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The Maze Runner (Maze Runner Trilogy #01)by James Dashner
Synopses & Reviews
When Thomas wakes up in the lift, the only thing he can remember is his first name. His memory is blank. But he's not alone. When the lift's doors open, Thomas finds himself surrounded by kids who welcome him to the Glade — a large, open expanse surrounded by stone walls.
Just like Thomas, the Gladers don't know why or how they got to the Glade. All they know is that every morning the stone doors to the maze that surrounds them have opened. Every night they've closed tight. And every 30 days a new boy has been delivered in the lift.
Thomas was expected. But the next day, a girl is sent up — the first girl to ever arrive in the Glade. And more surprising yet is the message she delivers.
Thomas might be more important than he could ever guess. If only he could unlock the dark secrets buried within his mind.
"Dashner (the 13th Reality series) offers up a dark and gripping tale of survival set in a world where teenagers fight for their lives on a daily basis. It starts when Thomas, a teenage amnesiac, wakes up in the Glade, a fragile oasis in the middle of an enormous maze. Here, a group of teenage boys eke out a hazardous existence, exploring the Maze by day and retreating to the Glade at night. No one knows how they got there; no one has ever found a way out ('Old life's over, new life's begun. Learn the rules quick,' the group's leader tells Thomas). Bizarre technological monsters called Grievers patrol the Maze's corridors, almost certain death for any who encounter them. Thomas struggles to regain his memories, but the arrival of a young woman with an ominous message changes the rules of the game. With a fast-paced narrative steadily answering the myriad questions that arise and an ever-increasing air of tension, Dashner's suspenseful adventure will keep readers guessing until the very end, which paves the way for the inevitable continuation. Ages 12 — up." Publishers Weekly (Copyright Reed Business Information, Inc.)
In this action-packed fantastically-imagined thriller, fifteen-year-old Will Drake has made a career of breaking out from high-security prisons. His talents have landed him at the Rig, a specialist juvenile holding facility in the middle of the Arctic Ocean. No one can escape from the Rig. But Will Drake likes a challenge . . .
Fifteen-year-old Will Drake has made a career of breaking out from high-security prisons. His talents have landed him at the Rig, a special juvenile holding facility in the middle of the Arctic Ocean. No one can escape from the Rig. After hatching some escape plans—and making the first real friends of his life—Drake quickly realizes that all is not as it seems on the Rig. The warden is obsessed with the mysterious Crystal-X, a blue glowing substance that appears to give superpowers to the teens exposed to it. Drake, Tristan, and Irene are banking on a bid for freedom—but can they survive long enough to make it?
A lost colony is reborn in this heart-pounding fantasy adventure set in the near future. Enter the world of the Elementals, which James Dashner called completely gripping and full of intrigue, revelation, mystery, and suspense.”
Sixteen-year-old Thomas has always been an outsider. The first child born without the power of an element—earth, water, wind, or fire—he has little to offer his tiny, remote Outer Banks colony. Or so the Guardians would have him believe.
In the wake of an unforeseen storm, desperate pirates kidnap the Guardians, intent on claiming the island as their own. Caught between the Plague-ridden mainland and the advancing pirates, Thomas and his friends fight for survival in the battered remains of a mysterious abandoned settlement. But the secrets they unearth will turn Thomass world upside-down, and bring to light not only a treacherous past but also a future more dangerous than he can possibly imagine.
Written by an award-winning author, this dynamic series is perfect for fans of dystopian thrillers like James Dashners The Maze Runner and Marie Lus Legend.
Plenty of action for readers who enjoy survival stories with a twist of the supernatural and a hint of romance.” School Library Journal
The novels captivating storyline, rapid pace, and cliffhanger ending are sure to leave fans of novels like Grants Gone series absorbed with the action and anxious for a sequel.” Bulletin of the Center for Children's Books
"Engaging characters and plenty of mystery, adventure, and action." -Publishers Weekly
About the Author
James Dashner is also the author of the 13th Reality series. James was born and raised in Georgia, but now lives in the Rocky Mountains with his family. After several years working in finance, he is now a full-time writer.
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