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Pro Android Gamesby Vladimir Silva
Synopses & Reviews
Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android.
Pro Android Games teaches you how to build cool games like Space Blaster and the classic Asteroids from scratch on the latest Android platform. This book also shows you how to port other classic freeware/shareware games like Doom and Wolfenstein 3D from C using the Java Native Interface (JNI) for Android.
This book is all about a unique perspective in Android game development: a well-balanced, powerful combination of pure Java and hybrid game development, mixing Java and C. By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform. With actionable real-world source code in hand, this book allows you to dive right into games development on Android. You?ll definitely have fun, and perhaps you?ll even make some money. Enjoy What you?ll learn How to write/port advanced 3D games for any Android device. How to setup a Linux system for hybrid game compilation. How to combine Java and C code in an elegant manner by building a simple Java application on top of a native library. How to tackle pure Java gaming with two practical games: Space Blaster and the arcade classic Asteroids. How to mix OpenGL API calls in Java and C for high performance 3D graphics using the 3D cubes sample by Google. How to bring two of the greatest PC 3D shooters to the Android platform: Wolfenstein 3D and Doom using Java and C. Who this book is for
This book is for Google Android developers interested in game application development in Java or porting existing C-based games via JNI into Android and developing/deploying from there. It is targeted to developers who already know such basics of Android development as activity, view, and layout. Additionally, it assumes that you are a seasoned game developer in Java and C, and have a basic knowledge of Linux and Shell Scripting. Table of Contents Welcome to Android GamingCompiling Native Code in AndroidBuilding a Java Game from ScratchJava Games Continued: Fun with PolygonsHybrid 3D Graphics with OpenGL and JNI3D Shooters Episode I: Wolfenstein 3D for Android3D Shooters Episode II: Doom for Android
Android is Googlea (TM)s software platform answer to the iPhone and BlackBerry, and at the very least, has advantages in terms of multitasking, running apps in the background and others.
Googlea (TM)s partners in the Open Handset Alliance a supporting Android — provide the devices, with HTC G1 and G2 already available now and 18 more Google Phones set to debut later this year according to Google I/O Conference news.
Pro Android 2 Games is the first book on Android Games development, and one of the first on Android 2.0. This book is a detailed look at building classic and fun games from scratch or porting classic games from other platforms to Android.
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