Released every two months

Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…

 

Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…

Synopsis:

Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him? Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? Young adult.

Synopsis:

Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiance, Anna, Yoh is in training for the ultimate shaman sports event: the Shaman Fight in Tokyo.

Synopsis:

• A 32-volume series—over 22 million graphic novels sold in Japan!

• 330k units of Shaman King manga have sold through in the U.S. to date.

• Available on home video from 4Kids Entertainment

• Trading card games, toys, and video game support

• Was serialized in SHONEN JUMP magazine

• Released every two months

Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…

 

Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…

About the Author

Unconventional author/artist Hiroyuki Takei began his career by winning the Osamu Tezuka Cultural Prize (named after the famous artist of the same name). After working as an assistant to famed artist Nobuhiro Watsuki, Takei debuted in Weekly Shonen Jump in 1997 with Butsu Zone, an action series based on Buddhist mythology. His multicultural adventure manga Shaman King, which debuted in 1998, became a hit and was adapted into an anime TV series. His new series Ultimo (Karakuri Dôji Ultimo) is currently being serialized in the U.S. in SHONEN JUMP. Takei lists Osamu Tezuka, American comics and robot anime among his many influences.Unconventional author/artist Hiroyuki Takei began his career by winning the Osamu Tezuka Cultural Prize (named after the famous artist of the same name). After working as an assistant to famed artist Nobuhiro Watsuki, Takei debuted in Weekly Shonen Jump in 1997 with Butsu Zone, an action series based on Buddhist mythology. His multicultural adventure manga Shaman King, which debuted in 1998, became a hit and was adapted into an anime TV series. His new series Ultimo (Karakuri Dôji Ultimo) is currently being serialized in the U.S. in SHONEN JUMP. Takei lists Osamu Tezuka, American comics and robot anime among his many influences.

Product Details

ISBN:
9781421516592
Author:
Takei, Hiroyuki
Publisher:
VIZ Media LLC
Subject:
Manga - General
Subject:
Japan
Subject:
Fantasy comic books, strips, etc
Subject:
Graphic Novels - Manga
Copyright:
Edition Description:
Trade Paperback
Series:
Shaman King
Series Volume:
17
Publication Date:
20080701
Binding:
Paperback
Grade Level:
General/trade
Language:
English
Illustrations:
YES
Pages:
192
Dimensions:
5 x 7.5 in

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Related Subjects

Children's » Comics and Graphic Novels » General
Fiction and Poetry » Graphic Novels » Manga
Fiction and Poetry » Graphic Novels » Manga » General

Shaman King #17: Shaman King, Vol. 17: The Shamanic Oracle New Trade Paper
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$9.99 In Stock
Product details 192 pages Viz Media - English 9781421516592 Reviews:
"Synopsis" by , Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him? Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? Young adult.
"Synopsis" by , Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiance, Anna, Yoh is in training for the ultimate shaman sports event: the Shaman Fight in Tokyo.
"Synopsis" by , • A 32-volume series—over 22 million graphic novels sold in Japan!

• 330k units of Shaman King manga have sold through in the U.S. to date.

• Available on home video from 4Kids Entertainment

• Trading card games, toys, and video game support

• Was serialized in SHONEN JUMP magazine

• Released every two months

Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…

 

Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…

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